Player Matchup

Neith
Neith
AMANDARKS
Neith
Level 29
God Stats
0W - 1L
1,374 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
JZandrowski
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,417 Elo+
Party 1
Raijin
Raijin
Nahuel150
Raijin
Level 157
God Stats
2W - 2L
1,572 SR
Queue Stats
129W - 100L
1,595 Elo+
Solo
Scylla
Scylla
PrimeiroMonarca
Scylla
Level 143
God Stats
2W - 7L
1,202 SR
Queue Stats
243W - 232L
1,642 Elo+
Solo
Erlang Shen
Erlang Shen
explosion302
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Team Averages
Level 92
1,430 SR
1,483 Elo+

VS

Team Averages
Level 159
1,504 SR
1,514 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DYANKOKO
Zhong Kui
Level 186
God Stats
1W - 2L
1,311 SR
Queue Stats
131W - 125L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Empherial
Kukulkan
Level 169
God Stats
3W - 6L
1,393 SR
Queue Stats
239W - 288L
1,489 Elo+
Solo
Hel
Hel
KabalSchutzêr
Hel
Level 159
God Stats
30W - 12L
1,791 SR
Queue Stats
1,102W - 915L
1,609 Elo+
Solo
Heimdallr
Heimdallr
xMiishi
Heimdallr
Level 128
God Stats
2W - 2L
1,524 SR
Queue Stats
125W - 127L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMANDARKS
Neith
10
0 / 7 / 0
6,816
568
3,810
12,192
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
JZandrowski
Aphrodite
14
0 / 7 / 5
7,715
643
4,352
16,033
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Nahuel150
Raijin
18
2 / 5 / 3
9,308
776
19,073
15,129
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 4
9,495
791
14,469
9,699
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
explosion302
Erlang Shen
13
2 / 9 / 3
8,262
689
6,560
18,571
15,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 3 / 11
9,996
833
12,970
14,103
6,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DYANKOKO
Zhong Kui
17
4 / 1 / 14
9,935
828
10,905
17,752
23,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Empherial
Kukulkan
17
5 / 3 / 16
10,472
873
14,376
12,593
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 1 / 16
10,897
908
19,492
22,169
18,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
xMiishi
Heimdallr
18
8 / 1 / 21
10,918
910
11,361
13,876
7,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
8
Kills
32
32
Deaths
9
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
3
11
3.83
L
Neith
AMANDARKS
Neith
0
7
0
0
W
Zhong Kui
DYANKOKO
Zhong Kui
4
1
14
11
W
Kukulkan
Empherial
Kukulkan
5
3
16
4.33
L
Aphrodite
JZandrowski
Aphrodite
0
7
5
0.36
W
9
1
16
17
L
Raijin
Nahuel150
Raijin
2
5
3
0.7
L
4
4
4
1.5
L
Erlang Shen
explosion302
Erlang Shen
2
9
3
0.39
W
Heimdallr
xMiishi
Heimdallr
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,264
Damage
69,104
71,624
Taken
80,493
41,496
Mitigated
63,657
19,873
Healing
56,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,970
9,596
168
1,782
14,103
6,946
3,377
7,629
6,474
0
24,534
L
Neith
AMANDARKS
Neith
3,810
1,021
0
678
12,192
5,289
0
6,428
5,759
0
9,317
W
Zhong Kui
DYANKOKO
Zhong Kui
10,905
887
5,227
7,094
17,752
23,510
1,224
5,653
11,933
28,053
0
W
Kukulkan
Empherial
Kukulkan
14,376
969
0
818
12,593
6,920
1,076
7,077
5,195
29,711
0
L
Aphrodite
JZandrowski
Aphrodite
4,352
388
7,584
6,478
16,033
8,905
0
12,373
3,326
11,035
0
W
19,492
460
22,401
17,744
22,169
18,468
114
9,357
12,688
27,781
0
L
Raijin
Nahuel150
Raijin
19,073
1,160
626
2,915
15,129
7,506
0
10,023
4,890
40,236
0
L
14,469
524
0
0
9,699
4,304
0
6,843
2,848
30,094
0
L
Erlang Shen
explosion302
Erlang Shen
6,560
3,058
0
1,592
18,571
15,492
0
8,670
9,677
0
9,687
W
Heimdallr
xMiishi
Heimdallr
11,361
4,012
800
586
13,876
7,813
3,590
7,617
6,103
0
30,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
52,218
121
Minions Killed
161
0
Camps Cleared
0
1,015,666
Distance Traveled
1,092,274
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,996
833
36
3
0
187,533
0
L
Neith
6,816
568
13
1
0
181,180
0
W
Zhong Kui
9,935
828
34
3
0
214,813
0
W
Kukulkan
10,472
873
31
3
0
189,805
0
L
Aphrodite
7,715
643
17
1
0
218,012
2
W
Hel
10,897
908
26
2
0
253,273
0
L
Raijin
9,308
776
37
3
0
212,280
0
L
Scylla
9,495
791
49
4
0
214,370
0
L
Erlang Shen
8,262
689
5
0
0
189,824
0
W
Heimdallr
10,918
910
34
3
0
246,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role