Player Matchup

Jormungandr
Jormungandr
BubbyTheWhale
Jormungandr
Level 99
God Stats
1W - 2L
1,317 SR
Queue Stats
6W - 10L
1,196 Elo+
Party 1
Ra
Ra
L1ckMyNu75
Ra
Level 5
God Stats
4W - 5L
1,317 SR
Queue Stats
5W - 9L
1,196 Elo+
Party 1
Thanatos
Thanatos
Mr Skeleton2165
Thanatos
Level 92
God Stats
1W - 1L
1,206 SR
Queue Stats
54W - 52L
1,401 Elo+
Solo
Chiron
Chiron
RichGustavo
Chiron
Level 8
God Stats
1W - 3L
1,253 SR
Queue Stats
5W - 9L
1,196 Elo+
Party 1
Anubis
Anubis
death_knight5589
Anubis
Level 144
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 9L
1,196 Elo+
Party 1
Team Averages
Level 70
1,365 SR
1,237 Elo+

VS

Team Averages
Level 42
1,555 SR
1,458 Elo+
Sylvanus
Sylvanus
Drk is vaan
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
ElTres20_
Merlin
Level 11
God Stats
23W - 47L
1,500 SR
Queue Stats
30W - 66L
1,288 Elo+
Solo
Ullr
Ullr
LethalxRenegade
Ullr
Level 37
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
ProphetsBane98
Thanatos
Level 69
God Stats
0W - 1L
1,777 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Sajin2212
Cabrakan
Level 66
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubbyTheWhale
Jormungandr
16
3 / 0 / 9
8,586
781
7,317
8,088
6,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 6
7,736
703
2,950
6,246
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
15
1 / 2 / 7
8,211
746
4,255
5,411
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
16
3 / 1 / 8
8,519
774
8,845
5,033
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 1 / 8
9,164
833
18,073
7,793
4,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drk is vaan
Sylvanus
15
0 / 3 / 2
7,814
710
1,843
13,544
10,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Merlin
ElTres20_
Merlin
10
0 / 0 / 0
6,330
575
0
0
0
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 1
7,561
687
4,963
9,324
3,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
15
5 / 3 / 2
7,973
725
9,012
12,553
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Sajin2212
Cabrakan
14
2 / 4 / 2
7,975
725
2,874
13,483
15,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
13
Kills
9
9
Deaths
13
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BubbyTheWhale
Jormungandr
3
0
9
7.5
L
Sylvanus
Drk is vaan
Sylvanus
0
3
2
0.33
L
Merlin
ElTres20_
Merlin
0
0
0
0
W
1
5
6
0.8
L
2
3
1
0.83
W
Thanatos
1
2
7
2.25
L
Thanatos
5
3
2
2
W
Chiron
3
1
8
7
L
Cabrakan
Sajin2212
Cabrakan
2
4
2
0.75
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
18,692
32,571
Taken
48,904
16,337
Mitigated
34,600
9,568
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BubbyTheWhale
Jormungandr
7,317
1,763
0
395
8,088
6,527
1,092
1,020
6,706
28,568
322
L
Sylvanus
Drk is vaan
Sylvanus
1,843
1,409
3,703
3,441
13,544
10,387
0
9,163
4,268
15,509
0
L
Merlin
ElTres20_
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
2,950
832
72
166
6,246
1,826
144
1,305
4,885
8,876
0
L
4,963
1,669
87
205
9,324
3,561
0
5,667
3,565
0
15,961
W
Thanatos
4,255
438
0
3,259
5,411
2,092
950
599
4,812
0
15,402
L
Thanatos
9,012
967
0
6,744
12,553
5,293
0
5,984
6,509
0
21,826
W
Chiron
8,845
2,562
788
936
5,033
1,755
1,204
1,030
4,003
0
17,989
L
Cabrakan
Sajin2212
Cabrakan
2,874
438
1,597
2,461
13,483
15,359
0
7,064
6,419
8,570
0
W
18,073
818
0
3,952
7,793
4,137
375
601
7,108
48,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
37,653
215
Minions Killed
83
0
Camps Cleared
0
1,094,413
Distance Traveled
811,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,586
781
57
5
0
249,053
0
L
Sylvanus
7,814
710
26
2
0
165,121
0
L
Merlin
6,330
575
0
0
0
1,057
0
W
Ra
7,736
703
21
2
0
171,587
0
L
Ullr
7,561
687
23
2
0
197,627
0
W
Thanatos
8,211
746
36
3
0
252,066
0
L
Thanatos
7,973
725
23
2
0
241,021
0
W
Chiron
8,519
774
28
3
0
212,472
0
L
Cabrakan
7,975
725
11
1
0
206,557
0
W
Anubis
9,164
833
73
7
0
209,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role