Player Matchup

Ix Chel
Ix Chel
AnimeBB6680
Ix Chel
Level 98
God Stats
9W - 11L
1,428 SR
Queue Stats
119W - 151L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
LordAgandaur
Jing Wei
Level 167
God Stats
1W - 0L
1,128 SR
Queue Stats
233W - 218L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
SkateKage
Ao Kuang
Level 128
God Stats
4W - 1L
1,455 SR
Queue Stats
60W - 61L
1,491 Elo+
Party 2
Geb
Geb
UO27297469
Geb
Level 73
God Stats
28W - 21L
1,533 SR
Queue Stats
414W - 366L
1,479 Elo+
Solo
Anhur
Anhur
Warshak
Anhur
Level 183
God Stats
22W - 15L
1,595 SR
Queue Stats
302W - 289L
1,411 Elo+
Solo
Team Averages
Level 130
1,428 SR
1,472 Elo+

VS

Team Averages
Level 117
1,457 SR
1,474 Elo+
Amaterasu
Amaterasu
Furno 0125
Amaterasu
Level 122
God Stats
10W - 10L
1,445 SR
Queue Stats
313W - 311L
1,514 Elo+
Solo
Neith
Neith
Poiblazer
Neith
Level 128
God Stats
1W - 3L
1,438 SR
Queue Stats
19W - 19L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
camp-i-must
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 1
Nemesis
Nemesis
hazeyassasin420
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,454 Elo+
Party 1
Ra
Ra
wyattmos11
Ra
Level 125
God Stats
5W - 10L
1,402 SR
Queue Stats
97W - 104L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AnimeBB6680
Ix Chel
13
1 / 1 / 1
8,315
520
4,550
9,617
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
LordAgandaur
Jing Wei
16
4 / 1 / 2
10,177
636
13,543
10,976
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SkateKage
Ao Kuang
14
7 / 2 / 1
9,265
579
8,672
14,796
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 7
7,803
488
7,559
15,139
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Warshak
Anhur
14
2 / 1 / 1
8,834
552
5,859
10,480
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Furno 0125
Amaterasu
12
1 / 2 / 0
7,490
468
4,083
11,680
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Poiblazer
Neith
11
0 / 4 / 2
6,862
429
4,542
9,056
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
camp-i-must
Kumbhakarna
11
1 / 2 / 4
6,550
409
5,178
14,763
12,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 3
7,891
493
5,425
18,367
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 0
8,378
524
10,214
8,039
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
6
8
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AnimeBB6680
Ix Chel
1
1
1
1.5
L
Amaterasu
Furno 0125
Amaterasu
1
2
0
0.5
W
Jing Wei
LordAgandaur
Jing Wei
4
1
2
5
L
Neith
Poiblazer
Neith
0
4
2
0.25
W
Ao Kuang
SkateKage
Ao Kuang
7
2
1
3.75
W
0
3
7
1.17
W
Anhur
Warshak
Anhur
2
1
1
2.5
L
Kumbhakarna
camp-i-must
Kumbhakarna
1
2
4
1.5
L
1
6
3
0.42
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
29,442
61,008
Taken
61,905
32,298
Mitigated
34,880
22,129
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AnimeBB6680
Ix Chel
4,550
168
1,228
3,438
9,617
3,501
548
5,555
4,062
65,223
0
L
Amaterasu
Furno 0125
Amaterasu
4,083
2,284
0
5,660
11,680
7,570
0
2,255
9,425
0
46,229
W
Jing Wei
LordAgandaur
Jing Wei
13,543
11,523
0
6,804
10,976
5,419
531
1,446
9,530
0
101,426
L
Neith
Poiblazer
Neith
4,542
1,637
212
1,234
9,056
2,933
0
1,025
8,031
0
47,821
W
Ao Kuang
SkateKage
Ao Kuang
8,672
2,150
0
3,891
14,796
5,722
0
2,271
12,525
61,182
0
W
7,559
1,950
0
2,911
15,139
11,317
13
5,026
10,113
25,780
0
W
Anhur
Warshak
Anhur
5,859
3,267
0
3,857
10,480
6,339
2,631
1,084
9,310
0
57,310
L
Kumbhakarna
camp-i-must
Kumbhakarna
5,178
894
211
405
14,763
12,471
0
5,754
8,953
18,064
0
L
5,425
2,186
0
1,552
18,367
7,651
0
7,604
10,763
0
67,790
L
10,214
815
288
3,003
8,039
4,255
0
5,107
2,932
72,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
37,171
485
Minions Killed
411
0
Camps Cleared
0
1,503,683
Distance Traveled
1,459,493
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,315
520
118
7
0
305,381
0
L
Amaterasu
7,490
468
81
5
0
246,734
5
W
Jing Wei
10,177
636
159
10
0
287,051
0
L
Neith
6,862
429
78
5
0
280,767
0
W
Ao Kuang
9,265
579
91
6
0
323,993
0
W
Geb
7,803
488
30
2
0
327,461
6
W
Anhur
8,834
552
87
5
0
259,797
3
L
Kumbhakarna
6,550
409
22
1
0
322,715
0
L
Nemesis
7,891
493
97
6
0
331,474
0
L
Ra
8,378
524
133
8
0
277,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role