Player Matchup

Thor
Thor
Gold II
Angellopez
Thor
Gold II
Level 127
God Stats
6W - 9L
1,424 SR
Queue Stats
207W - 201L
1,476 MMR
Solo
Athena
Athena
Bronze III
CandySalt
Athena
Bronze III
Level 149
God Stats
3W - 0L
1,828 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
DirtySeaSLug
Morgan Le Fay
Gold IV
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 88L
1,463 MMR
Solo
Ishtar
Ishtar
Bronze III
Fraannx
Ishtar
Bronze III
Level 159
God Stats
2W - 2L
1,691 SR
Queue Stats
71W - 39L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
oAESOPo
Cthulhu
Bronze III
Level 68
God Stats
1W - 0L
2,041 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,697 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,536 SR
1,488 MMR
Persephone
Persephone
Gold V
Found_Depression
Persephone
Gold V
Level 145
God Stats
0W - 1L
1,591 SR
Queue Stats
19W - 24L
1,499 MMR
Solo
Janus
Janus
Bronze III
Gojou
Janus
Bronze III
Level 92
God Stats
2W - 3L
1,310 SR
Queue Stats
68W - 62L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
Vecalius
Nemesis
Bronze III
Level 48
God Stats
0W - 2L
1,718 SR
Queue Stats
67W - 55L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold II
fenixadrian
King Arthur
Gold II
Level 155
God Stats
2W - 5L
1,559 SR
Queue Stats
109W - 103L
1,455 MMR
Solo
Ymir
Ymir
Silver III
mcmoosle
Ymir
Silver III
Level 137
God Stats
30W - 26L
1,500 SR
Queue Stats
657W - 652L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,007
546
3,212
10,725
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
CandySalt
Athena
10
0 / 0 / 9
6,209
564
3,342
9,790
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
DirtySeaSLug
Morgan Le Fay
11
4 / 3 / 4
6,452
587
8,504
7,620
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Fraannx
Ishtar
14
9 / 0 / 0
8,348
759
9,409
7,300
2,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
oAESOPo
Cthulhu
11
0 / 1 / 0
6,055
550
3,182
10,565
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThanatosHachimanRavanaScyllaKali

VS

Bans
GebJormungandrBaba YagaSetMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Found_Depression
Persephone
10
0 / 4 / 1
6,331
576
3,733
6,588
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Gojou
Janus
12
4 / 2 / 1
6,794
618
7,569
5,598
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Vecalius
Nemesis
11
1 / 3 / 4
6,306
573
5,823
9,780
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
fenixadrian
King Arthur
11
1 / 1 / 0
6,577
598
8,548
7,929
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
9
0 / 3 / 3
5,648
513
4,376
12,332
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Athena
CandySalt
Athena
0
0
9
4.5
W
Morgan Le Fay
DirtySeaSLug
Morgan Le Fay
4
3
4
2
L
Persephone
Found_Depression
Persephone
0
4
1
0.13
W
Ishtar
Fraannx
Ishtar
9
0
0
9
L
Janus
Gojou
Janus
4
2
1
2.25
L
Nemesis
Vecalius
Nemesis
1
3
4
1
L
King Arthur
fenixadrian
King Arthur
1
1
0
1
L
Ymir
0
3
3
0.5
W
Cthulhu
oAESOPo
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
30,049
46,000
Taken
42,227
22,308
Mitigated
19,097
15,859
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,212
599
0
4,450
10,725
3,842
0
3,245
7,391
0
42,452
W
Athena
CandySalt
Athena
3,342
1,572
0
2,073
9,790
7,212
345
5,463
4,096
13,809
0
W
Morgan Le Fay
DirtySeaSLug
Morgan Le Fay
8,504
351
0
1,403
7,620
2,890
0
3,283
4,224
43,274
0
L
Persephone
Found_Depression
Persephone
3,733
317
0
1,477
6,588
1,711
0
1,040
5,359
47,879
0
W
Ishtar
Fraannx
Ishtar
9,409
7,070
0
4,327
7,300
2,629
667
3,208
3,872
0
66,545
L
Janus
Gojou
Janus
7,569
878
0
883
5,598
1,989
0
2,419
3,045
57,589
0
L
Nemesis
Vecalius
Nemesis
5,823
2,258
0
1,233
9,780
3,618
0
2,732
6,873
0
46,341
L
King Arthur
fenixadrian
King Arthur
8,548
1,265
0
1,413
7,929
4,618
0
3,052
4,538
0
49,823
L
Ymir
4,376
1,159
0
2,409
12,332
7,161
0
4,738
7,073
14,257
0
W
Cthulhu
oAESOPo
Cthulhu
3,182
310
0
3,606
10,565
5,735
0
0
10,427
34,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
31,656
368
Minions Killed
369
0
Camps Cleared
0
1,238,485
Distance Traveled
1,237,643
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,007
546
62
6
0
270,920
0
W
Athena
6,209
564
21
2
0
250,699
0
W
Morgan Le Fay
6,452
587
74
7
0
241,710
0
L
Persephone
6,331
576
88
8
0
235,515
0
W
Ishtar
8,348
759
127
12
0
212,583
4
L
Janus
6,794
618
115
10
0
248,176
0
L
Nemesis
6,306
573
69
6
0
285,879
0
L
King Arthur
6,577
598
80
7
0
247,674
0
L
Ymir
5,648
513
17
2
0
220,399
3
W
Cthulhu
6,055
550
84
8
0
262,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role