Player Matchup

Ares
Ares
HeIsGaming
Ares
Level 66
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 6L
1,638 Elo+
Party 1
Raijin
Raijin
JUANOM
Raijin
Level 177
God Stats
12W - 3L
1,652 SR
Queue Stats
749W - 478L
1,677 Elo+
Solo
Thor
Thor
Jenkohs
Thor
Level 189
God Stats
3W - 5L
1,500 SR
Queue Stats
120W - 104L
1,672 Elo+
Party 1
Amaterasu
Amaterasu
ViceBot
Amaterasu
Level 159
God Stats
2W - 0L
1,521 SR
Queue Stats
134W - 60L
1,830 Elo+
Party 3
Danzaburou
Danzaburou
ViceHaloHazmat
Danzaburou
Level 186
God Stats
7W - 0L
1,949 SR
Queue Stats
338W - 106L
1,825 Elo+
Party 3
Team Averages
Level 155
1,577 SR
1,728 Elo+

VS

Team Averages
Level 145
1,610 SR
1,588 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hentaigasm
Medusa
Level 155
God Stats
0W - 1L
1,832 SR
Queue Stats
125W - 87L
1,622 Elo+
Party 2
Charon
Charon
JustHere4Kareem
Charon
Level 105
God Stats
8W - 4L
1,758 SR
Queue Stats
112W - 84L
1,620 Elo+
Party 2
Ra
Ra
ShadyByrd
Ra
Level 153
God Stats
2W - 1L
1,429 SR
Queue Stats
91W - 51L
1,585 Elo+
Solo
Surtr
Surtr
am SirGitGud
Surtr
Level 152
God Stats
12W - 19L
1,530 SR
Queue Stats
175W - 161L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
5,397
900
2,081
7,651
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
JUANOM
Raijin
12
4 / 0 / 4
6,196
1,033
7,144
3,039
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Jenkohs
Thor
11
1 / 0 / 9
5,388
898
3,089
4,299
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
ViceBot
Amaterasu
11
3 / 1 / 3
5,613
936
4,861
8,939
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ViceHaloHazmat
Danzaburou
12
2 / 1 / 8
5,770
962
4,052
4,097
1,853
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 2
5,249
875
2,985
5,377
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Hentaigasm
Medusa
10
1 / 2 / 2
4,813
802
5,274
5,246
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 3
4,630
772
4,019
3,696
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
5,118
853
5,611
5,147
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
4,466
744
1,466
5,250
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
11
Kills
4
4
Deaths
11
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
2
1
W
1
2
8
2.5
L
Medusa
Hentaigasm
Medusa
1
2
2
1
W
Raijin
JUANOM
Raijin
4
0
4
6
W
Thor
Jenkohs
Thor
1
0
9
5.5
L
1
2
3
1.25
L
1
2
1
0.75
W
Amaterasu
ViceBot
Amaterasu
3
1
3
4.5
W
Danzaburou
ViceHaloHazmat
Danzaburou
2
1
8
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
19,355
28,025
Taken
24,716
17,226
Mitigated
12,322
7,978
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,985
325
0
520
5,377
3,044
0
2,097
3,163
16,301
0
W
2,081
100
0
1,152
7,651
4,778
0
2,920
4,470
5,094
0
L
Medusa
Hentaigasm
Medusa
5,274
2,717
0
462
5,246
1,837
156
2,380
2,825
0
13,437
W
Raijin
JUANOM
Raijin
7,144
852
0
1,313
3,039
1,254
162
906
1,955
25,517
0
W
Thor
Jenkohs
Thor
3,089
416
0
737
4,299
1,799
0
2,247
1,794
0
14,544
L
4,019
745
0
334
3,696
2,816
192
1,805
1,814
5,634
0
L
5,611
137
325
986
5,147
2,090
0
1,088
3,970
18,858
0
W
Amaterasu
ViceBot
Amaterasu
4,861
518
0
2,812
8,939
7,542
676
3,494
5,153
0
14,025
W
Danzaburou
ViceHaloHazmat
Danzaburou
4,052
1,666
0
1,964
4,097
1,853
1,681
2,083
1,885
0
19,434
L
1,466
316
0
818
5,250
2,535
0
1,861
3,313
71
4,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
24,276
160
Minions Killed
108
0
Camps Cleared
0
705,421
Distance Traveled
628,687
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,249
875
45
8
0
135,936
0
W
Ares
5,397
900
6
1
0
133,393
3
L
Medusa
4,813
802
16
3
0
135,340
0
W
Raijin
6,196
1,033
55
9
0
134,937
0
W
Thor
5,388
898
23
4
0
158,816
0
L
Charon
4,630
772
2
0
0
133,595
0
L
Ra
5,118
853
41
7
0
129,284
0
W
Amaterasu
5,613
936
27
5
0
150,555
0
W
Danzaburou
5,770
962
49
8
0
127,720
0
L
Surtr
4,466
744
4
1
0
94,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role