Player Matchup

Nemesis
Nemesis
ElNarkitoMarkito
Nemesis
Level 26
God Stats
2W - 1L
1,575 SR
Queue Stats
43W - 34L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
MKSabbath
Sylvanus
Level 127
God Stats
1W - 2L
1,184 SR
Queue Stats
43W - 43L
1,485 Elo+
Party 2
Poseidon
Poseidon
Rozemay
Poseidon
Level 62
God Stats
2W - 1L
1,494 SR
Queue Stats
8W - 7L
1,491 Elo+
Party 2
Ratatoskr
Ratatoskr
SonofOdin112
Ratatoskr
Level 105
God Stats
9W - 7L
1,357 SR
Queue Stats
347W - 300L
1,578 Elo+
Solo
Atlas
Atlas
localsleeper
Atlas
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,255 Elo+
Party 2
Team Averages
Level 66
1,422 SR
1,480 Elo+

VS

Team Averages
Level 90
1,470 SR
1,479 Elo+
Sun Wukong
Sun Wukong
DEADSAW242
Sun Wukong
Level 102
God Stats
3W - 7L
1,470 SR
Queue Stats
318W - 286L
1,490 Elo+
Party 1
Thanatos
Thanatos
Sayianpride24
Thanatos
Level 54
God Stats
4W - 8L
1,531 SR
Queue Stats
58W - 58L
1,485 Elo+
Party 1
Olorun
Olorun
XFallenProphet
Olorun
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 155L
1,520 Elo+
Party 1
Yu Huang
Yu Huang
edjlet
Yu Huang
Level 122
God Stats
2W - 6L
1,381 SR
Queue Stats
77W - 80L
1,427 Elo+
Solo
Horus
Horus
xCReXx
Horus
Level 154
God Stats
5W - 6L
1,468 SR
Queue Stats
432W - 381L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,527
635
10,825
11,819
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MKSabbath
Sylvanus
16
6 / 3 / 3
9,850
657
9,838
11,574
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Rozemay
Poseidon
15
3 / 5 / 2
8,544
570
8,183
9,146
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SonofOdin112
Ratatoskr
14
2 / 1 / 4
8,879
592
12,948
13,629
11,181
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 3 / 11
6,748
450
3,508
8,760
6,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEADSAW242
Sun Wukong
13
1 / 2 / 0
7,668
511
6,411
17,003
12,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Sayianpride24
Thanatos
12
1 / 4 / 3
7,306
487
2,446
12,184
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 4 / 1
8,489
566
11,185
11,825
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
edjlet
Yu Huang
13
3 / 4 / 2
7,722
515
6,345
9,340
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
xCReXx
Horus
11
3 / 4 / 5
7,635
509
9,524
16,698
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
13
13
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DEADSAW242
Sun Wukong
1
2
0
0.5
W
7
1
4
9
W
Sylvanus
MKSabbath
Sylvanus
6
3
3
2.5
W
Poseidon
Rozemay
Poseidon
3
5
2
0.8
L
Thanatos
Sayianpride24
Thanatos
1
4
3
0.63
W
Ratatoskr
SonofOdin112
Ratatoskr
2
1
4
4
L
5
4
1
1.38
L
Yu Huang
edjlet
Yu Huang
3
4
2
1
W
0
3
11
1.83
L
Horus
xCReXx
Horus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,302
Damage
35,911
54,928
Taken
67,050
32,595
Mitigated
35,809
10,168
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DEADSAW242
Sun Wukong
6,411
1,545
0
4,288
17,003
12,673
0
673
15,990
0
59,433
W
10,825
6,091
0
3,057
11,819
5,253
0
2,881
8,661
0
88,333
W
Sylvanus
MKSabbath
Sylvanus
9,838
3,855
412
3,218
11,574
6,622
620
6,498
4,875
73,158
13,815
W
Poseidon
Rozemay
Poseidon
8,183
1,570
0
822
9,146
2,904
0
2,164
6,861
63,743
0
L
Thanatos
Sayianpride24
Thanatos
2,446
427
0
6,295
12,184
4,358
0
495
11,689
0
43,377
W
Ratatoskr
SonofOdin112
Ratatoskr
12,948
2,004
0
2,311
13,629
11,181
1,013
1,000
12,577
0
73,445
L
11,185
5,568
360
2,843
11,825
4,923
3,189
7,245
4,524
65,213
0
L
Yu Huang
edjlet
Yu Huang
6,345
185
0
125
9,340
3,714
0
3,514
5,826
44,596
0
W
3,508
1,123
0
348
8,760
6,635
142
4,674
3,817
7,509
0
L
Horus
xCReXx
Horus
9,524
4,198
832
2,675
16,698
10,141
0
8,545
8,013
0
29,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
38,820
476
Minions Killed
388
0
Camps Cleared
0
1,601,605
Distance Traveled
1,418,057
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,668
511
102
7
0
280,941
0
W
Nemesis
9,527
635
120
8
0
367,453
0
W
Sylvanus
9,850
657
142
9
0
292,737
0
W
Poseidon
8,544
570
110
7
0
293,013
5
L
Thanatos
7,306
487
64
4
0
308,986
0
W
Ratatoskr
8,879
592
99
7
0
338,030
0
L
Olorun
8,489
566
106
7
0
279,913
0
L
Yu Huang
7,722
515
84
6
0
267,451
6
W
Atlas
6,748
450
5
0
0
310,372
0
L
Horus
7,635
509
32
2
0
280,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role