Player Matchup

King Arthur
King Arthur
Dripp01
King Arthur
Level 88
God Stats
11W - 11L
1,429 SR
Queue Stats
260W - 276L
1,495 Elo+
Party 3
Charybdis
Charybdis
IIMcNaStYII
Charybdis
Level 148
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 5L
1,537 Elo+
Party 1
Bastet
Bastet
Llamasutrah
Bastet
Level 197
God Stats
10W - 10L
1,473 SR
Queue Stats
405W - 397L
1,521 Elo+
Party 3
Geb
Geb
SurgicaLethality
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
iBurninator
Sol
Level 83
God Stats
0W - 3L
1,282 SR
Queue Stats
12W - 13L
1,493 Elo+
Party 3
Team Averages
Level 133
1,484 SR
1,509 Elo+

VS

Team Averages
Level 140
1,494 SR
1,628 Elo+
Cu Chulainn
Cu Chulainn
AlexRFLestrange
Cu Chulainn
Level 155
God Stats
20W - 12L
1,644 SR
Queue Stats
445W - 411L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
Andryckx
Kuzenbo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 247L
1,645 Elo+
Party 2
Kali
Kali
Executions97
Kali
Level 154
God Stats
3W - 2L
1,243 SR
Queue Stats
255W - 253L
1,717 Elo+
Party 2
Ra
Ra
JSadith
Ra
Level 166
God Stats
3W - 1L
1,502 SR
Queue Stats
60W - 43L
1,702 Elo+
Party 2
Xbalanque
Xbalanque
TzAndresHD
Xbalanque
Level 68
God Stats
7W - 4L
1,579 SR
Queue Stats
38W - 45L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dripp01
King Arthur
13
1 / 3 / 1
7,629
509
9,451
16,764
15,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
IIMcNaStYII
Charybdis
14
4 / 2 / 0
8,340
556
8,784
11,459
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
0 / 3 / 2
6,881
459
8,768
15,422
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 2
6,707
447
4,877
13,346
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
1 / 2 / 0
7,416
494
3,221
8,813
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexRFLestrange
Cu Chulainn
14
2 / 2 / 3
8,453
564
13,328
15,451
16,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Andryckx
Kuzenbo
12
2 / 0 / 6
7,827
522
6,052
10,371
11,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 0 / 4
8,658
577
5,553
12,997
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 5
9,169
611
9,479
7,151
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TzAndresHD
Xbalanque
13
0 / 4 / 3
8,119
541
6,652
11,132
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
13
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlexRFLestrange
Cu Chulainn
2
2
3
1.75
W
Kuzenbo
Andryckx
Kuzenbo
2
0
6
5
L
King Arthur
Dripp01
King Arthur
1
3
1
0.5
W
5
0
4
7
L
Charybdis
IIMcNaStYII
Charybdis
4
2
0
2
W
4
0
5
6.5
L
Bastet
0
3
2
0.33
L
0
3
2
0.33
W
Xbalanque
TzAndresHD
Xbalanque
0
4
3
0.38
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,101
Damage
41,064
65,804
Taken
57,102
40,644
Mitigated
40,496
23,259
Healing
23,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlexRFLestrange
Cu Chulainn
13,328
1,997
0
4,858
15,451
16,231
0
630
14,821
9,553
62,735
W
Kuzenbo
Andryckx
Kuzenbo
6,052
1,996
0
1,556
10,371
11,452
0
2,989
6,979
24,955
0
L
King Arthur
Dripp01
King Arthur
9,451
1,137
0
2,749
16,764
15,305
0
4,787
11,977
0
55,722
W
5,553
1,925
0
7,051
12,997
5,503
0
1,650
11,205
0
47,258
L
Charybdis
IIMcNaStYII
Charybdis
8,784
4,278
0
6,804
11,459
4,672
809
1,319
10,140
0
75,113
W
9,479
886
1,833
4,120
7,151
3,394
884
1,309
5,678
94,179
0
L
Bastet
8,768
2,424
0
7,725
15,422
6,066
0
3,302
12,042
0
60,340
L
4,877
403
61
3,186
13,346
11,251
0
4,025
8,969
36,713
0
W
Xbalanque
TzAndresHD
Xbalanque
6,652
2,856
0
3,873
11,132
3,916
0
908
10,075
20
63,315
L
3,221
751
0
2,734
8,813
3,350
0
3,612
5,057
53,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
42,226
470
Minions Killed
482
0
Camps Cleared
0
1,514,524
Distance Traveled
1,595,179
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,453
564
110
7
0
273,886
4
W
Kuzenbo
7,827
522
39
3
0
336,062
1
L
King Arthur
7,629
509
92
6
0
296,209
0
W
Kali
8,658
577
77
5
0
386,870
0
L
Charybdis
8,340
556
137
9
0
278,539
4
W
Ra
9,169
611
149
10
0
309,628
6
L
Bastet
6,881
459
83
6
0
344,905
0
L
Geb
6,707
447
52
3
0
305,884
0
W
Xbalanque
8,119
541
107
7
0
288,733
0
L
Sol
7,416
494
106
7
0
288,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role