Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BURITTOLOCO
Anubis
Level 56
God Stats
3W - 6L
1,298 SR
Queue Stats
4W - 9L
1,282 Elo+
Party 2
Jing Wei
Jing Wei
LeTigglez
Jing Wei
Level 67
God Stats
1W - 2L
1,486 SR
Queue Stats
8W - 14L
1,312 Elo+
Party 2
Bellona
Bellona
Purplturtlbacon
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 2
Charon
Charon
j49noodle
Charon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,282 Elo+
Party 2
Team Averages
Level 79
1,457 SR
1,354 Elo+

VS

Team Averages
Level 97
1,516 SR
1,434 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AluraWalker
Izanami
Level 40
God Stats
2W - 1L
1,407 SR
Queue Stats
4W - 10L
1,263 Elo+
Party 1
Loki
Loki
Mangotron287
Loki
Level 126
God Stats
4W - 2L
1,435 SR
Queue Stats
42W - 35L
1,454 Elo+
Party 1
Charon
Charon
Sweetfee8
Charon
Level 100
God Stats
5W - 4L
1,500 SR
Queue Stats
54W - 51L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Weisskitsu
Cthulhu
Level 92
God Stats
1W - 0L
1,739 SR
Queue Stats
55W - 43L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 1
6,114
556
3,586
9,965
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
1 / 4 / 0
6,367
579
5,598
8,324
3,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
LeTigglez
Jing Wei
8
1 / 3 / 3
5,319
484
4,154
7,679
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,798
527
2,252
8,315
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
j49noodle
Charon
9
1 / 0 / 2
5,817
529
4,555
4,632
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 1 / 2
6,721
611
5,349
8,160
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AluraWalker
Izanami
8
2 / 4 / 0
5,465
497
3,280
8,293
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 3
6,673
607
4,329
8,438
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Sweetfee8
Charon
11
1 / 0 / 0
6,367
579
4,191
6,181
4,390
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Weisskitsu
Cthulhu
9
0 / 1 / 3
5,970
543
4,979
10,878
6,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
10
10
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
1
1.25
W
Ix Chel
 
Ix Chel
2
1
2
3
W
Izanami
AluraWalker
Izanami
2
4
0
0.5
L
Anubis
1
4
0
0.25
L
Jing Wei
LeTigglez
Jing Wei
1
3
3
0.83
W
5
2
3
3.25
L
0
1
0
0
W
Charon
Sweetfee8
Charon
1
0
0
1
W
Cthulhu
Weisskitsu
Cthulhu
0
1
3
1.5
L
Charon
j49noodle
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
22,128
38,915
Taken
41,950
20,973
Mitigated
18,112
9,909
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,586
971
0
2,768
9,965
3,714
0
2,134
7,831
0
41,362
W
Ix Chel
 
Ix Chel
5,349
658
715
1,786
8,160
2,459
0
4,392
3,768
55,589
0
W
Izanami
AluraWalker
Izanami
3,280
2,473
0
2,167
8,293
2,357
393
1,082
7,211
0
29,318
L
Anubis
5,598
505
0
3,065
8,324
3,751
52
2,853
5,471
57,350
0
L
Jing Wei
LeTigglez
Jing Wei
4,154
3,465
0
500
7,679
2,352
135
3,122
4,557
0
25,933
W
4,329
1,127
0
2,742
8,438
2,497
0
1,766
6,672
0
38,972
L
2,252
728
0
2,912
8,315
8,309
0
4,280
4,035
0
36,227
W
Charon
Sweetfee8
Charon
4,191
1,378
0
1,696
6,181
4,390
190
971
5,210
33,799
338
W
Cthulhu
Weisskitsu
Cthulhu
4,979
371
1,111
1,435
10,878
6,409
42
1,949
8,929
25,098
0
L
Charon
j49noodle
Charon
4,555
945
0
664
4,632
2,847
0
1,823
2,718
20,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,415
Gold Earned
31,196
275
Minions Killed
306
0
Camps Cleared
0
1,062,461
Distance Traveled
1,093,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,114
556
68
6
0
223,315
0
W
Ix Chel
6,721
611
103
9
0
223,357
0
W
Izanami
5,465
497
48
4
0
189,170
0
L
Anubis
6,367
579
85
8
0
174,277
0
L
Jing Wei
5,319
484
37
3
0
244,971
0
W
Loki
6,673
607
63
6
0
274,070
0
L
Bellona
5,798
527
66
6
0
216,009
0
W
Charon
6,367
579
60
5
0
182,538
0
W
Cthulhu
5,970
543
32
3
0
224,697
0
L
Charon
5,817
529
19
2
0
203,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role