Player Matchup

Geb
Geb
B0MB3R89
Geb
Level 153
God Stats
17W - 23L
1,586 SR
Queue Stats
666W - 821L
1,490 Elo+
Solo
Charon
Charon
FoX Savage2K
Charon
Level 99
God Stats
131W - 93L
1,612 SR
Queue Stats
828W - 873L
1,490 Elo+
Party 1
Mercury
Mercury
Joshy_Crack95
Mercury
Level 88
God Stats
11W - 6L
1,674 SR
Queue Stats
54W - 35L
1,629 Elo+
Solo
Cernunnos
Cernunnos
LowLowDean
Cernunnos
Level 137
God Stats
1W - 2L
1,504 SR
Queue Stats
384W - 444L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 157
God Stats
388W - 337L
1,537 SR
Queue Stats
889W - 934L
1,498 Elo+
Party 1
Team Averages
Level 127
1,583 SR
1,519 Elo+

VS

Team Averages
Level 93
1,459 SR
1,438 Elo+
Vulcan
Vulcan
AstaaaTV
Vulcan
Level 60
God Stats
1W - 0L
1,453 SR
Queue Stats
72W - 75L
1,355 Elo+
Solo
Athena
Athena
Jake62
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Motivo
Gilgamesh
Level 89
God Stats
1W - 1L
1,343 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 2
Hades
Hades
jadensmithe
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,488 Elo+
Party 2
Odin
Odin
pepperlemons
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,546
436
4,743
14,012
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
13
1 / 4 / 1
7,239
483
4,724
13,138
6,009
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
13
2 / 3 / 0
7,523
502
5,314
13,845
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
LowLowDean
Cernunnos
10
0 / 5 / 0
6,330
422
3,770
11,362
4,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 1
8,120
541
13,700
8,673
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AstaaaTV
Vulcan
12
1 / 1 / 5
7,198
480
9,036
6,762
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Jake62
Athena
15
14 / 0 / 2
9,472
631
12,161
12,909
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Motivo
Gilgamesh
13
1 / 1 / 3
7,581
505
7,847
14,997
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 8
7,328
489
6,329
11,143
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 3
7,238
483
9,186
8,355
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AstaaaTV
Vulcan
1
1
5
3.5
L
0
5
1
0.1
L
Charon
1
4
1
0.38
W
Athena
Jake62
Athena
14
0
2
15
L
Mercury
2
3
0
0.67
L
Cernunnos
LowLowDean
Cernunnos
0
5
0
0
W
Gilgamesh
Motivo
Gilgamesh
1
1
3
2.5
L
0
3
1
0.17
W
1
1
8
5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
44,559
61,030
Taken
54,166
30,797
Mitigated
31,242
12,700
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AstaaaTV
Vulcan
9,036
3,023
0
1,000
6,762
2,898
108
4,599
2,163
48,380
0
L
4,743
853
0
4,007
14,012
11,773
0
5,748
8,171
25,695
0
L
Charon
4,724
556
0
3,317
13,138
6,009
0
9,035
3,707
51,118
0
W
Athena
Jake62
Athena
12,161
3,789
0
4,811
12,909
6,670
80
2,993
9,820
56,402
0
L
Mercury
5,314
2,569
0
625
13,845
5,415
0
7,812
5,658
0
64,699
L
Cernunnos
LowLowDean
Cernunnos
3,770
1,271
0
1,956
11,362
4,338
0
3,508
7,854
0
42,203
W
Gilgamesh
Motivo
Gilgamesh
7,847
2,941
0
3,621
14,997
7,446
0
9,220
5,742
0
66,499
L
13,700
5,689
0
2,795
8,673
3,262
400
738
7,470
75,879
0
W
6,329
1,030
400
2,942
11,143
9,252
0
4,615
6,528
27,818
0
W
9,186
4,052
0
500
8,355
4,976
275
2,029
6,326
0
42,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
38,817
386
Minions Killed
383
0
Camps Cleared
0
1,364,807
Distance Traveled
1,502,718
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,198
480
85
6
0
303,502
4
L
Geb
6,546
436
41
3
0
257,201
0
L
Charon
7,239
483
78
5
0
251,032
0
W
Athena
9,472
631
73
5
0
382,087
0
L
Mercury
7,523
502
107
7
0
363,892
0
L
Cernunnos
6,330
422
60
4
0
246,860
0
W
Gilgamesh
7,581
505
115
8
0
290,276
0
L
Nu Wa
8,120
541
100
7
0
245,822
0
W
Hades
7,328
489
47
3
0
248,807
4
W
Odin
7,238
483
63
4
0
278,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role