Player Matchup

Chronos
Chronos
 
Chronos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Drax02
Sobek
Level 155
God Stats
1W - 2L
1,369 SR
Queue Stats
114W - 127L
1,489 Elo+
Solo
Terra
Terra
Eziowall
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,505 Elo+
Party 2
Baba Yaga
Baba Yaga
MickeyLuck
Baba Yaga
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,505 Elo+
Party 2
Sol
Sol
ROGERLEGACY7415
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,493 Elo+
Solo
Team Averages
Level 113
1,474 SR
1,499 Elo+

VS

Team Averages
Level 142
1,541 SR
1,573 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kernal2222
Arachne
Level 136
God Stats
8W - 3L
1,823 SR
Queue Stats
217W - 105L
1,637 Elo+
Party 1
Odin
Odin
LDiego123CR
Odin
Level 127
God Stats
3W - 5L
1,384 SR
Queue Stats
153W - 152L
1,503 Elo+
Solo
Zeus
Zeus
fortyBit
Zeus
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 145L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
logam555
Kumbhakarna
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 55L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 2 / 1
4,730
946
763
2,441
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Drax02
Sobek
5
0 / 0 / 0
4,236
847
0
0
0
Terra
Eziowall
Terra
9
0 / 4 / 3
4,967
993
1,458
8,452
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
MickeyLuck
Baba Yaga
12
1 / 3 / 3
5,465
1,093
6,547
6,091
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 3 / 1
5,390
1,078
4,740
5,007
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 2 / 7
6,361
1,272
4,339
6,477
4,127
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Kernal2222
Arachne
11
3 / 2 / 6
6,318
1,264
3,810
5,537
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 1 / 8
6,941
1,388
4,018
6,530
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
10
2 / 1 / 8
6,330
1,266
2,750
2,958
1,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
logam555
Kumbhakarna
11
0 / 0 / 11
6,583
1,317
3,501
8,098
5,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
12
12
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
W
Horus
 
Horus
3
2
7
3.25
L
Sobek
Drax02
Sobek
0
0
0
0
L
Terra
Eziowall
Terra
0
4
3
0.38
W
Arachne
Kernal2222
Arachne
3
2
6
3
W
4
1
8
8
L
Baba Yaga
MickeyLuck
Baba Yaga
1
3
3
0.83
L
3
3
1
1.17
W
Zeus
2
1
8
6
W
Kumbhakarna
logam555
Kumbhakarna
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,508
Damage
18,418
21,991
Taken
29,600
9,968
Mitigated
20,053
3,642
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
763
258
45
209
2,441
654
0
406
2,035
3,568
0
W
Horus
 
Horus
4,339
2,381
2,358
1,468
6,477
4,127
327
2,199
4,278
0
9,363
L
Sobek
Drax02
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Eziowall
Terra
1,458
526
624
1,127
8,452
5,238
0
2,017
6,297
3,958
0
W
Arachne
Kernal2222
Arachne
3,810
2,676
468
1,346
5,537
4,271
1,278
3,190
2,347
0
5,678
W
4,018
499
852
773
6,530
4,912
32
2,972
3,558
0
9,597
L
Baba Yaga
MickeyLuck
Baba Yaga
6,547
632
121
852
6,091
2,203
0
1,728
4,311
11,271
0
L
4,740
1,539
30
634
5,007
1,873
0
2,028
2,883
11,138
0
W
Zeus
2,750
151
1,005
262
2,958
1,314
880
1,748
1,210
11,367
0
W
Kumbhakarna
logam555
Kumbhakarna
3,501
253
1,585
2,466
8,098
5,429
639
3,312
4,646
6,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,788
Gold Earned
32,533
48
Minions Killed
58
0
Camps Cleared
0
284,491
Distance Traveled
546,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,730
946
10
2
0
27,942
0
W
Horus
6,361
1,272
13
3
0
115,856
0
L
Sobek
4,236
847
0
0
0
0
0
L
Terra
4,967
993
4
1
0
94,984
0
W
Arachne
6,318
1,264
4
1
0
101,350
0
W
Odin
6,941
1,388
9
2
0
114,725
0
L
Baba Yaga
5,465
1,093
17
3
0
81,609
0
L
Sol
5,390
1,078
17
3
0
79,956
0
W
Zeus
6,330
1,266
23
5
0
105,464
0
W
Kumbhakarna
6,583
1,317
9
2
0
108,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role