Player Matchup

Awilix
Awilix
AceroIIa
Awilix
Level 85
God Stats
19W - 15L
1,527 SR
Queue Stats
187W - 187L
1,407 Elo+
Party 1
Ra
Ra
CraigPopivich
Ra
Level 79
God Stats
14W - 12L
1,515 SR
Queue Stats
202W - 189L
1,421 Elo+
Party 1
Osiris
Osiris
Jimbohalfdog
Osiris
Level 46
God Stats
1W - 4L
1,158 SR
Queue Stats
184W - 180L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
The other3219
Heimdallr
Level 34
God Stats
1W - 1L
1,300 SR
Queue Stats
15W - 24L
1,142 Elo+
Party 2
Ymir
Ymir
VoW x NinJa
Ymir
Level 29
God Stats
3W - 3L
1,192 SR
Queue Stats
21W - 31L
1,142 Elo+
Party 2
Team Averages
Level 55
1,339 SR
1,304 Elo+

VS

Team Averages
Level 72
1,465 SR
1,470 Elo+
Surtr
Surtr
Freakishdrip
Surtr
Level 108
God Stats
3W - 7L
1,500 SR
Queue Stats
162W - 151L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Icebound7869
Ao Kuang
Level 68
God Stats
10W - 21L
1,349 SR
Queue Stats
332W - 455L
1,435 Elo+
Solo
Bacchus
Bacchus
Jeremontas
Bacchus
Level 66
God Stats
19W - 21L
1,506 SR
Queue Stats
110W - 122L
1,475 Elo+
Party 3
Anubis
Anubis
ShinraNinja25
Anubis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,484 Elo+
Party 3
Charybdis
Charybdis
acutelyinsane
Charybdis
Level 107
God Stats
3W - 6L
1,470 SR
Queue Stats
124W - 135L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceroIIa
Awilix
14
3 / 4 / 1
8,504
567
8,696
11,811
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 5 / 1
6,235
416
2,833
5,930
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
4 / 5 / 2
8,421
561
7,487
15,429
10,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
The other3219
Heimdallr
12
1 / 3 / 2
7,251
483
6,771
11,726
5,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
7,920
528
3,379
11,896
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,890
593
6,544
13,256
10,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Icebound7869
Ao Kuang
7
1 / 1 / 2
6,377
425
2,876
6,429
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Jeremontas
Bacchus
10
2 / 3 / 6
7,176
478
6,481
16,212
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
13 / 2 / 2
10,761
717
16,071
10,195
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
acutelyinsane
Charybdis
13
3 / 2 / 5
8,257
550
9,006
10,152
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
21
21
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
AceroIIa
Awilix
3
4
1
0.88
W
0
5
1
0.1
L
2
2
1
1.25
L
Ao Kuang
Icebound7869
Ao Kuang
1
1
2
2
L
Bacchus
Jeremontas
Bacchus
2
3
6
1.67
W
Osiris
4
5
2
1
L
13
2
2
7
W
Heimdallr
The other3219
Heimdallr
1
3
2
0.67
W
2
4
3
0.88
L
Charybdis
acutelyinsane
Charybdis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
40,978
56,792
Taken
56,244
29,846
Mitigated
36,458
11,138
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AceroIIa
Awilix
8,696
4,158
0
266
11,811
3,908
0
5,620
6,191
0
66,141
W
2,833
200
131
722
5,930
1,501
0
4,848
1,082
32,260
0
L
6,544
2,518
0
5,419
13,256
10,036
490
0
13,256
542
67,210
L
Ao Kuang
Icebound7869
Ao Kuang
2,876
960
0
1,765
6,429
1,837
0
877
5,513
18,187
0
L
Bacchus
Jeremontas
Bacchus
6,481
1,509
0
3,203
16,212
15,437
15
1,643
14,569
19,060
0
W
Osiris
7,487
3,326
0
3,440
15,429
10,599
637
4,366
11,039
0
54,014
L
16,071
401
266
5,640
10,195
5,101
261
2,050
8,145
95,788
0
W
Heimdallr
The other3219
Heimdallr
6,771
4,814
0
3,966
11,726
5,062
264
4,382
7,344
0
52,145
W
3,379
673
0
2,613
11,896
8,776
80
6,418
5,478
12,885
0
L
Charybdis
acutelyinsane
Charybdis
9,006
4,177
0
4,580
10,152
4,047
537
1,698
8,454
0
59,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
41,461
316
Minions Killed
406
0
Camps Cleared
0
1,376,503
Distance Traveled
1,371,211
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,504
567
92
6
0
358,168
0
W
Ra
6,235
416
47
3
0
187,107
0
L
Surtr
8,890
593
113
8
0
301,295
0
L
Ao Kuang
6,377
425
29
2
0
133,694
0
L
Bacchus
7,176
478
15
1
0
345,643
0
W
Osiris
8,421
561
85
6
0
281,000
0
L
Anubis
10,761
717
140
9
0
298,624
0
W
Heimdallr
7,251
483
79
5
0
271,942
0
W
Ymir
7,920
528
13
1
0
278,286
6
L
Charybdis
8,257
550
109
7
0
291,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role