Player Matchup

Ah Puch
Ah Puch
Gallorith
Ah Puch
Level 106
God Stats
25W - 12L
1,695 SR
Queue Stats
412W - 427L
1,443 Elo+
Party 1
Bastet
Bastet
KornHusker69
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,438 Elo+
Party 1
Merlin
Merlin
RabidReaver
Merlin
Level 88
God Stats
5W - 2L
1,962 SR
Queue Stats
370W - 360L
1,505 Elo+
Party 1
Bacchus
Bacchus
TheGreatestWaifu
Bacchus
Level 36
God Stats
9W - 7L
1,622 SR
Queue Stats
274W - 271L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
bellyblasty
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo
Team Averages
Level 54
1,656 SR
1,458 Elo+

VS

Team Averages
Level 46
1,420 SR
1,434 Elo+
Baba Yaga
Baba Yaga
Chr0matica478
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,484 Elo+
Solo
Charybdis
Charybdis
EziKo570
Charybdis
Level 92
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 24L
1,423 Elo+
Party 3
King Arthur
King Arthur
Mahatma
King Arthur
Level 69
God Stats
2W - 1L
1,522 SR
Queue Stats
59W - 58L
1,447 Elo+
Party 2
Vulcan
Vulcan
WaRxYz
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,397 Elo+
Party 2
Terra
Terra
kevinbark
Terra
Level 25
God Stats
0W - 2L
1,294 SR
Queue Stats
19W - 28L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gallorith
Ah Puch
20
10 / 0 / 19
12,496
833
29,231
12,814
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
1 / 2 / 10
9,777
652
8,135
10,959
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
20
7 / 0 / 15
12,072
805
20,637
6,939
4,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 17
11,477
765
9,404
18,737
28,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
bellyblasty
Guan Yu
18
9 / 3 / 13
12,446
830
8,890
20,473
22,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chr0matica478
Baba Yaga
18
1 / 4 / 3
9,884
659
17,835
14,314
8,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
EziKo570
Charybdis
17
1 / 7 / 2
9,744
650
8,709
16,543
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Mahatma
King Arthur
16
3 / 6 / 0
9,765
651
14,408
18,285
20,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
WaRxYz
Vulcan
14
0 / 7 / 1
8,855
590
12,864
11,997
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
kevinbark
Terra
13
0 / 6 / 1
8,714
581
1,523
20,335
17,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
30
Kills
5
6
Deaths
30
74
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Chr0matica478
Baba Yaga
1
4
3
0.63
L
Charybdis
EziKo570
Charybdis
1
7
2
0.29
W
Ah Puch
Gallorith
Ah Puch
10
0
19
19.5
W
Bastet
1
2
10
3
L
King Arthur
Mahatma
King Arthur
3
6
0
0.5
W
Merlin
7
0
15
14.5
W
3
1
17
11.5
L
Vulcan
WaRxYz
Vulcan
0
7
1
0.07
W
Guan Yu
bellyblasty
Guan Yu
9
3
13
5.17
L
Terra
kevinbark
Terra
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,297
Damage
55,339
69,922
Taken
81,474
68,660
Mitigated
62,324
40,678
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Chr0matica478
Baba Yaga
17,835
83
1,391
3,452
14,314
8,706
0
11,710
2,604
42,745
0
L
Charybdis
EziKo570
Charybdis
8,709
2,924
607
2,337
16,543
8,558
0
13,075
3,313
0
29,970
W
Ah Puch
Gallorith
Ah Puch
29,231
994
1,738
4,695
12,814
7,577
1,306
6,883
5,637
62,058
0
W
Bastet
8,135
1,300
285
2,276
10,959
5,721
1,156
5,687
5,048
0
20,628
L
King Arthur
Mahatma
King Arthur
14,408
492
1,380
2,257
18,285
20,917
0
8,975
9,091
0
23,524
W
Merlin
20,637
1,162
2,559
933
6,939
4,147
2,277
2,643
4,195
51,182
0
W
9,404
299
2,265
7,426
18,737
28,819
626
7,130
11,119
17,099
1,517
L
Vulcan
WaRxYz
Vulcan
12,864
3,561
1,155
693
11,997
6,236
0
10,185
1,812
24,762
0
W
Guan Yu
bellyblasty
Guan Yu
8,890
780
10,237
8,264
20,473
22,396
140
9,249
11,020
0
14,020
L
Terra
kevinbark
Terra
1,523
242
2,032
2,221
20,335
17,907
0
13,460
6,875
5,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,268
Gold Earned
46,962
221
Minions Killed
186
0
Camps Cleared
0
1,659,053
Distance Traveled
1,376,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,884
659
61
4
0
309,648
0
L
Charybdis
9,744
650
58
4
0
249,087
0
W
Ah Puch
12,496
833
69
5
0
312,922
0
W
Bastet
9,777
652
36
2
0
293,476
0
L
King Arthur
9,765
651
17
1
0
286,784
0
W
Merlin
12,072
805
83
6
0
347,502
0
W
Bacchus
11,477
765
20
1
0
352,277
0
L
Vulcan
8,855
590
36
2
0
243,625
0
W
Guan Yu
12,446
830
13
1
0
352,876
0
L
Terra
8,714
581
14
1
0
286,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role