Player Matchup

Janus
Janus
CarryBondz
Janus
Level 59
God Stats
3W - 7L
1,337 SR
Queue Stats
209W - 310L
1,388 Elo+
Party 2
Anubis
Anubis
Celtic__30
Anubis
Level 51
God Stats
30W - 37L
1,456 SR
Queue Stats
197W - 294L
1,347 Elo+
Party 2
Sylvanus
Sylvanus
Dragontamer1001
Sylvanus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,625 Elo+
Solo
Ullr
Ullr
JUANS0L0
Ullr
Level 28
God Stats
18W - 23L
1,385 SR
Queue Stats
80W - 137L
1,311 Elo+
Party 2
Arachne
Arachne
XEONknight
Arachne
Level 129
God Stats
64W - 69L
1,472 SR
Queue Stats
114W - 177L
1,363 Elo+
Party 2
Team Averages
Level 61
1,430 SR
1,407 Elo+

VS

Team Averages
Level 93
1,533 SR
1,527 Elo+
Fenrir
Fenrir
Darthgabe100
Fenrir
Level 62
God Stats
5W - 2L
1,702 SR
Queue Stats
186W - 166L
1,529 Elo+
Solo
Khepri
Khepri
SkellyYo
Khepri
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,503 Elo+
Party 1
Janus
Janus
Tri_Hazzy4-9
Janus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,497 Elo+
Solo
Heimdallr
Heimdallr
VizeAcrius
Heimdallr
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 64L
1,517 Elo+
Party 1
Tyr
Tyr
W3tnut999
Tyr
Level 116
God Stats
6W - 5L
1,461 SR
Queue Stats
444W - 391L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
2
0 / 0 / 0
3,596
360
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Celtic__30
Anubis
10
0 / 1 / 0
5,886
589
3,112
3,945
1,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
8
0 / 4 / 1
5,078
508
2,970
10,102
6,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
8
1 / 3 / 1
5,106
511
6,815
9,427
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
XEONknight
Arachne
10
1 / 4 / 0
5,324
532
3,643
9,511
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 0 / 1
6,733
673
3,894
10,546
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
SkellyYo
Khepri
10
1 / 0 / 6
6,527
653
4,200
9,502
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 2
6,814
681
2,260
3,070
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
VizeAcrius
Heimdallr
10
4 / 1 / 3
6,118
612
10,165
5,921
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 0 / 1
6,758
676
1,697
6,825
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
0
0
0
0
L
Anubis
Celtic__30
Anubis
0
1
0
0
W
Fenrir
3
0
1
3.5
L
Sylvanus
0
4
1
0.13
L
Ullr
1
3
1
0.5
W
Khepri
SkellyYo
Khepri
1
0
6
4
W
4
1
2
5
W
Heimdallr
VizeAcrius
Heimdallr
4
1
3
5.5
W
0
0
1
0.5
L
Arachne
XEONknight
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
22,216
32,985
Taken
35,864
15,107
Mitigated
20,013
10,918
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Celtic__30
Anubis
3,112
85
0
2,243
3,945
1,703
0
0
3,945
40,975
0
W
Fenrir
3,894
1,707
0
7,327
10,546
4,927
0
52
10,494
0
52,552
L
Sylvanus
2,970
1,347
2,063
2,601
10,102
6,543
0
1,892
8,188
13,466
0
L
Ullr
6,815
4,258
0
2,638
9,427
3,442
0
2,542
6,698
0
37,242
W
Khepri
SkellyYo
Khepri
4,200
984
0
3,508
9,502
7,423
187
1,988
7,444
19,263
0
W
2,260
285
0
180
3,070
1,076
656
64
3,006
45,533
0
W
Heimdallr
VizeAcrius
Heimdallr
10,165
5,953
0
1,950
5,921
2,857
693
866
5,055
0
48,097
W
1,697
141
0
2,883
6,825
3,730
0
3,112
3,713
0
41,512
L
Arachne
XEONknight
Arachne
3,643
2,410
0
1,373
9,511
3,419
0
1,724
7,691
0
36,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
32,950
238
Minions Killed
356
0
Camps Cleared
0
750,486
Distance Traveled
1,044,222
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,596
360
0
0
0
29,056
0
L
Anubis
5,886
589
96
10
0
162,124
0
W
Fenrir
6,733
673
94
9
0
220,917
0
L
Sylvanus
5,078
508
17
2
0
163,517
0
L
Ullr
5,106
511
59
6
0
212,014
0
W
Khepri
6,527
653
19
2
0
200,259
1
W
Janus
6,814
681
88
9
0
198,568
0
W
Heimdallr
6,118
612
76
8
0
199,503
0
W
Tyr
6,758
676
79
8
0
224,975
3
L
Arachne
5,324
532
66
7
0
183,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role