Player Matchup

Ishtar
Ishtar
Møngø
Ishtar
Level 218
God Stats
4W - 0L
1,631 SR
Queue Stats
25W - 12L
1,680 Elo+
Solo
Vulcan
Vulcan
PapayaPenetrater
Vulcan
Level 197
God Stats
44W - 26L
1,653 SR
Queue Stats
547W - 424L
1,580 Elo+
Party 1
Charon
Charon
Simpnando
Charon
Level 125
God Stats
10W - 3L
1,869 SR
Queue Stats
198W - 171L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
lokiiuwu
Ne Zha
Level 207
God Stats
17W - 8L
1,701 SR
Queue Stats
449W - 345L
1,590 Elo+
Party 1
Shiva
Shiva
yukiiuwu
Shiva
Level 156
God Stats
4W - 2L
1,991 SR
Queue Stats
215W - 132L
1,636 Elo+
Party 1
Team Averages
Level 181
1,769 SR
1,603 Elo+

VS

Team Averages
Level 115
1,684 SR
1,551 Elo+
Artio
Artio
Dagger108
Artio
Level 124
God Stats
2W - 3L
1,817 SR
Queue Stats
58W - 54L
1,552 Elo+
Party 2
Hel
Hel
Ibbies
Hel
Level 57
God Stats
11W - 9L
1,695 SR
Queue Stats
162W - 139L
1,544 Elo+
Party 2
Rama
Rama
Stealth4665
Rama
Level 127
God Stats
7W - 6L
1,668 SR
Queue Stats
248W - 212L
1,526 Elo+
Party 2
Chaac
Chaac
TheRealWheedle
Chaac
Level 85
God Stats
5W - 10L
1,637 SR
Queue Stats
148W - 124L
1,531 Elo+
Party 2
Discordia
Discordia
iMantequilla
Discordia
Level 180
God Stats
1W - 1L
1,602 SR
Queue Stats
98W - 97L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Møngø
Ishtar
16
3 / 0 / 6
8,334
833
11,898
10,977
4,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 6
8,351
835
10,748
4,800
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Simpnando
Charon
15
2 / 1 / 7
8,549
855
4,776
9,643
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
lokiiuwu
Ne Zha
15
3 / 0 / 8
8,052
805
17,245
10,700
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
yukiiuwu
Shiva
13
1 / 1 / 8
7,176
718
7,659
10,007
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dagger108
Artio
12
0 / 2 / 2
7,245
725
2,590
16,640
11,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
Ibbies
Hel
12
0 / 4 / 0
6,677
668
7,415
10,924
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 1
7,213
721
5,459
12,399
4,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 1
6,735
674
7,624
13,759
13,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
iMantequilla
Discordia
15
1 / 1 / 1
7,901
790
14,992
6,928
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
14
Kills
2
2
Deaths
14
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
Dagger108
Artio
0
2
2
0.5
L
Hel
Ibbies
Hel
0
4
0
0
W
Ishtar
Møngø
Ishtar
3
0
6
6
W
5
0
6
8
W
Charon
Simpnando
Charon
2
1
7
5.5
L
1
2
1
0.75
L
0
5
1
0.1
L
Discordia
iMantequilla
Discordia
1
1
1
1.5
W
Ne Zha
lokiiuwu
Ne Zha
3
0
8
7
W
Shiva
yukiiuwu
Shiva
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,326
Damage
38,080
46,127
Taken
60,650
29,758
Mitigated
34,788
10,683
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dagger108
Artio
2,590
539
2,301
6,727
16,640
11,623
0
4,039
12,226
6,353
0
L
Hel
Ibbies
Hel
7,415
66
3,585
3,515
10,924
3,606
47
1,908
8,883
21,585
0
W
Ishtar
Møngø
Ishtar
11,898
8,308
0
4,665
10,977
4,868
350
5,866
4,834
0
49,417
W
10,748
5,073
0
250
4,800
2,088
0
3,111
1,648
42,065
0
W
Charon
Simpnando
Charon
4,776
228
0
1,480
9,643
9,276
0
5,809
3,491
17,051
659
L
5,459
3,867
0
2,274
12,399
4,232
261
1,839
10,308
0
22,447
L
7,624
660
0
2,382
13,759
13,176
0
5,408
8,258
0
19,126
L
Discordia
iMantequilla
Discordia
14,992
759
0
610
6,928
2,151
0
1,736
5,060
47,652
0
W
Ne Zha
lokiiuwu
Ne Zha
17,245
2,058
0
2,290
10,700
5,029
0
5,929
4,442
0
36,008
W
Shiva
yukiiuwu
Shiva
7,659
555
140
1,858
10,007
8,497
0
3,640
5,897
79
15,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
35,771
235
Minions Killed
210
0
Camps Cleared
0
1,180,873
Distance Traveled
1,111,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,245
725
6
1
0
236,316
5
L
Hel
6,677
668
37
4
0
207,714
0
W
Ishtar
8,334
833
83
8
0
207,674
3
W
Vulcan
8,351
835
71
7
0
249,130
0
W
Charon
8,549
855
28
3
0
236,454
0
L
Rama
7,213
721
54
5
0
209,883
0
L
Chaac
6,735
674
19
2
0
231,042
0
L
Discordia
7,901
790
94
9
0
226,145
0
W
Ne Zha
8,052
805
40
4
0
252,601
0
W
Shiva
7,176
718
13
1
0
235,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role