Player Matchup

Bacchus
Bacchus
DaringPython
Bacchus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 15L
1,620 Elo+
Party 2
Anubis
Anubis
WizardoTheFool
Anubis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 38L
1,586 Elo+
Party 2
Artemis
Artemis
missed17
Artemis
Level 49
God Stats
3W - 9L
1,297 SR
Queue Stats
96W - 90L
1,472 Elo+
Party 2
Team Averages
Level 41
1,432 SR
1,559 Elo+

VS

Team Averages
Level 27
1,566 SR
1,443 Elo+
Nox
Nox
CallMeSP
Nox
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 70L
1,358 Elo+
Party 1
Shiva
Shiva
FreemymanKellz
Shiva
Level 13
God Stats
11W - 9L
1,582 SR
Queue Stats
11W - 9L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
SwordOfFayt
Hou Yi
Level 41
God Stats
14W - 7L
1,616 SR
Queue Stats
54W - 57L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaringPython
Bacchus
13
2 / 1 / 11
9,439
858
7,430
10,415
13,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
10 / 2 / 4
10,419
947
9,367
4,882
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
missed17
Artemis
12
3 / 1 / 7
9,104
828
9,558
5,769
2,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,492
681
3,260
8,122
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 3
7,443
677
4,360
12,930
7,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
11
4 / 5 / 0
9,089
826
6,601
9,928
3,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Bacchus
DaringPython
Bacchus
2
1
11
7.5
L
0
4
3
0.38
L
Hou Yi
4
5
0
0.8
W
10
2
4
6
W
Artemis
missed17
Artemis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
14,221
21,066
Taken
30,980
18,862
Mitigated
13,672
4,698
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,260
288
0
222
8,122
2,869
315
5,382
2,708
15,874
0
W
Bacchus
DaringPython
Bacchus
7,430
951
0
1,986
10,415
13,710
408
2,522
7,893
28,837
0
L
4,360
436
199
3,075
12,930
7,452
309
6,458
6,472
138
15,529
L
Hou Yi
6,601
3,218
0
250
9,928
3,351
924
5,120
4,792
0
27,137
W
9,367
237
0
1,336
4,882
2,786
1,140
923
3,959
31,233
0
W
Artemis
missed17
Artemis
9,558
3,551
0
1,376
5,769
2,366
1,254
816
4,953
0
42,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
24,024
131
Minions Killed
86
0
Camps Cleared
0
544,434
Distance Traveled
573,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,492
681
19
2
0
186,661
0
W
Bacchus
9,439
858
34
3
0
184,291
0
L
Shiva
7,443
677
23
2
0
205,633
0
L
Hou Yi
9,089
826
44
4
0
180,910
0
W
Anubis
10,419
947
36
3
0
185,658
0
W
Artemis
9,104
828
61
6
0
174,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role