Player Matchup

Raijin
Raijin
ChrisJWare
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Crossfire0399
Anhur
Level 89
God Stats
0W - 1L
1,714 SR
Queue Stats
42W - 45L
1,472 Elo+
Party 1
Ymir
Ymir
Mercureeee
Ymir
Level 72
God Stats
1W - 1L
1,754 SR
Queue Stats
49W - 61L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
Mickmcco
Xing Tian
Level 86
God Stats
4W - 2L
1,577 SR
Queue Stats
329W - 310L
1,456 Elo+
Solo
Susano
Susano
aswilca
Susano
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 79L
1,516 Elo+
Solo
Team Averages
Level 99
1,609 SR
1,482 Elo+

VS

Team Averages
Level 101
1,594 SR
1,514 Elo+
Nemesis
Nemesis
MommyThighs
Nemesis
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 226L
1,452 Elo+
Solo
Jing Wei
Jing Wei
QueenLoneRider
Jing Wei
Level 84
God Stats
2W - 0L
1,694 SR
Queue Stats
74W - 59L
1,575 Elo+
Solo
Cernunnos
Cernunnos
TOKCAA
Cernunnos
Level 113
God Stats
3W - 3L
1,516 SR
Queue Stats
185W - 178L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
itsNdub
Kuzenbo
Level 113
God Stats
5W - 1L
1,679 SR
Queue Stats
160W - 145L
1,478 Elo+
Solo
Nu Wa
Nu Wa
xMizzDeathx
Nu Wa
Level 103
God Stats
14W - 11L
1,580 SR
Queue Stats
682W - 658L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChrisJWare
Raijin
13
2 / 5 / 0
7,135
793
2,444
6,891
2,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
7,572
841
9,664
9,700
4,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 6
6,945
772
6,319
11,493
8,791
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Mickmcco
Xing Tian
13
1 / 4 / 5
7,662
851
7,466
16,095
16,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
aswilca
Susano
8
0 / 1 / 0
5,648
628
2,192
3,758
1,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MommyThighs
Nemesis
14
5 / 2 / 9
8,042
894
8,532
7,530
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
16
5 / 1 / 11
8,974
997
9,504
6,898
3,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
TOKCAA
Cernunnos
13
1 / 1 / 11
7,397
822
6,935
7,194
2,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
itsNdub
Kuzenbo
16
3 / 1 / 14
8,999
1,000
7,577
10,574
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 9
8,324
925
8,723
6,601
2,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
19
19
Deaths
7
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChrisJWare
Raijin
2
5
0
0.4
L
3
5
3
0.9
L
0
4
6
0.75
L
Xing Tian
Mickmcco
Xing Tian
1
4
5
0.88
W
Nemesis
MommyThighs
Nemesis
5
2
9
4.75
W
Jing Wei
5
1
11
10.5
W
Cernunnos
TOKCAA
Cernunnos
1
1
11
6.5
L
Susano
aswilca
Susano
0
1
0
0
W
Kuzenbo
itsNdub
Kuzenbo
3
1
14
10
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,085
Damage
41,271
47,937
Taken
38,797
33,767
Mitigated
28,768
9,725
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChrisJWare
Raijin
2,444
114
262
312
6,891
2,688
120
2,818
3,903
8,810
0
L
9,664
3,925
523
1,103
9,700
4,013
88
2,947
6,670
0
22,028
L
6,319
571
349
879
11,493
8,791
0
5,447
5,954
12,957
0
L
Xing Tian
Mickmcco
Xing Tian
7,466
266
1,514
3,310
16,095
16,843
182
3,833
11,794
20,286
0
W
Nemesis
MommyThighs
Nemesis
8,532
1,459
2,449
2,189
7,530
5,900
134
2,864
4,666
20
12,151
W
Jing Wei
9,504
7,208
1,376
1,954
6,898
3,430
2,606
3,884
3,014
0
21,714
W
Cernunnos
TOKCAA
Cernunnos
6,935
3,946
1,641
1,597
7,194
2,831
717
2,237
4,957
34
15,075
L
Susano
aswilca
Susano
2,192
268
389
1,084
3,758
1,432
0
1,309
2,333
0
5,555
W
Kuzenbo
itsNdub
Kuzenbo
7,577
3,166
987
2,778
10,574
13,929
134
4,760
5,814
12,810
0
W
8,723
2,149
992
1,529
6,601
2,678
1,821
2,579
4,022
19,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
41,736
91
Minions Killed
88
0
Camps Cleared
0
670,505
Distance Traveled
866,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,135
793
12
1
0
136,859
0
L
Anhur
7,572
841
31
3
0
141,780
0
L
Ymir
6,945
772
23
3
0
146,781
0
L
Xing Tian
7,662
851
21
2
0
166,475
0
W
Nemesis
8,042
894
5
1
0
190,157
0
W
Jing Wei
8,974
997
30
3
0
179,408
0
W
Cernunnos
7,397
822
19
2
0
153,158
0
L
Susano
5,648
628
4
0
0
78,610
0
W
Kuzenbo
8,999
1,000
13
1
0
186,906
0
W
Nu Wa
8,324
925
21
2
0
156,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role