Player Matchup

Thoth
Thoth
Gold IV
BigCountry6925
Thoth
Gold IV
Level 105
God Stats
7W - 9L
1,449 SR
Queue Stats
265W - 277L
1,245 MMR
Party 1
Susano
Susano
Silver III
David---Crssft
Susano
Silver III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 69L
1,384 MMR
Solo
Achilles
Achilles
Bronze III
HardToChooseOne
Achilles
Bronze III
Level 104
God Stats
0W - 1L
1,854 SR
Queue Stats
11W - 11L
1,599 MMR
Party 2
Hachiman
Hachiman
Gold II
SuperFruit5553
Hachiman
Gold II
Level 113
God Stats
9W - 5L
1,700 SR
Queue Stats
158W - 153L
1,524 MMR
Party 1
Maui
Maui
Silver IV
letsgosteelers43
Maui
Silver IV
Level 127
God Stats
0W - 1L
1,287 SR
Queue Stats
37W - 44L
1,126 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,558 SR
1,376 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,605 SR
1,363 MMR
Cernunnos
Cernunnos
Bronze III
ASAP_Barrios
Cernunnos
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,409 MMR
Solo
Chiron
Chiron
Gold III
CptCookie420
Chiron
Gold III
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
259W - 267L
1,523 MMR
Party 3
Baba Yaga
Baba Yaga
Gold V
TheLaraLegacy
Baba Yaga
Gold V
Level 129
God Stats
13W - 7L
1,711 SR
Queue Stats
603W - 604L
1,416 MMR
Solo
Mulan
Mulan
Gold V
Tophatthecat
Mulan
Gold V
Level 68
God Stats
18W - 6L
2,005 SR
Queue Stats
212W - 216L
1,299 MMR
Party 3
Bacchus
Bacchus
Silver I
xxBigghappyxx
Bacchus
Silver I
Level 94
God Stats
7W - 3L
1,309 SR
Queue Stats
230W - 255L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,261
447
3,624
9,185
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 1
6,475
463
3,512
11,963
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
12
0 / 4 / 1
6,517
466
6,221
15,064
11,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
1 / 1 / 0
6,911
494
6,845
8,943
3,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
6,326
452
2,825
13,766
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorMartichorasKaliCliodhna

VS

Bans
RavanaAtlasAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASAP_Barrios
Cernunnos
12
1 / 1 / 3
7,224
516
5,741
8,689
3,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
13
5 / 0 / 5
8,040
574
9,276
11,466
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
TheLaraLegacy
Baba Yaga
15
3 / 0 / 4
8,378
598
7,146
7,012
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 0 / 7
8,572
612
12,052
12,215
11,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
11
2 / 1 / 4
7,174
512
5,452
10,803
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
15
15
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ASAP_Barrios
Cernunnos
1
1
3
2.5
L
0
5
0
0
W
Chiron
5
0
5
7.5
L
0
2
1
0.25
L
Achilles
0
4
1
0.13
L
Hachiman
1
1
0
1
W
Baba Yaga
TheLaraLegacy
Baba Yaga
3
0
4
5
W
4
0
7
7.5
L
0
3
1
0.17
W
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
39,667
58,921
Taken
50,185
36,861
Mitigated
33,537
9,799
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ASAP_Barrios
Cernunnos
5,741
1,956
0
3,709
8,689
3,863
918
1,205
7,484
0
57,535
L
3,624
64
0
576
9,185
3,455
0
3,999
5,186
44,660
0
W
Chiron
9,276
4,874
257
6,817
11,466
4,128
1,338
2,365
9,101
0
52,196
L
3,512
330
0
1,595
11,963
4,772
0
1,082
10,821
0
55,263
L
Achilles
6,221
965
0
2,460
15,064
11,243
0
1,808
13,256
0
48,234
L
Hachiman
6,845
4,290
0
3,239
8,943
3,344
0
2,014
6,929
0
57,139
W
Baba Yaga
TheLaraLegacy
Baba Yaga
7,146
435
0
2,739
7,012
3,699
660
1,729
5,283
77,836
0
W
12,052
950
0
2,670
12,215
11,742
307
392
11,823
401
65,305
L
2,825
661
0
1,929
13,766
14,047
0
4,166
9,600
19,904
0
W
Bacchus
5,452
771
0
1,995
10,803
10,105
65
779
10,024
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
39,388
391
Minions Killed
420
0
Camps Cleared
0
1,353,095
Distance Traveled
1,429,425
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,224
516
101
7
0
267,319
2
L
Thoth
6,261
447
91
7
0
257,484
0
W
Chiron
8,040
574
85
6
0
281,422
2
L
Susano
6,475
463
98
7
0
305,452
3
L
Achilles
6,517
466
76
5
0
282,562
1
L
Hachiman
6,911
494
110
8
0
252,351
1
W
Baba Yaga
8,378
598
116
8
0
296,733
0
W
Mulan
8,572
612
91
7
0
268,674
1
L
Maui
6,326
452
16
1
0
255,246
2
W
Bacchus
7,174
512
27
2
0
315,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role