Player Matchup

Cernunnos
Cernunnos
Blackops1208
Cernunnos
Level 109
God Stats
3W - 3L
1,452 SR
Queue Stats
94W - 91L
1,474 Elo+
Party 1
Skadi
Skadi
Buallat
Skadi
Level 103
God Stats
36W - 24L
1,591 SR
Queue Stats
667W - 654L
1,387 Elo+
Solo
Bastet
Bastet
DarKNija18v2
Bastet
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
91W - 78L
1,524 Elo+
Party 1
Surtr
Surtr
RunicCar60
Surtr
Level 36
God Stats
11W - 8L
1,569 SR
Queue Stats
25W - 21L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
TinyA3
Nu Wa
Level 116
God Stats
3W - 3L
1,441 SR
Queue Stats
49W - 33L
1,549 Elo+
Party 1
Team Averages
Level 98
1,468 SR
1,484 Elo+

VS

Team Averages
Level 94
1,569 SR
1,498 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
God Honda
Charon
Level 171
God Stats
4W - 9L
1,464 SR
Queue Stats
56W - 48L
1,525 Elo+
Party 2
Susano
Susano
Xcauich44
Susano
Level 55
God Stats
1W - 1L
1,715 SR
Queue Stats
186W - 180L
1,459 Elo+
Solo
Merlin
Merlin
failtacular444
Merlin
Level 57
God Stats
34W - 28L
1,634 SR
Queue Stats
174W - 148L
1,540 Elo+
Solo
Bellona
Bellona
logical_flight3
Bellona
Level 60
God Stats
11W - 12L
1,530 SR
Queue Stats
207W - 238L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blackops1208
Cernunnos
14
0 / 0 / 2
7,757
554
7,802
9,899
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Buallat
Skadi
14
5 / 1 / 0
8,640
617
11,131
15,265
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
14
4 / 0 / 3
8,351
597
6,781
9,898
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
11
0 / 1 / 1
6,525
466
1,843
9,358
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
TinyA3
Nu Wa
12
1 / 0 / 1
7,177
513
5,024
6,741
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 1 / 1
6,453
461
4,835
9,217
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
God Honda
Charon
10
1 / 0 / 0
6,533
467
4,571
7,721
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
Xcauich44
Susano
13
1 / 4 / 1
7,246
518
5,142
12,947
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 0
6,924
495
6,313
6,511
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,373
455
6,505
14,524
14,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
2
2
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
1
0.5
W
Cernunnos
Blackops1208
Cernunnos
0
0
2
1
W
Skadi
Buallat
Skadi
5
1
0
5
W
Bastet
4
0
3
5.5
L
Charon
God Honda
Charon
1
0
0
1
W
Surtr
0
1
1
0.5
W
Nu Wa
TinyA3
Nu Wa
1
0
1
1.5
L
Susano
Xcauich44
Susano
1
4
1
0.38
L
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
27,366
51,161
Taken
50,920
22,774
Mitigated
32,211
19,032
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,835
1,966
0
2,425
9,217
3,881
0
439
8,678
0
47,332
W
Cernunnos
Blackops1208
Cernunnos
7,802
4,134
0
6,668
9,899
4,445
670
726
9,173
0
71,341
W
Skadi
Buallat
Skadi
11,131
4,772
0
5,217
15,265
6,887
359
158
15,107
0
66,429
W
Bastet
6,781
1,755
0
3,157
9,898
3,877
28
2,118
7,780
0
63,553
L
Charon
God Honda
Charon
4,571
741
118
1,964
7,721
6,185
0
1,583
5,930
29,112
0
W
Surtr
1,843
393
0
2,251
9,358
5,146
0
4,376
4,982
289
15,979
W
Nu Wa
TinyA3
Nu Wa
5,024
625
65
1,674
6,741
2,419
171
3,555
3,186
48,704
0
L
Susano
Xcauich44
Susano
5,142
1,418
0
4,741
12,947
5,220
735
410
12,423
0
57,352
L
6,313
225
0
709
6,511
2,391
0
1,471
4,788
60,121
0
L
6,505
2,128
0
3,362
14,524
14,534
0
407
14,019
0
37,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
33,529
409
Minions Killed
357
0
Camps Cleared
0
1,422,704
Distance Traveled
1,403,492
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,453
461
66
5
0
255,910
0
W
Cernunnos
7,757
554
106
8
0
259,879
5
W
Skadi
8,640
617
94
7
0
241,145
0
W
Bastet
8,351
597
94
7
0
342,689
3
L
Charon
6,533
467
40
3
0
282,285
2
W
Surtr
6,525
466
31
2
0
278,967
0
W
Nu Wa
7,177
513
84
6
0
300,024
4
L
Susano
7,246
518
77
6
0
324,072
0
L
Merlin
6,924
495
126
9
0
270,704
3
L
Bellona
6,373
455
48
3
0
270,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role