Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
L337-R0Y4L
Osiris
Level 141
God Stats
2W - 6L
1,371 SR
Queue Stats
824W - 823L
1,521 Elo+
Solo
Ymir
Ymir
TheSteed95
Ymir
Level 144
God Stats
1W - 1L
1,282 SR
Queue Stats
56W - 62L
1,480 Elo+
Solo
Xing Tian
Xing Tian
VIOLETTA16RS
Xing Tian
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 224L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
xwaterdragonx11
Danzaburou
Level 128
God Stats
4W - 5L
1,458 SR
Queue Stats
307W - 305L
1,477 Elo+
Solo
Team Averages
Level 135
1,422 SR
1,500 Elo+

VS

Team Averages
Level 136
1,611 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Chewy1418
Zhong Kui
Level 151
God Stats
2W - 1L
1,814 SR
Queue Stats
57W - 55L
1,454 Elo+
Party 1
Anhur
Anhur
Miladydreads
Anhur
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Chiron
Chiron
Whachutokinbout
Chiron
Level 159
God Stats
11W - 11L
1,347 SR
Queue Stats
622W - 648L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
superpollo56
Heimdallr
Level 144
God Stats
5W - 1L
1,893 SR
Queue Stats
219W - 204L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 2 / 17
10,796
1,080
16,773
11,710
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
L337-R0Y4L
Osiris
14
3 / 3 / 23
8,516
852
7,324
10,539
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 22
8,493
849
5,807
11,134
13,094
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
VIOLETTA16RS
Xing Tian
14
1 / 3 / 26
9,257
926
4,279
11,610
10,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
xwaterdragonx11
Danzaburou
18
14 / 3 / 12
11,637
1,164
18,773
9,907
5,048
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 7 / 3
7,184
718
5,310
12,491
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Chewy1418
Zhong Kui
13
1 / 7 / 5
7,445
745
10,137
12,994
10,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 1
6,244
624
3,281
10,975
4,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 8
9,215
922
10,095
8,183
3,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
superpollo56
Heimdallr
18
7 / 5 / 5
10,379
1,038
11,869
14,110
7,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
30
Kills
14
14
Deaths
30
100
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
17
9.25
L
Morgan Le Fay
 
Morgan Le Fay
2
7
3
0.5
L
Zhong Kui
Chewy1418
Zhong Kui
1
7
5
0.5
W
Osiris
L337-R0Y4L
Osiris
3
3
23
4.83
L
0
8
1
0.06
W
2
3
22
4.33
W
Xing Tian
VIOLETTA16RS
Xing Tian
1
3
26
4.67
L
4
3
8
2.67
L
Heimdallr
superpollo56
Heimdallr
7
5
5
1.9
W
Danzaburou
xwaterdragonx11
Danzaburou
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
40,692
54,900
Taken
58,753
45,439
Mitigated
32,382
19,419
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,773
6,348
1,140
5,783
11,710
4,839
4,303
4,554
6,901
45,963
0
L
Morgan Le Fay
 
Morgan Le Fay
5,310
553
482
1,582
12,491
6,056
0
6,373
5,955
10,582
0
L
Zhong Kui
Chewy1418
Zhong Kui
10,137
352
297
663
12,994
10,964
132
6,713
6,104
18,011
0
W
Osiris
L337-R0Y4L
Osiris
7,324
1,455
712
2,153
10,539
11,948
423
2,336
7,779
0
11,622
L
3,281
405
0
0
10,975
4,111
68
4,665
5,938
0
5,810
W
5,807
782
572
1,052
11,134
13,094
264
2,989
7,767
11,939
0
W
Xing Tian
VIOLETTA16RS
Xing Tian
4,279
129
3,479
2,807
11,610
10,510
494
2,823
8,786
6,829
0
L
10,095
2,893
1,884
2,191
8,183
3,733
0
4,574
3,016
0
17,877
L
Heimdallr
superpollo56
Heimdallr
11,869
3,951
1,151
3,606
14,110
7,518
1,167
4,529
8,924
0
30,494
W
Danzaburou
xwaterdragonx11
Danzaburou
18,773
11,638
224
1,497
9,907
5,048
2,160
2,516
7,318
0
35,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
40,467
116
Minions Killed
95
0
Camps Cleared
0
1,067,909
Distance Traveled
861,176
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,796
1,080
57
6
0
208,903
0
L
Morgan Le Fay
7,184
718
8
1
0
182,555
0
L
Zhong Kui
7,445
745
21
2
0
137,031
2
W
Osiris
8,516
852
7
1
0
246,001
0
L
Anhur
6,244
624
4
0
0
144,971
2
W
Ymir
8,493
849
8
1
0
206,884
0
W
Xing Tian
9,257
926
2
0
0
201,689
0
L
Chiron
9,215
922
23
2
0
189,171
0
L
Heimdallr
10,379
1,038
39
4
0
207,448
0
W
Danzaburou
11,637
1,164
42
4
0
204,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role