Player Matchup

Arachne
Arachne
Judge_Fluffers
Arachne
Level 127
God Stats
0W - 2L
1,406 SR
Queue Stats
3W - 12L
1,234 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ya_Boy_Bad_YBT
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,190 SR
Queue Stats
45W - 72L
1,222 Elo+
Party 1
Anhur
Anhur
dredre_74
Anhur
Level 49
God Stats
23W - 12L
1,498 SR
Queue Stats
88W - 99L
1,290 Elo+
Solo
Aphrodite
Aphrodite
nanabug96
Aphrodite
Level 17
God Stats
2W - 7L
1,219 SR
Queue Stats
24W - 39L
1,131 Elo+
Party 1
Maui
Maui
unDEDnu
Maui
Level 5
God Stats
2W - 8L
1,262 SR
Queue Stats
7W - 19L
1,108 Elo+
Party 1
Team Averages
Level 45
1,315 SR
1,197 Elo+

VS

Team Averages
Level 44
1,426 SR
1,338 Elo+
Persephone
Persephone
Banana twist140
Persephone
Level 62
God Stats
23W - 23L
1,569 SR
Queue Stats
307W - 309L
1,458 Elo+
Party 2
Nike
Nike
BolsadePapel654
Nike
Level 48
God Stats
27W - 37L
1,427 SR
Queue Stats
165W - 194L
1,384 Elo+
Solo
Anubis
Anubis
KingZixitZ
Anubis
Level 7
God Stats
2W - 2L
1,482 SR
Queue Stats
15W - 31L
1,297 Elo+
Party 2
Nemesis
Nemesis
Novaisiconic
Nemesis
Level 80
God Stats
9W - 10L
1,512 SR
Queue Stats
209W - 235L
1,383 Elo+
Party 2
Ullr
Ullr
V363624
Ullr
Level 25
God Stats
1W - 1L
1,142 SR
Queue Stats
1W - 1L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 17
18,770
1,251
47,292
42,364
25,826
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Ya_Boy_Bad_YBT
Ah Muzen Cab
20
8 / 8 / 19
16,876
1,125
26,520
24,322
11,617
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
dredre_74
Anhur
20
9 / 12 / 14
17,213
1,148
37,400
28,508
13,034
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
nanabug96
Aphrodite
20
2 / 9 / 18
14,638
976
10,666
29,353
17,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
unDEDnu
Maui
20
3 / 4 / 25
14,970
998
8,841
20,492
32,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Banana twist140
Persephone
20
15 / 6 / 17
18,732
1,249
39,115
23,602
9,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
4 / 7 / 22
15,530
1,035
19,980
31,916
28,337
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
KingZixitZ
Anubis
20
3 / 10 / 23
15,591
1,039
18,953
27,667
22,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Novaisiconic
Nemesis
20
16 / 6 / 19
19,901
1,327
34,152
31,817
17,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
V363624
Ullr
20
7 / 6 / 20
16,411
1,094
22,772
23,237
13,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
146
35
Kills
45
45
Deaths
35
93
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Persephone
Banana twist140
Persephone
15
6
17
3.92
W
4
7
22
2.14
L
13
12
17
1.79
W
Anubis
KingZixitZ
Anubis
3
10
23
1.45
W
Nemesis
Novaisiconic
Nemesis
16
6
19
4.25
W
Ullr
V363624
Ullr
7
6
20
2.83
L
Ah Muzen Cab
Ya_Boy_Bad_YBT
Ah Muzen Cab
8
8
19
2.19
L
Anhur
dredre_74
Anhur
9
12
14
1.33
L
Aphrodite
nanabug96
Aphrodite
2
9
18
1.22
L
Maui
unDEDnu
Maui
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,719
Damage
134,972
145,039
Taken
138,239
100,216
Mitigated
91,496
27,451
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Banana twist140
Persephone
39,115
718
25
1,970
23,602
9,488
0
2,998
20,477
60,368
0
W
19,980
2,643
1,785
1,333
31,916
28,337
0
6,032
25,424
0
39,309
L
47,292
26,613
154
11,459
42,364
25,826
0
18,250
24,018
0
76,680
W
Anubis
KingZixitZ
Anubis
18,953
2,604
0
3,140
27,667
22,802
0
2,041
25,361
41,212
0
W
Nemesis
Novaisiconic
Nemesis
34,152
19,718
0
7,377
31,817
17,559
0
4,441
27,346
0
80,663
W
Ullr
V363624
Ullr
22,772
19,022
0
3,864
23,237
13,310
0
4,107
19,130
0
42,023
L
Ah Muzen Cab
Ya_Boy_Bad_YBT
Ah Muzen Cab
26,520
16,157
119
3,317
24,322
11,617
0
9,324
14,854
0
67,531
L
Anhur
dredre_74
Anhur
37,400
34,343
0
0
28,508
13,034
0
13,827
14,681
0
61,556
L
Aphrodite
nanabug96
Aphrodite
10,666
3,378
3,479
8,923
29,353
17,415
0
10,051
19,302
33,838
0
L
Maui
unDEDnu
Maui
8,841
836
0
0
20,492
32,324
0
6,734
13,758
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,467
Gold Earned
86,165
239
Minions Killed
339
12
Camps Cleared
6
1,318,925
Distance Traveled
1,319,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
18,732
1,249
53
4
2
284,279
0
W
Nike
15,530
1,035
60
4
0
268,358
0
L
Arachne
18,770
1,251
52
3
4
307,271
0
W
Anubis
15,591
1,039
43
3
3
191,631
0
W
Nemesis
19,901
1,327
121
8
1
334,978
0
W
Ullr
16,411
1,094
62
4
0
240,427
0
L
Ah Muzen Cab
16,876
1,125
80
5
1
270,159
0
L
Anhur
17,213
1,148
61
4
5
230,727
0
L
Aphrodite
14,638
976
41
3
2
237,185
0
L
Maui
14,970
998
5
0
0
273,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role