Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Borasco
Guan Yu
Silver III
Level 108
God Stats
6W - 2L
1,524 SR
Queue Stats
13W - 12L
1,385 MMR
Party 1
Hera
Hera
Silver II
hadeedh
Hera
Silver II
Level 104
God Stats
2W - 0L
1,556 SR
Queue Stats
15W - 16L
1,309 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,526 SR
1,398 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,464 SR
1,412 MMR
Lancelot
Lancelot
Bronze III
BANKAICHAD
Lancelot
Bronze III
Level 32
God Stats
0W - 1L
1,341 SR
Queue Stats
8W - 6L
1,412 MMR
Party 2
Thanatos
Thanatos
Bronze III
HipCool
Thanatos
Bronze III
Level 32
God Stats
1W - 1L
1,777 SR
Queue Stats
8W - 6L
1,412 MMR
Party 2
Olorun
Olorun
Bronze III
Woaijf
Olorun
Bronze III
Level 32
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 6L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 3 / 10
11,732
782
15,147
12,470
4,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Borasco
Guan Yu
14
4 / 3 / 10
11,621
775
6,505
14,638
14,653
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hera
hadeedh
Hera
17
7 / 1 / 7
12,845
856
16,740
8,351
2,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AphroditeKuzenboAwilixNe ZhaGanesha

VS

Bans
Ah PuchShivaBaron SamediHerculesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BANKAICHAD
Lancelot
14
2 / 3 / 4
10,801
720
8,343
17,752
18,110
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
HipCool
Thanatos
13
4 / 7 / 2
10,540
703
6,125
15,197
5,485
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
Woaijf
Olorun
13
1 / 5 / 4
9,981
665
9,683
11,319
3,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
7
7
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
3
10
3
L
Lancelot
BANKAICHAD
Lancelot
2
3
4
1.33
W
Guan Yu
Borasco
Guan Yu
4
3
10
3
L
Thanatos
HipCool
Thanatos
4
7
2
0.71
L
Olorun
Woaijf
Olorun
1
5
4
0.6
W
Hera
hadeedh
Hera
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,392
Damage
24,151
35,459
Taken
44,268
22,333
Mitigated
27,122
11,365
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,147
3,356
0
2,114
12,470
4,801
964
4,395
8,075
0
46,224
L
Lancelot
BANKAICHAD
Lancelot
8,343
1,111
0
2,102
17,752
18,110
85
7,340
10,412
1,224
32,582
W
Guan Yu
Borasco
Guan Yu
6,505
662
2,331
4,009
14,638
14,653
308
4,714
9,924
0
28,986
L
Thanatos
HipCool
Thanatos
6,125
829
0
5,237
15,197
5,485
224
5,089
10,108
0
25,444
L
Olorun
Woaijf
Olorun
9,683
3,746
352
3,066
11,319
3,527
0
4,668
6,651
45,340
0
W
Hera
hadeedh
Hera
16,740
2,912
0
2,911
8,351
2,879
1,759
2,298
6,053
81,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
31,322
171
Minions Killed
150
0
Camps Cleared
0
971,286
Distance Traveled
767,939
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,732
782
41
3
0
341,678
0
L
Lancelot
10,801
720
41
3
0
292,460
0
W
Guan Yu
11,621
775
31
2
0
314,046
3
L
Thanatos
10,540
703
38
3
0
255,086
0
L
Olorun
9,981
665
71
5
0
220,393
1
W
Hera
12,845
856
99
7
0
315,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role