Player Matchup

Kali
Kali
Chuchulainn2389
Kali
Level 22
God Stats
2W - 2L
1,234 SR
Queue Stats
22W - 20L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PvtSmackaNOOB
Kumbhakarna
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 68L
1,739 Elo+
Party 2
Tyr
Tyr
RisenExcalibur
Tyr
Level 25
God Stats
6W - 4L
1,332 SR
Queue Stats
154W - 156L
1,397 Elo+
Party 2
Hachiman
Hachiman
SinTheSiren
Hachiman
Level 97
God Stats
9W - 11L
1,290 SR
Queue Stats
206W - 206L
1,424 Elo+
Party 2
Hades
Hades
Vanguardwill
Hades
Level 34
God Stats
1W - 0L
1,800 SR
Queue Stats
2W - 3L
1,187 Elo+
Party 2
Team Averages
Level 49
1,431 SR
1,434 Elo+

VS

Team Averages
Level 35
1,583 SR
1,477 Elo+
Surtr
Surtr
DeeGeeGalaxy2023
Surtr
Level 26
God Stats
9W - 10L
1,510 SR
Queue Stats
17W - 17L
1,462 Elo+
Party 1
Thoth
Thoth
ElMacCrispy
Thoth
Level 45
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Ov3n
Scylla
Level 61
God Stats
4W - 4L
1,642 SR
Queue Stats
22W - 22L
1,469 Elo+
Party 1
Bakasura
Bakasura
Pidoraz1
Bakasura
Level 16
God Stats
2W - 2L
1,720 SR
Queue Stats
22W - 21L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
raidedR
Danzaburou
Level 27
God Stats
11W - 8L
1,609 SR
Queue Stats
17W - 17L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,512
501
9,703
15,896
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
PvtSmackaNOOB
Kumbhakarna
12
1 / 1 / 8
7,383
492
5,613
16,459
13,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 1
7,692
513
8,267
14,967
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
SinTheSiren
Hachiman
15
10 / 0 / 0
9,510
634
11,041
10,841
4,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 2
8,443
563
7,982
12,596
5,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,385
559
10,449
17,779
17,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 2
6,110
407
4,034
7,790
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Ov3n
Scylla
11
2 / 3 / 1
6,704
447
7,514
8,223
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Pidoraz1
Bakasura
13
5 / 2 / 1
7,980
532
12,148
14,667
6,419
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
raidedR
Danzaburou
11
0 / 6 / 0
6,473
432
4,295
11,871
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
10
10
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
3
3
3
1.5
L
0
6
2
0.17
L
Scylla
Ov3n
Scylla
2
3
1
0.83
L
Bakasura
Pidoraz1
Bakasura
5
2
1
2.75
W
Kumbhakarna
PvtSmackaNOOB
Kumbhakarna
1
1
8
5
W
1
2
1
0.75
W
Hachiman
SinTheSiren
Hachiman
10
0
0
10
W
6
2
2
3.5
L
Danzaburou
raidedR
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,606
Damage
38,440
70,759
Taken
60,330
43,689
Mitigated
33,132
20,420
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,703
4,798
0
2,655
15,896
6,428
0
1,399
13,112
0
51,474
L
10,449
5,064
0
6,416
17,779
17,424
467
1,056
16,723
426
59,050
L
4,034
741
0
0
7,790
2,232
0
2,181
5,609
23,325
0
L
Scylla
Ov3n
Scylla
7,514
1,245
0
729
8,223
2,959
102
5,588
2,605
33,853
0
L
Bakasura
Pidoraz1
Bakasura
12,148
8,402
0
4,343
14,667
6,419
489
3,570
11,097
0
34,016
W
Kumbhakarna
PvtSmackaNOOB
Kumbhakarna
5,613
890
0
1,202
16,459
13,251
275
4,124
11,085
44,569
389
W
8,267
946
0
3,321
14,967
14,105
0
1,181
13,499
57
55,453
W
Hachiman
SinTheSiren
Hachiman
11,041
6,543
0
5,744
10,841
4,382
54
273
10,323
0
74,699
W
7,982
1,671
319
7,179
12,596
5,523
797
4,273
7,688
60,426
0
L
Danzaburou
raidedR
Danzaburou
4,295
1,460
0
2,816
11,871
4,098
0
1,011
10,860
0
40,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
35,652
438
Minions Killed
305
0
Camps Cleared
0
1,468,313
Distance Traveled
1,422,144
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,512
501
64
4
0
318,818
0
L
Surtr
8,385
559
68
5
0
269,578
0
L
Thoth
6,110
407
32
2
0
301,429
0
L
Scylla
6,704
447
62
4
0
253,564
3
L
Bakasura
7,980
532
76
5
0
339,273
0
W
Kumbhakarna
7,383
492
49
3
0
288,927
0
W
Tyr
7,692
513
116
8
0
283,029
0
W
Hachiman
9,510
634
117
8
0
294,169
2
W
Hades
8,443
563
92
6
0
283,370
0
L
Danzaburou
6,473
432
67
4
0
258,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role