Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JAC_Mafia_97
Baron Samedi
Level 139
God Stats
2W - 2L
1,166 SR
Queue Stats
190W - 189L
1,490 Elo+
Solo
Hera
Hera
RaiseGasPrices
Hera
Level 154
God Stats
2W - 1L
1,737 SR
Queue Stats
108W - 69L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
neals1006
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 2
Odin
Odin
noname98a
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,531 Elo+
Party 2
Team Averages
Level 128
1,481 SR
1,492 Elo+

VS

Team Averages
Level 130
1,590 SR
1,520 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Sow-G00
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 84L
1,402 Elo+
Solo
Thoth
Thoth
TH3B3astZz
Thoth
Level 144
God Stats
1W - 1L
1,734 SR
Queue Stats
20W - 15L
1,586 Elo+
Party 1
Athena
Athena
trololiante1
Athena
Level 126
God Stats
4W - 2L
1,715 SR
Queue Stats
194W - 181L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 5
5,664
1,133
5,130
5,267
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
JAC_Mafia_97
Baron Samedi
9
0 / 1 / 5
5,049
1,010
3,868
3,184
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 5
5,754
1,151
3,745
4,094
1,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
neals1006
Heimdallr
10
2 / 1 / 5
5,649
1,130
2,259
4,454
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
11
2 / 1 / 6
5,961
1,192
3,179
3,764
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 1
6,129
1,226
6,171
4,323
1,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
 
The Morrigan
9
0 / 3 / 4
5,297
1,059
3,106
4,304
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Sow-G00
Artio
9
0 / 2 / 1
5,085
1,017
3,089
5,317
4,628
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
1
0 / 0 / 0
1,268
254
0
0
0
Athena
12
3 / 1 / 1
5,984
1,197
3,063
6,262
5,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
8
Kills
6
6
Deaths
8
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
5
2.25
L
Ah Puch
 
Ah Puch
3
2
1
1.75
L
The Morrigan
 
The Morrigan
0
3
4
0.67
W
Baron Samedi
JAC_Mafia_97
Baron Samedi
0
1
5
2.5
W
2
1
5
4.5
L
Artio
Sow-G00
Artio
0
2
1
0.25
L
Thoth
0
0
0
0
W
Heimdallr
neals1006
Heimdallr
2
1
5
4.5
W
Odin
2
1
6
5
L
Athena
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
15,429
20,763
Taken
20,206
12,661
Mitigated
13,525
6,621
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,130
788
193
971
5,267
4,306
66
3,262
2,005
0
11,679
L
Ah Puch
 
Ah Puch
6,171
83
711
908
4,323
1,909
0
1,268
3,010
16,360
0
L
The Morrigan
 
The Morrigan
3,106
67
200
491
4,304
1,713
0
1,291
2,967
8,226
0
W
Baron Samedi
JAC_Mafia_97
Baron Samedi
3,868
441
1,386
611
3,184
1,516
208
3,184
0
8,997
0
W
3,745
1,135
900
295
4,094
1,641
389
3,644
450
11,750
0
L
Artio
Sow-G00
Artio
3,089
97
606
944
5,317
4,628
0
2,667
2,609
6,508
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
neals1006
Heimdallr
2,259
469
390
862
4,454
1,785
159
2,731
1,723
0
6,304
W
Odin
3,179
214
267
746
3,764
3,413
0
2,642
1,122
0
4,679
L
Athena
3,063
508
536
1,189
6,262
5,275
0
2,415
3,605
6,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
23,763
66
Minions Killed
48
0
Camps Cleared
0
512,219
Distance Traveled
446,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,664
1,133
12
2
0
100,493
0
L
Ah Puch
6,129
1,226
19
4
0
109,921
0
L
The Morrigan
5,297
1,059
12
2
0
123,243
0
W
Baron Samedi
5,049
1,010
13
3
0
102,613
0
W
Hera
5,754
1,151
24
5
0
103,920
0
L
Artio
5,085
1,017
10
2
0
101,823
0
L
Thoth
1,268
254
0
0
0
0
0
W
Heimdallr
5,649
1,130
10
2
0
100,164
0
W
Odin
5,961
1,192
7
1
0
105,029
0
L
Athena
5,984
1,197
7
1
0
111,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role