Player Matchup

Horus
Horus
CallMeHemp
Horus
Level 89
God Stats
16W - 15L
1,611 SR
Queue Stats
256W - 222L
1,615 Elo+
Party 1
Thoth
Thoth
DevinDare
Thoth
Level 113
God Stats
16W - 16L
1,498 SR
Queue Stats
480W - 424L
1,554 Elo+
Party 1
Charon
Charon
Libin Life
Charon
Level 125
God Stats
8W - 2L
1,618 SR
Queue Stats
23W - 22L
1,395 Elo+
Party 3
Martichoras
Martichoras
Saph
Martichoras
Level 159
God Stats
3W - 2L
1,623 SR
Queue Stats
103W - 113L
1,482 Elo+
Party 3
Thor
Thor
xX_jeremy3438_Xx
Thor
Level 125
God Stats
5W - 2L
1,793 SR
Queue Stats
209W - 200L
1,493 Elo+
Solo
Team Averages
Level 122
1,629 SR
1,508 Elo+

VS

Team Averages
Level 118
1,654 SR
1,544 Elo+
Danzaburou
Danzaburou
BeeHole
Danzaburou
Level 61
God Stats
10W - 13L
1,536 SR
Queue Stats
110W - 97L
1,571 Elo+
Party 2
Thanatos
Thanatos
IOWAHAWKEYES1418
Thanatos
Level 119
God Stats
18W - 10L
1,781 SR
Queue Stats
205W - 181L
1,528 Elo+
Party 2
Lancelot
Lancelot
Meckles-
Lancelot
Level 135
God Stats
13W - 7L
1,514 SR
Queue Stats
112W - 100L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
ReaperOfSouls143
Kukulkan
Level 149
God Stats
4W - 1L
1,848 SR
Queue Stats
445W - 392L
1,575 Elo+
Solo
Bacchus
Bacchus
TheGrim816Reaper
Bacchus
Level 128
God Stats
18W - 14L
1,590 SR
Queue Stats
204W - 194L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 0 / 0
5,146
515
2,564
9,834
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
DevinDare
Thoth
9
0 / 3 / 2
5,144
514
5,359
5,152
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Libin Life
Charon
9
2 / 1 / 0
5,755
576
3,247
6,596
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Saph
Martichoras
8
0 / 3 / 0
4,581
458
3,951
7,545
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,888
489
2,346
8,573
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeeHole
Danzaburou
11
4 / 0 / 2
6,443
644
6,381
7,584
2,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
5,652
565
3,348
7,795
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Meckles-
Lancelot
12
0 / 0 / 0
6,488
649
5,840
5,900
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 3
5,794
579
4,305
5,133
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
5,005
501
2,567
4,865
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
8
8
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeeHole
Danzaburou
4
0
2
5
L
Horus
0
0
0
0
L
Thoth
DevinDare
Thoth
0
3
2
0.33
W
3
1
3
4.5
L
Charon
Libin Life
Charon
2
1
0
2
W
Lancelot
Meckles-
Lancelot
0
0
0
0
W
1
1
3
2.5
L
Martichoras
Saph
Martichoras
0
3
0
0
W
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,467
Damage
22,441
37,700
Taken
31,277
17,531
Mitigated
14,479
10,733
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeeHole
Danzaburou
6,381
3,600
0
4,608
7,584
2,994
0
723
6,697
0
44,784
L
Horus
2,564
1,283
140
2,992
9,834
6,296
0
0
9,834
0
34,107
L
Thoth
DevinDare
Thoth
5,359
76
0
997
5,152
1,416
0
2,475
2,485
33,725
0
W
3,348
1,288
0
4,176
7,795
2,737
11
1,892
5,559
0
29,884
L
Charon
Libin Life
Charon
3,247
612
198
2,433
6,596
4,171
0
2,463
4,039
15,433
0
W
Lancelot
Meckles-
Lancelot
5,840
1,450
0
2,061
5,900
2,851
0
0
5,900
0
56,975
W
4,305
440
0
500
5,133
1,717
0
3,325
1,496
37,067
0
L
Martichoras
Saph
Martichoras
3,951
1,613
0
2,625
7,545
2,860
0
463
6,992
0
33,528
W
2,567
566
196
2,074
4,865
4,180
0
2,100
2,681
12,834
0
L
2,346
449
0
1,348
8,573
2,788
0
1,082
7,388
0
31,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
29,382
267
Minions Killed
330
0
Camps Cleared
0
971,112
Distance Traveled
979,643
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,443
644
73
7
0
173,864
0
L
Horus
5,146
515
59
6
0
197,314
0
L
Thoth
5,144
514
77
8
0
204,361
0
W
Thanatos
5,652
565
45
5
0
225,758
0
L
Charon
5,755
576
19
2
0
195,071
2
W
Lancelot
6,488
649
103
10
0
200,391
0
W
Kukulkan
5,794
579
83
8
0
203,871
0
L
Martichoras
4,581
458
57
6
0
158,050
0
W
Bacchus
5,005
501
26
3
0
175,759
0
L
Thor
4,888
489
55
6
0
216,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role