Player Matchup

Danzaburou
Danzaburou
Go0o0sE
Danzaburou
Level 89
God Stats
32W - 28L
1,569 SR
Queue Stats
137W - 153L
1,474 Elo+
Party 2
Charon
Charon
Jedi_Jack_47
Charon
Level 124
God Stats
3W - 0L
1,493 SR
Queue Stats
37W - 24L
1,574 Elo+
Solo
Athena
Athena
JoeFamilyGuy
Athena
Level 80
God Stats
3W - 8L
1,500 SR
Queue Stats
208W - 224L
1,447 Elo+
Party 2
Tiamat
Tiamat
MaraHoochie
Tiamat
Level 128
God Stats
11W - 8L
1,485 SR
Queue Stats
410W - 408L
1,478 Elo+
Party 2
Bastet
Bastet
StoutBeanpole
Bastet
Level 100
God Stats
2W - 4L
1,517 SR
Queue Stats
319W - 314L
1,472 Elo+
Party 2
Team Averages
Level 104
1,513 SR
1,489 Elo+

VS

Team Averages
Level 72
1,515 SR
1,440 Elo+
Artio
Artio
LordDictionary
Artio
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
468W - 406L
1,414 Elo+
Party 3
Sylvanus
Sylvanus
MastaRik
Sylvanus
Level 108
God Stats
7W - 7L
1,452 SR
Queue Stats
79W - 43L
1,591 Elo+
Party 1
Izanami
Izanami
Orangekiller69
Izanami
Level 25
God Stats
0W - 4L
1,404 SR
Queue Stats
0W - 5L
1,265 Elo+
Party 1
Nemesis
Nemesis
SnoopWimmie
Nemesis
Level 78
God Stats
23W - 19L
1,516 SR
Queue Stats
171W - 161L
1,509 Elo+
Solo
Merlin
Merlin
Trishot48
Merlin
Level 83
God Stats
12W - 7L
1,702 SR
Queue Stats
566W - 527L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Go0o0sE
Danzaburou
15
5 / 1 / 3
9,434
674
8,970
6,864
3,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charon
14
2 / 0 / 3
8,376
598
10,664
10,308
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
11
2 / 0 / 7
7,604
543
5,122
10,771
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
2 / 0 / 1
7,932
567
2,860
6,083
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 0 / 2
8,448
603
9,592
9,390
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,630
474
5,946
16,302
13,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
MastaRik
Sylvanus
8
0 / 4 / 1
5,894
421
4,562
12,471
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 4 / 0
6,786
485
1,204
10,505
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
SnoopWimmie
Nemesis
12
1 / 6 / 0
7,075
505
6,718
14,980
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
Trishot48
Merlin
14
0 / 0 / 0
7,953
568
3,130
5,236
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
17
Kills
1
1
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Go0o0sE
Danzaburou
5
1
3
6.5
W
Charon
2
0
3
3.5
W
Athena
2
0
7
5.5
L
0
3
0
0
W
Tiamat
2
0
1
2.5
L
Sylvanus
MastaRik
Sylvanus
0
4
1
0.13
L
0
4
0
0
L
Nemesis
SnoopWimmie
Nemesis
1
6
0
0.17
W
6
0
2
7
L
Merlin
Trishot48
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
21,560
43,416
Taken
59,494
26,924
Mitigated
33,257
16,498
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Go0o0sE
Danzaburou
8,970
3,882
0
4,451
6,864
3,050
875
1,524
5,316
0
69,645
W
Charon
10,664
2,165
0
452
10,308
6,627
225
5,156
5,152
52,132
429
W
Athena
5,122
1,407
0
2,483
10,771
8,577
0
3,038
7,733
22,196
0
L
5,946
934
270
6,247
16,302
13,117
0
8,541
6,750
38,371
0
W
Tiamat
2,860
226
0
2,376
6,083
4,690
0
1,895
4,188
54,519
0
L
Sylvanus
MastaRik
Sylvanus
4,562
642
1,210
2,262
12,471
9,581
0
3,132
9,229
22,757
0
L
1,204
1,112
0
1,539
10,505
3,331
1,065
273
10,232
0
44,988
L
Nemesis
SnoopWimmie
Nemesis
6,718
2,996
0
1,723
14,980
5,219
19
3,870
10,804
0
61,290
W
9,592
2,939
0
6,736
9,390
3,980
0
2,468
6,922
0
70,342
L
Merlin
Trishot48
Merlin
3,130
0
0
930
5,236
2,009
0
918
4,256
68,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
34,338
453
Minions Killed
425
0
Camps Cleared
0
1,442,094
Distance Traveled
1,327,912
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,434
674
107
8
0
251,978
4
W
Charon
8,376
598
96
7
0
267,820
0
W
Athena
7,604
543
33
2
0
315,928
2
L
Artio
6,630
474
48
3
0
274,968
0
W
Tiamat
7,932
567
104
7
0
267,642
3
L
Sylvanus
5,894
421
40
3
0
234,159
0
L
Izanami
6,786
485
87
6
0
225,007
0
L
Nemesis
7,075
505
103
7
0
329,771
0
W
Bastet
8,448
603
113
8
0
338,726
0
L
Merlin
7,953
568
147
11
0
264,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role