Player Matchup

Thanatos
Thanatos
Hound X TY
Thanatos
Level 106
God Stats
23W - 24L
1,452 SR
Queue Stats
394W - 442L
1,459 Elo+
Party 1
Charybdis
Charybdis
KSI Ben Shapiro
Charybdis
Level 159
God Stats
1W - 2L
1,433 SR
Queue Stats
114W - 133L
1,477 Elo+
Party 1
Janus
Janus
Killa Chris16
Janus
Level 128
God Stats
2W - 3L
1,596 SR
Queue Stats
205W - 238L
1,472 Elo+
Party 1
Fenrir
Fenrir
Kraiotic
Fenrir
Level 109
God Stats
0W - 3L
1,457 SR
Queue Stats
75W - 67L
1,517 Elo+
Solo
Nu Wa
Nu Wa
yoitstrishbish
Nu Wa
Level 127
God Stats
76W - 60L
1,522 SR
Queue Stats
111W - 118L
1,514 Elo+
Solo
Team Averages
Level 126
1,492 SR
1,488 Elo+

VS

Team Averages
Level 137
1,493 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
EdserLM
Cu Chulainn
Level 158
God Stats
4W - 7L
1,449 SR
Queue Stats
529W - 515L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Mo SaxA
Nu Wa
Level 127
God Stats
34W - 25L
1,616 SR
Queue Stats
107W - 98L
1,514 Elo+
Solo
Charon
Charon
SeanSolo47
Charon
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
ThunderSmashRaid
Ratatoskr
Level 147
God Stats
1W - 0L
1,640 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZanotGaming
Ah Muzen Cab
Level 143
God Stats
1W - 0L
1,261 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hound X TY
Thanatos
15
5 / 6 / 4
8,677
789
8,255
12,762
7,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
KSI Ben Shapiro
Charybdis
16
1 / 1 / 5
8,847
804
12,966
13,255
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 1
8,487
772
9,723
7,035
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kraiotic
Fenrir
15
2 / 0 / 5
8,135
740
6,865
10,786
11,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 4
8,840
804
13,769
8,329
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EdserLM
Cu Chulainn
15
3 / 3 / 5
8,346
759
7,735
16,865
16,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
Mo SaxA
Nu Wa
16
1 / 1 / 6
8,730
794
8,610
6,718
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
SeanSolo47
Charon
15
1 / 2 / 7
8,121
738
8,363
15,750
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
15
5 / 2 / 2
8,588
781
11,398
13,716
6,111
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
ZanotGaming
Ah Muzen Cab
15
2 / 3 / 5
8,715
792
6,701
10,667
5,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
12
12
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EdserLM
Cu Chulainn
3
3
5
1.83
L
Thanatos
Hound X TY
Thanatos
5
6
4
1.17
L
Charybdis
KSI Ben Shapiro
Charybdis
1
1
5
3.5
L
1
3
1
0.5
L
Fenrir
Kraiotic
Fenrir
2
0
5
4.5
W
Nu Wa
Mo SaxA
Nu Wa
1
1
6
4
W
Charon
SeanSolo47
Charon
1
2
7
2.25
W
Ratatoskr
5
2
2
3
W
Ah Muzen Cab
ZanotGaming
Ah Muzen Cab
2
3
5
1.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,578
Damage
42,807
52,167
Taken
63,716
29,287
Mitigated
44,710
12,085
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EdserLM
Cu Chulainn
7,735
541
0
1,733
16,865
16,592
21
4,307
12,280
534
23,184
L
Thanatos
Hound X TY
Thanatos
8,255
2,134
0
4,504
12,762
7,159
0
4,047
8,238
0
18,869
L
Charybdis
KSI Ben Shapiro
Charybdis
12,966
7,036
0
4,028
13,255
5,083
1,252
3,667
8,677
0
45,337
L
9,723
126
0
731
7,035
2,598
254
1,903
4,764
49,009
0
L
Fenrir
Kraiotic
Fenrir
6,865
1,798
0
2,418
10,786
11,328
0
2,274
7,940
534
16,855
W
Nu Wa
Mo SaxA
Nu Wa
8,610
4,092
0
730
6,718
2,337
1,026
4,159
2,527
47,893
0
W
Charon
SeanSolo47
Charon
8,363
986
0
3,200
15,750
13,821
234
7,003
8,407
31,184
0
W
Ratatoskr
11,398
3,472
0
3,004
13,716
6,111
75
4,072
9,496
0
29,740
W
Ah Muzen Cab
ZanotGaming
Ah Muzen Cab
6,701
2,030
1,119
652
10,667
5,849
259
3,657
6,800
0
23,976
L
13,769
4,021
0
404
8,329
3,119
0
4,091
3,926
56,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
42,500
333
Minions Killed
259
0
Camps Cleared
0
1,101,838
Distance Traveled
1,167,031
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,346
759
45
4
0
251,929
0
L
Thanatos
8,677
789
20
2
0
209,916
0
L
Charybdis
8,847
804
87
8
0
212,276
0
L
Janus
8,487
772
109
10
0
203,432
0
L
Fenrir
8,135
740
26
2
0
251,358
0
W
Nu Wa
8,730
794
91
8
0
206,129
3
W
Charon
8,121
738
37
3
0
225,753
2
W
Ratatoskr
8,588
781
42
4
0
257,632
0
W
Ah Muzen Cab
8,715
792
44
4
0
225,588
0
L
Nu Wa
8,840
804
91
8
0
224,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role