Player Matchup

Odin
Odin
EzioXVIlI
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
KillaKhaldGO
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 94L
1,303 Elo+
Solo
Chernobog
Chernobog
Kurumi_13s
Chernobog
Level 58
God Stats
2W - 0L
1,686 SR
Queue Stats
67W - 77L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
aperegrino
Ao Kuang
Level 89
God Stats
9W - 5L
1,781 SR
Queue Stats
437W - 428L
1,456 Elo+
Solo
Maui
Maui
lordofchaos32
Maui
Level 103
God Stats
2W - 2L
1,287 SR
Queue Stats
186W - 210L
1,375 Elo+
Solo
Team Averages
Level 73
1,551 SR
1,412 Elo+

VS

Team Averages
Level 107
1,545 SR
1,399 Elo+
Ganesha
Ganesha
BIG DAWG156
Ganesha
Level 126
God Stats
2W - 2L
1,276 SR
Queue Stats
98W - 111L
1,424 Elo+
Solo
Bakasura
Bakasura
BloodReaper0519
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,330 Elo+
Party 1
Nike
Nike
Divinekiller679
Nike
Level 86
God Stats
2W - 1L
1,725 SR
Queue Stats
181W - 206L
1,362 Elo+
Party 1
Apollo
Apollo
LILfloorboard
Apollo
Level 125
God Stats
1W - 2L
1,723 SR
Queue Stats
278W - 263L
1,461 Elo+
Solo
Geb
Geb
StayTrout
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 191L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 2 / 22
11,533
824
13,479
12,985
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
KillaKhaldGO
Zhong Kui
20
9 / 2 / 15
11,938
853
24,331
15,182
22,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Kurumi_13s
Chernobog
18
2 / 3 / 19
10,727
766
10,424
9,719
5,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
aperegrino
Ao Kuang
20
12 / 4 / 12
12,401
886
21,737
15,270
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 16
9,567
683
5,313
14,270
16,828
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BIG DAWG156
Ganesha
20
3 / 4 / 8
10,921
780
16,049
25,296
26,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bakasura
15
3 / 9 / 3
9,164
655
8,605
17,270
13,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 4 / 4
10,924
780
13,804
23,369
20,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 8 / 3
9,064
647
9,085
16,960
12,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
3,708
265
0
911
417

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
26
Kills
14
14
Deaths
26
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BIG DAWG156
Ganesha
3
4
8
1.75
L
Bakasura
3
9
3
0.5
L
5
4
4
1.75
W
Odin
3
2
22
7
W
Zhong Kui
KillaKhaldGO
Zhong Kui
9
2
15
8.25
W
Chernobog
Kurumi_13s
Chernobog
2
3
19
3.83
L
3
8
3
0.56
L
0
1
0
0
W
Ao Kuang
aperegrino
Ao Kuang
12
4
12
4.5
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,284
Damage
47,543
67,426
Taken
83,806
72,082
Mitigated
72,591
25,529
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BIG DAWG156
Ganesha
16,049
443
1,218
6,669
25,296
26,255
0
17,087
6,344
41,049
0
L
Bakasura
8,605
6,465
409
2,070
17,270
13,788
0
11,506
5,311
0
11,366
L
13,804
445
1,075
7,859
23,369
20,058
0
13,494
9,239
0
34,079
W
Odin
13,479
1,198
1,524
2,357
12,985
14,918
1,120
3,275
9,125
7,720
16,200
W
Zhong Kui
KillaKhaldGO
Zhong Kui
24,331
4,496
1,531
5,463
15,182
22,007
1,751
4,027
10,998
41,928
0
W
Chernobog
Kurumi_13s
Chernobog
10,424
3,518
590
2,172
9,719
5,335
2,301
1,916
7,759
0
38,553
L
9,085
5,705
1,641
2,347
16,960
12,073
0
10,208
6,245
0
17,868
L
0
0
0
0
911
417
0
911
0
0
0
W
Ao Kuang
aperegrino
Ao Kuang
21,737
5,234
2,029
4,306
15,270
12,994
2,596
3,374
10,907
30,224
0
W
5,313
1,032
3,199
2,358
14,270
16,828
418
3,607
10,567
12,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
43,781
142
Minions Killed
124
0
Camps Cleared
0
1,262,989
Distance Traveled
960,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,921
780
7
1
0
257,669
0
L
Bakasura
9,164
655
25
2
0
200,142
0
L
Nike
10,924
780
62
4
0
269,082
0
W
Odin
11,533
824
10
1
0
267,835
0
W
Zhong Kui
11,938
853
40
3
0
263,910
0
W
Chernobog
10,727
766
55
4
0
228,837
0
L
Apollo
9,064
647
30
2
0
231,977
0
L
Geb
3,708
265
0
0
0
1,569
0
W
Ao Kuang
12,401
886
24
2
0
267,548
0
W
Maui
9,567
683
13
1
0
234,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role