Player Matchup

Mercury
Mercury
ColorsOfDawn
Mercury
Level 64
God Stats
2W - 2L
1,261 SR
Queue Stats
162W - 175L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
EndlessFerrets7
Ah Puch
Level 106
God Stats
2W - 2L
1,457 SR
Queue Stats
119W - 146L
1,341 Elo+
Party 2
Baron Samedi
Baron Samedi
LordXaNa
Baron Samedi
Level 59
God Stats
3W - 0L
1,407 SR
Queue Stats
242W - 258L
1,417 Elo+
Party 2
Mulan
Mulan
hexwyd
Mulan
Level 25
God Stats
18W - 17L
1,462 SR
Queue Stats
172W - 186L
1,411 Elo+
Party 2
Skadi
Skadi
suicidalbagel
Skadi
Level 69
God Stats
10W - 8L
1,500 SR
Queue Stats
19W - 13L
1,607 Elo+
Solo
Team Averages
Level 65
1,418 SR
1,447 Elo+

VS

Team Averages
Level 77
1,522 SR
1,413 Elo+
Bakasura
Bakasura
AmericasDevil123
Bakasura
Level 83
God Stats
2W - 4L
1,515 SR
Queue Stats
13W - 25L
1,371 Elo+
Party 1
Maui
Maui
CaptainBoss555
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,444 Elo+
Party 1
Skadi
Skadi
ChiefMif
Skadi
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,287 Elo+
Party 1
Zeus
Zeus
LiLMus
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
ScaryEvilGhost
Sun Wukong
Level 67
God Stats
12W - 9L
1,595 SR
Queue Stats
226W - 191L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColorsOfDawn
Mercury
13
5 / 0 / 7
7,978
614
6,641
8,299
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 4
8,009
616
5,088
7,398
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
LordXaNa
Baron Samedi
11
5 / 3 / 5
7,356
566
8,999
10,205
5,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
hexwyd
Mulan
11
1 / 0 / 0
6,600
508
6,572
10,270
9,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 2
6,523
502
6,785
6,704
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,841
526
4,252
12,045
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 1
6,127
471
3,246
11,497
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
ChiefMif
Skadi
10
2 / 4 / 0
6,608
508
5,395
8,594
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
LiLMus
Zeus
10
0 / 7 / 1
6,324
486
5,744
8,620
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
ScaryEvilGhost
Sun Wukong
11
0 / 1 / 0
7,040
542
6,654
12,072
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
5
5
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
3
1
0.5
L
Skadi
ChiefMif
Skadi
2
4
0
0.5
W
Mercury
ColorsOfDawn
Mercury
5
0
7
8.5
W
5
1
4
7
L
Zeus
LiLMus
Zeus
0
7
1
0.07
W
Baron Samedi
LordXaNa
Baron Samedi
5
3
5
2.5
L
Sun Wukong
ScaryEvilGhost
Sun Wukong
0
1
0
0
W
Mulan
hexwyd
Mulan
1
0
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
25,291
42,876
Taken
52,828
22,949
Mitigated
30,662
12,586
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,252
2,424
0
1,584
12,045
5,719
0
4,507
7,424
0
31,609
L
3,246
681
0
1,630
11,497
9,720
0
4,963
6,392
19,398
0
L
Skadi
ChiefMif
Skadi
5,395
1,961
86
582
8,594
3,068
32
1,393
7,201
0
34,604
W
Mercury
ColorsOfDawn
Mercury
6,641
3,144
0
813
8,299
2,813
0
1,116
7,083
0
68,475
W
5,088
295
0
1,970
7,398
2,821
638
3,317
3,630
47,410
0
L
Zeus
LiLMus
Zeus
5,744
1,479
0
385
8,620
3,000
432
2,836
5,622
42,894
0
W
Baron Samedi
LordXaNa
Baron Samedi
8,999
1,191
416
3,003
10,205
5,675
0
3,526
6,175
38,419
0
L
Sun Wukong
ScaryEvilGhost
Sun Wukong
6,654
1,742
0
3,072
12,072
9,155
0
0
12,072
0
59,338
W
Mulan
hexwyd
Mulan
6,572
1,022
0
3,853
10,270
9,080
0
0
10,270
0
41,255
W
6,785
2,731
0
2,531
6,704
2,560
0
1,031
5,673
0
36,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
32,940
392
Minions Killed
357
0
Camps Cleared
0
1,294,579
Distance Traveled
1,229,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,841
526
77
6
0
305,301
0
L
Maui
6,127
471
29
2
0
248,833
0
L
Skadi
6,608
508
51
4
0
216,843
0
W
Mercury
7,978
614
96
7
0
329,275
0
W
Ah Puch
8,009
616
104
8
0
235,119
0
L
Zeus
6,324
486
104
8
0
217,853
0
W
Baron Samedi
7,356
566
45
3
0
253,203
2
L
Sun Wukong
7,040
542
96
7
0
240,234
0
W
Mulan
6,600
508
74
6
0
250,807
0
W
Skadi
6,523
502
73
6
0
226,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role