Player Matchup

Geb
Geb
Batimano7760
Geb
Level 66
God Stats
10W - 10L
1,495 SR
Queue Stats
130W - 132L
1,480 Elo+
Solo
Anubis
Anubis
OldManWest410
Anubis
Level 129
God Stats
323W - 231L
1,547 SR
Queue Stats
478W - 475L
1,405 Elo+
Party 2
Mulan
Mulan
PizzaBabe94
Mulan
Level 126
God Stats
44W - 33L
1,564 SR
Queue Stats
442W - 443L
1,400 Elo+
Party 2
Camazotz
Camazotz
SidTheSloth_666
Camazotz
Level 62
God Stats
3W - 3L
1,493 SR
Queue Stats
51W - 48L
1,361 Elo+
Solo
Artemis
Artemis
bastions here
Artemis
Level 45
God Stats
3W - 3L
1,913 SR
Queue Stats
154W - 146L
1,404 Elo+
Solo
Team Averages
Level 86
1,603 SR
1,410 Elo+

VS

Team Averages
Level 77
1,402 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
Invert Assassin
Tsukuyomi
Level 50
God Stats
0W - 3L
1,245 SR
Queue Stats
5W - 13L
1,294 Elo+
Party 1
Charybdis
Charybdis
Maysplays
Charybdis
Level 84
God Stats
6W - 6L
1,485 SR
Queue Stats
381W - 389L
1,407 Elo+
Solo
Shiva
Shiva
Uelf
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,409 Elo+
Party 1
Tiamat
Tiamat
YurttleFlurt
Tiamat
Level 81
God Stats
0W - 1L
1,265 SR
Queue Stats
38W - 45L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
controlfreak460
Cthulhu
Level 82
God Stats
17W - 18L
1,514 SR
Queue Stats
621W - 601L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,422
684
642
3,355
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
2 / 0 / 0
4,195
839
728
1,935
743
6
0 / 2 / 1
3,598
720
2,064
4,102
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
6
0 / 1 / 0
3,409
682
363
4,291
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
6
0 / 1 / 0
3,242
648
1,529
2,430
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Invert Assassin
Tsukuyomi
2
0 / 1 / 0
2,589
518
250
1,247
263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Maysplays
Charybdis
4
1 / 0 / 0
3,315
663
1,642
1,976
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Uelf
Shiva
7
3 / 1 / 0
3,963
793
2,916
4,459
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
1
0 / 1 / 0
2,506
501
0
796
157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,542
708
1,974
2,729
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Tsukuyomi
Invert Assassin
Tsukuyomi
0
1
0
0
L
Charybdis
Maysplays
Charybdis
1
0
0
1
W
2
0
0
2
W
0
2
1
0.25
W
Camazotz
0
1
0
0
L
Shiva
Uelf
Shiva
3
1
0
3
L
Tiamat
0
1
0
0
W
Artemis
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,326
Damage
6,782
16,113
Taken
11,207
6,218
Mitigated
5,286
5,587
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
642
28
0
1,332
3,355
1,558
0
1,017
2,338
7,850
0
L
Tsukuyomi
Invert Assassin
Tsukuyomi
250
157
0
32
1,247
263
0
723
524
0
2,115
L
Charybdis
Maysplays
Charybdis
1,642
1,025
0
991
1,976
522
0
337
1,639
0
11,558
W
728
244
0
1,176
1,935
743
617
24
1,911
20,676
0
W
2,064
470
0
690
4,102
2,137
0
114
3,988
0
12,525
W
Camazotz
363
213
0
1,707
4,291
1,082
0
0
4,291
0
16,900
L
Shiva
Uelf
Shiva
2,916
327
0
1,182
4,459
3,050
0
5
4,454
648
18,202
L
Tiamat
0
0
0
127
796
157
0
0
796
1,495
0
W
Artemis
1,529
853
0
682
2,430
698
0
957
1,473
0
12,772
L
1,974
303
51
1,223
2,729
1,294
0
305
2,424
12,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,866
Gold Earned
15,915
124
Minions Killed
64
0
Camps Cleared
0
479,371
Distance Traveled
308,858
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,422
684
9
2
0
97,000
2
L
Tsukuyomi
2,589
518
3
1
0
26,066
0
L
Charybdis
3,315
663
20
4
0
56,209
0
W
Anubis
4,195
839
39
8
0
92,073
2
W
Mulan
3,598
720
22
4
0
89,983
2
W
Camazotz
3,409
682
30
6
0
112,072
0
L
Shiva
3,963
793
24
5
0
117,101
0
L
Tiamat
2,506
501
4
1
0
14,250
0
W
Artemis
3,242
648
24
5
0
88,243
0
L
Cthulhu
3,542
708
13
3
0
95,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role