Player Matchup

Gilgamesh
Gilgamesh
DTL105
Gilgamesh
Level 29
God Stats
3W - 4L
1,357 SR
Queue Stats
8W - 13L
1,267 Elo+
Party 1
Hachiman
Hachiman
Leoandsaten00
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,776 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toothabscess
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,701 Elo+
Party 2
Hercules
Hercules
UnbannableAlt
Hercules
Level 24
God Stats
5W - 3L
1,564 SR
Queue Stats
44W - 28L
1,583 Elo+
Party 2
Janus
Janus
tygem
Janus
Level 67
God Stats
2W - 1L
1,652 SR
Queue Stats
17W - 19L
1,267 Elo+
Party 1
Team Averages
Level 28
1,515 SR
1,519 Elo+

VS

Team Averages
Level 29
1,440 SR
1,487 Elo+
Atlas
Atlas
ClutchFail
Atlas
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 50L
1,503 Elo+
Solo
Mulan
Mulan
EmuMaster0
Mulan
Level 84
God Stats
1W - 1L
1,511 SR
Queue Stats
10W - 7L
1,548 Elo+
Party 3
Anubis
Anubis
GamingLegend449
Anubis
Level 14
God Stats
0W - 1L
1,067 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kuzan23
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Tryphoony
Cthulhu
Level 17
God Stats
3W - 3L
1,620 SR
Queue Stats
44W - 53L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DTL105
Gilgamesh
17
2 / 2 / 9
10,258
684
4,301
13,974
10,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Leoandsaten00
Hachiman
20
15 / 1 / 13
13,675
912
33,780
16,606
7,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Toothabscess
Tsukuyomi
20
13 / 4 / 11
12,982
865
21,037
19,037
9,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
UnbannableAlt
Hercules
20
6 / 2 / 21
13,490
899
13,007
22,558
18,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
tygem
Janus
19
5 / 3 / 11
11,601
773
9,038
10,460
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
8 / 4 / 2
12,022
801
18,128
20,809
9,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
16
1 / 10 / 4
9,670
645
14,638
22,777
23,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 10 / 3
9,604
640
6,104
18,888
8,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Kuzan23
Ah Muzen Cab
16
0 / 10 / 2
9,522
635
5,373
17,618
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Tryphoony
Cthulhu
17
2 / 7 / 3
10,247
683
9,348
16,099
21,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
41
Kills
12
12
Deaths
41
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
8
4
2
2.25
W
Gilgamesh
DTL105
Gilgamesh
2
2
9
3.25
L
Mulan
1
10
4
0.3
L
1
10
3
0.25
L
Ah Muzen Cab
Kuzan23
Ah Muzen Cab
0
10
2
0.1
W
Hachiman
Leoandsaten00
Hachiman
15
1
13
21.5
W
Tsukuyomi
Toothabscess
Tsukuyomi
13
4
11
4.63
L
Cthulhu
Tryphoony
Cthulhu
2
7
3
0.5
W
Hercules
UnbannableAlt
Hercules
6
2
21
8.25
W
Janus
tygem
Janus
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,163
Damage
53,591
82,635
Taken
96,191
51,017
Mitigated
71,085
24,254
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
18,128
5,138
0
1,071
20,809
9,466
0
1,032
19,777
44,957
0
W
Gilgamesh
DTL105
Gilgamesh
4,301
1,219
0
319
13,974
10,797
1,614
6,166
7,211
548
14,873
L
Mulan
14,638
843
0
3,188
22,777
23,997
0
1,453
21,324
0
30,596
L
6,104
37
0
1,023
18,888
8,446
1,206
4,915
13,973
19,029
0
L
Ah Muzen Cab
Kuzan23
Ah Muzen Cab
5,373
1,828
0
443
17,618
7,326
0
501
17,117
0
34,107
W
Hachiman
Leoandsaten00
Hachiman
33,780
21,373
0
8,197
16,606
7,593
2,630
8,773
7,286
0
80,264
W
Tsukuyomi
Toothabscess
Tsukuyomi
21,037
5,499
0
3,600
19,037
9,082
3,930
6,911
11,396
0
56,990
L
Cthulhu
Tryphoony
Cthulhu
9,348
282
234
1,147
16,099
21,850
0
1,872
14,227
25,078
0
W
Hercules
UnbannableAlt
Hercules
13,007
4,404
0
10,956
22,558
18,771
2,034
5,018
16,822
0
38,936
W
Janus
tygem
Janus
9,038
713
668
514
10,460
4,774
2,307
5,144
5,053
46,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,006
Gold Earned
51,065
332
Minions Killed
220
0
Camps Cleared
0
1,546,048
Distance Traveled
1,213,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,022
801
64
4
0
305,000
0
W
Gilgamesh
10,258
684
22
1
0
284,175
0
L
Mulan
9,670
645
39
3
0
251,327
0
L
Anubis
9,604
640
37
2
0
244,313
0
L
Ah Muzen Cab
9,522
635
47
3
0
156,694
0
W
Hachiman
13,675
912
89
6
0
307,622
0
W
Tsukuyomi
12,982
865
98
7
0
351,941
0
L
Cthulhu
10,247
683
33
2
0
256,637
0
W
Hercules
13,490
899
57
4
0
334,468
0
W
Janus
11,601
773
66
4
0
267,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role