Player Matchup

Susano
Susano
AimbotNancy
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,313 Elo+
Party 1
Nike
Nike
BTheGoat6962
Nike
Level 38
God Stats
2W - 2L
1,530 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 1
Charybdis
Charybdis
Imanolhlt
Charybdis
Level 68
God Stats
11W - 7L
1,597 SR
Queue Stats
160W - 169L
1,446 Elo+
Party 3
Hades
Hades
SlayingPit69
Hades
Level 78
God Stats
3W - 6L
1,451 SR
Queue Stats
149W - 150L
1,373 Elo+
Solo
Sobek
Sobek
wolfjosu
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,064 Elo+
Party 3
Team Averages
Level 53
1,516 SR
1,302 Elo+

VS

Team Averages
Level 54
1,568 SR
1,436 Elo+
Ravana
Ravana
Nyroxis666
Ravana
Level 47
God Stats
4W - 1L
1,777 SR
Queue Stats
103W - 124L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
explodincheez2o3
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,456 Elo+
Party 2
Janus
Janus
itscalledskill07
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,472 Elo+
Party 2
Cerberus
Cerberus
mbsss95
Cerberus
Level 69
God Stats
46W - 26L
1,637 SR
Queue Stats
247W - 242L
1,458 Elo+
Solo
Eset
Eset
yuriling
Eset
Level 61
God Stats
159W - 136L
1,426 SR
Queue Stats
436W - 448L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 4 / 2
5,756
411
4,041
13,375
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 0
6,303
450
4,567
9,708
8,158
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Imanolhlt
Charybdis
11
1 / 4 / 1
5,927
423
6,485
10,308
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 2
8,411
601
14,148
10,667
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
wolfjosu
Sobek
10
0 / 3 / 2
5,626
402
1,796
9,790
7,147
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Nyroxis666
Ravana
14
4 / 2 / 2
8,133
581
5,995
7,336
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
explodincheez2o3
Sun Wukong
12
3 / 0 / 1
7,350
525
8,362
13,570
12,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 2
6,195
443
3,094
10,164
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
mbsss95
Cerberus
12
2 / 1 / 6
7,718
551
7,346
10,021
6,072
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
11
4 / 1 / 4
7,876
563
5,931
8,843
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
13
15
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
1
4
2
0.5
L
1
2
0
0.5
L
Charybdis
Imanolhlt
Charybdis
1
4
1
0.38
W
Ravana
Nyroxis666
Ravana
4
2
2
2.5
L
7
2
2
4
W
Sun Wukong
explodincheez2o3
Sun Wukong
3
0
1
3.5
W
0
6
2
0.17
W
Cerberus
mbsss95
Cerberus
2
1
6
5
L
Sobek
wolfjosu
Sobek
0
3
2
0.33
W
Eset
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,037
Damage
30,728
53,848
Taken
49,934
27,498
Mitigated
33,014
18,223
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,041
1,235
0
2,702
13,375
4,399
0
1,617
11,758
0
32,747
L
4,567
936
0
2,460
9,708
8,158
0
498
9,210
512
33,097
L
Charybdis
Imanolhlt
Charybdis
6,485
4,142
0
4,388
10,308
3,066
0
4,801
5,507
0
38,487
W
Ravana
Nyroxis666
Ravana
5,995
1,738
0
910
7,336
3,525
729
2,794
4,393
0
65,690
L
14,148
851
40
5,659
10,667
4,728
54
3,753
6,556
61,881
0
W
Sun Wukong
explodincheez2o3
Sun Wukong
8,362
2,020
0
607
13,570
12,921
16
2,605
10,965
65
40,147
W
3,094
683
0
0
10,164
3,674
338
5,662
4,502
28,925
0
W
Cerberus
mbsss95
Cerberus
7,346
450
169
3,724
10,021
6,072
312
2,462
7,455
41,830
0
L
Sobek
wolfjosu
Sobek
1,796
178
0
2,974
9,790
7,147
104
5,526
4,188
13,044
0
W
Eset
5,931
1,304
206
1,799
8,843
6,822
487
2,931
5,912
36,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
37,272
257
Minions Killed
357
0
Camps Cleared
0
1,244,961
Distance Traveled
1,304,680
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,756
411
40
3
0
302,427
0
L
Nike
6,303
450
40
3
0
240,170
0
L
Charybdis
5,927
423
63
5
0
213,729
0
W
Ravana
8,133
581
101
7
0
310,049
0
L
Hades
8,411
601
102
7
0
244,991
0
W
Sun Wukong
7,350
525
53
4
0
301,207
1
W
Janus
6,195
443
41
3
0
232,513
0
W
Cerberus
7,718
551
126
9
0
262,028
0
L
Sobek
5,626
402
12
1
0
243,644
0
W
Eset
7,876
563
36
3
0
198,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role