Player Matchup

Yu Huang
Yu Huang
Concpt
Yu Huang
Level 109
God Stats
8W - 1L
1,910 SR
Queue Stats
240W - 204L
1,564 Elo+
Party 1
Zeus
Zeus
DPHANTOMS97qwq
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 117L
1,538 Elo+
Solo
Atlas
Atlas
GoEasy1996
Atlas
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 178L
1,598 Elo+
Party 1
Ix Chel
Ix Chel
StampFPS
Ix Chel
Level 126
God Stats
3W - 2L
1,513 SR
Queue Stats
241W - 207L
1,604 Elo+
Party 1
Medusa
Medusa
undeadspa
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 1
Team Averages
Level 82
1,585 SR
1,519 Elo+

VS

Team Averages
Level 119
1,525 SR
1,414 Elo+
Susano
Susano
Alvy Yakatori
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,249 Elo+
Party 2
Bellona
Bellona
HowiePls
Bellona
Level 103
God Stats
3W - 5L
1,574 SR
Queue Stats
440W - 419L
1,502 Elo+
Party 3
Surtr
Surtr
Jeffy Stillflex
Surtr
Level 109
God Stats
0W - 1L
1,766 SR
Queue Stats
4W - 14L
1,225 Elo+
Party 2
Eset
Eset
Titan of Gaia
Eset
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,520 Elo+
Solo
Danzaburou
Danzaburou
driggie
Danzaburou
Level 137
God Stats
1W - 2L
1,283 SR
Queue Stats
136W - 116L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Concpt
Yu Huang
15
4 / 1 / 18
8,637
864
12,117
11,814
6,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
5 / 3 / 9
8,568
857
11,200
8,042
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
16
3 / 2 / 17
9,213
921
6,634
17,229
20,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
StampFPS
Ix Chel
15
7 / 2 / 12
8,760
876
12,020
11,633
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
undeadspa
Medusa
15
2 / 1 / 14
8,582
858
10,079
8,507
4,712
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,438
744
5,198
9,729
5,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
HowiePls
Bellona
15
1 / 3 / 7
7,807
781
10,076
12,374
13,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 4
7,386
739
4,551
16,283
16,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 3 / 3
8,543
854
11,825
7,838
3,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
driggie
Danzaburou
15
1 / 4 / 6
8,561
856
12,834
11,767
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
21
Kills
9
9
Deaths
22
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Yu Huang
Concpt
Yu Huang
4
1
18
13
W
5
3
9
3.17
W
Atlas
3
2
17
5.75
L
Bellona
HowiePls
Bellona
1
3
7
1.5
L
1
7
4
0.43
W
Ix Chel
StampFPS
Ix Chel
7
2
12
6.5
L
4
3
3
1.83
L
Danzaburou
driggie
Danzaburou
1
4
6
1
W
Medusa
undeadspa
Medusa
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,050
Damage
44,484
57,225
Taken
57,991
42,051
Mitigated
46,009
24,670
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,198
220
1,543
615
9,729
5,808
311
6,900
2,604
0
9,245
W
Yu Huang
Concpt
Yu Huang
12,117
542
1,515
2,707
11,814
6,548
40
2,942
8,872
16,099
0
W
11,200
1,391
612
991
8,042
4,258
1,463
1,486
6,474
24,283
0
W
Atlas
6,634
2,406
3,862
3,529
17,229
20,807
0
2,646
14,583
17,859
0
L
Bellona
HowiePls
Bellona
10,076
479
825
2,301
12,374
13,919
328
8,097
3,929
0
17,574
L
4,551
1,315
670
1,308
16,283
16,653
229
9,651
6,187
169
8,775
W
Ix Chel
StampFPS
Ix Chel
12,020
1,219
4,498
3,816
11,633
5,726
46
2,971
8,662
19,072
0
L
11,825
266
2,119
1,112
7,838
3,996
853
5,409
2,143
19,397
0
L
Danzaburou
driggie
Danzaburou
12,834
4,116
221
2,302
11,767
5,633
0
10,330
1,101
0
33,748
W
Medusa
undeadspa
Medusa
10,079
3,540
1,062
2,078
8,507
4,712
728
2,076
6,431
0
23,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
39,735
141
Minions Killed
99
0
Camps Cleared
0
1,013,697
Distance Traveled
992,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,438
744
6
1
0
210,361
0
W
Yu Huang
8,637
864
11
1
0
215,416
0
W
Zeus
8,568
857
47
5
0
182,470
0
W
Atlas
9,213
921
18
2
0
189,563
0
L
Bellona
7,807
781
14
1
0
215,611
0
L
Surtr
7,386
739
7
1
0
175,107
0
W
Ix Chel
8,760
876
21
2
0
199,698
0
L
Eset
8,543
854
24
2
0
204,110
0
L
Danzaburou
8,561
856
48
5
0
187,602
0
W
Medusa
8,582
858
44
4
0
226,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role