Player Matchup

Jing Wei
Jing Wei
Aakura9380
Jing Wei
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,602 Elo+
Party 1
Janus
Janus
Cozmoz17
Janus
Level 108
God Stats
5W - 6L
1,629 SR
Queue Stats
205W - 191L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
JrMils
Kuzenbo
Level 28
God Stats
18W - 14L
1,538 SR
Queue Stats
67W - 47L
1,573 Elo+
Party 1
Bellona
Bellona
Raccman
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,446 Elo+
Party 1
Nemesis
Nemesis
RenLad
Nemesis
Level 64
God Stats
3W - 1L
1,353 SR
Queue Stats
88W - 90L
1,478 Elo+
Party 1
Team Averages
Level 68
1,504 SR
1,516 Elo+

VS

Team Averages
Level 30
1,435 SR
1,421 Elo+
Hachiman
Hachiman
MathewsHalon
Hachiman
Level 25
God Stats
19W - 19L
1,479 SR
Queue Stats
27W - 31L
1,418 Elo+
Solo
Aphrodite
Aphrodite
MichelleMarsh
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,475 Elo+
Solo
Bellona
Bellona
RoRo64
Bellona
Level 49
God Stats
6W - 7L
1,378 SR
Queue Stats
27W - 34L
1,390 Elo+
Solo
Bakasura
Bakasura
ejasan
Bakasura
Level 24
God Stats
4W - 3L
1,389 SR
Queue Stats
83W - 80L
1,420 Elo+
Solo
Hel
Hel
t3mpoz
Hel
Level 27
God Stats
3W - 7L
1,430 SR
Queue Stats
68W - 63L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aakura9380
Jing Wei
17
4 / 2 / 9
10,784
770
10,500
13,492
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Cozmoz17
Janus
19
4 / 1 / 9
11,669
834
26,251
9,770
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
JrMils
Kuzenbo
15
0 / 0 / 14
10,548
753
7,294
15,965
30,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Raccman
Bellona
16
6 / 2 / 9
10,903
779
12,720
14,387
19,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RenLad
Nemesis
17
4 / 4 / 8
10,877
777
13,360
15,319
11,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MathewsHalon
Hachiman
17
3 / 2 / 6
9,612
687
13,944
15,631
7,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
MichelleMarsh
Aphrodite
14
1 / 5 / 2
8,602
614
3,736
8,616
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
RoRo64
Bellona
17
4 / 3 / 2
9,885
706
5,558
23,843
19,249
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ejasan
Bakasura
16
0 / 6 / 6
9,349
668
6,232
18,179
9,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
t3mpoz
Hel
17
1 / 2 / 3
9,539
681
11,472
14,468
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
18
Kills
9
9
Deaths
18
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aakura9380
Jing Wei
4
2
9
4.25
W
Janus
Cozmoz17
Janus
4
1
9
8.5
W
Kuzenbo
JrMils
Kuzenbo
0
0
14
7
L
Hachiman
MathewsHalon
Hachiman
3
2
6
3
L
Aphrodite
MichelleMarsh
Aphrodite
1
5
2
0.4
W
Bellona
Raccman
Bellona
6
2
9
5.25
W
Nemesis
RenLad
Nemesis
4
4
8
2
L
Bellona
RoRo64
Bellona
4
3
2
1.67
L
Bakasura
ejasan
Bakasura
0
6
6
0.5
L
Hel
t3mpoz
Hel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,125
Damage
40,942
68,933
Taken
80,737
73,718
Mitigated
48,590
13,895
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aakura9380
Jing Wei
10,500
5,259
0
3,450
13,492
5,988
4,496
3,888
8,574
0
28,303
W
Janus
Cozmoz17
Janus
26,251
1,789
0
1,092
9,770
5,028
3,570
2,814
6,876
81,421
0
W
Kuzenbo
JrMils
Kuzenbo
7,294
2,401
0
2,282
15,965
30,768
387
2,610
13,219
14,180
0
L
Hachiman
MathewsHalon
Hachiman
13,944
8,980
0
2,329
15,631
7,059
0
7,455
7,658
0
35,286
L
Aphrodite
MichelleMarsh
Aphrodite
3,736
110
731
2,163
8,616
4,588
0
2,841
5,395
12,340
0
W
Bellona
Raccman
Bellona
12,720
1,893
0
3,464
14,387
19,952
1,092
2,580
11,707
0
39,791
W
Nemesis
RenLad
Nemesis
13,360
4,370
0
3,607
15,319
11,982
1,719
3,377
11,883
774
34,941
L
Bellona
RoRo64
Bellona
5,558
1,784
0
3,645
23,843
19,249
0
8,659
14,010
0
20,024
L
Bakasura
ejasan
Bakasura
6,232
3,175
0
2,219
18,179
9,861
0
7,811
9,763
0
28,942
L
Hel
t3mpoz
Hel
11,472
1,371
4,441
6,339
14,468
7,833
0
5,514
8,509
42,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,781
Gold Earned
46,987
266
Minions Killed
233
0
Camps Cleared
0
1,627,375
Distance Traveled
1,264,668
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,784
770
23
2
0
303,388
0
W
Janus
11,669
834
143
10
0
312,308
0
W
Kuzenbo
10,548
753
9
1
0
342,558
0
L
Hachiman
9,612
687
49
4
0
262,002
0
L
Aphrodite
8,602
614
15
1
0
170,367
4
W
Bellona
10,903
779
51
4
0
341,446
0
W
Nemesis
10,877
777
40
3
0
327,675
0
L
Bellona
9,885
706
39
3
0
270,281
1
L
Bakasura
9,349
668
58
4
0
282,725
0
L
Hel
9,539
681
72
5
0
279,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role