Player Matchup

Kukulkan
Kukulkan
Dmetrius
Kukulkan
Level 87
God Stats
6W - 5L
1,529 SR
Queue Stats
15W - 27L
1,283 Elo+
Party 1
Medusa
Medusa
IlBombolone21412
Medusa
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 2L
1,694 Elo+
Party 2
Ra
Ra
Laedurcify
Ra
Level 59
God Stats
2W - 1L
1,671 SR
Queue Stats
11W - 5L
1,658 Elo+
Party 2
Arachne
Arachne
ZestyMan31
Arachne
Level 14
God Stats
1W - 2L
1,348 SR
Queue Stats
4W - 12L
1,073 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cynical-torment4
Kumbhakarna
Level 73
God Stats
1W - 5L
1,354 SR
Queue Stats
106W - 123L
1,361 Elo+
Party 1
Team Averages
Level 52
1,527 SR
1,414 Elo+

VS

Team Averages
Level 81
1,507 SR
1,426 Elo+
Danzaburou
Danzaburou
DementedCat9131
Danzaburou
Level 146
God Stats
2W - 1L
1,244 SR
Queue Stats
20W - 27L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
ImW33Todded
Nu Wa
Level 18
God Stats
7W - 1L
1,289 SR
Queue Stats
11W - 5L
1,302 Elo+
Party 3
Ares
Ares
UnchainedxFenrir
Ares
Level 157
God Stats
4W - 2L
1,705 SR
Queue Stats
47W - 45L
1,469 Elo+
Party 3
Janus
Janus
hardy_mammoth04
Janus
Level 24
God Stats
22W - 18L
1,566 SR
Queue Stats
332W - 287L
1,546 Elo+
Solo
Hachiman
Hachiman
reaper21690
Hachiman
Level 61
God Stats
8W - 6L
1,729 SR
Queue Stats
12W - 26L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dmetrius
Kukulkan
13
1 / 4 / 1
6,807
681
5,277
6,950
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 1 / 1
7,158
716
8,485
7,241
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 0
7,236
724
5,060
7,527
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ZestyMan31
Arachne
12
0 / 4 / 3
6,506
651
2,598
8,326
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
cynical-torment4
Kumbhakarna
12
0 / 7 / 2
6,661
666
1,445
15,231
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DementedCat9131
Danzaburou
15
11 / 0 / 1
8,816
882
10,023
8,367
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 11
7,611
761
6,827
2,180
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 0 / 7
7,553
755
3,665
8,554
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 8
9,100
910
14,767
5,741
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
reaper21690
Hachiman
12
1 / 3 / 5
7,183
718
4,504
8,746
3,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
19
19
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DementedCat9131
Danzaburou
11
0
1
11.5
L
Kukulkan
Dmetrius
Kukulkan
1
4
1
0.38
L
2
1
1
2.5
W
1
1
11
6.5
L
1
3
0
0.33
W
1
0
7
4.5
L
Arachne
ZestyMan31
Arachne
0
4
3
0.38
L
Kumbhakarna
cynical-torment4
Kumbhakarna
0
7
2
0.14
W
5
0
8
9
W
Hachiman
reaper21690
Hachiman
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
39,786
45,275
Taken
33,588
24,270
Mitigated
18,930
4,485
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DementedCat9131
Danzaburou
10,023
5,873
0
3,204
8,367
4,272
738
3,399
4,968
0
24,187
L
Kukulkan
Dmetrius
Kukulkan
5,277
206
0
35
6,950
2,751
80
4,145
2,613
18,809
0
L
8,485
3,348
0
1,368
7,241
2,549
0
4,170
2,811
0
23,078
W
6,827
1,615
0
0
2,180
888
416
1,171
1,009
18,004
0
L
5,060
461
204
2,062
7,527
2,964
0
4,541
2,674
36,784
0
W
3,665
210
0
1,389
8,554
7,745
0
3,594
4,960
10,853
0
L
Arachne
ZestyMan31
Arachne
2,598
1,898
0
478
8,326
4,165
0
3,736
4,378
0
6,958
L
Kumbhakarna
cynical-torment4
Kumbhakarna
1,445
78
0
338
15,231
11,841
0
7,150
7,509
4,373
0
W
14,767
1,066
0
480
5,741
2,631
439
2,107
3,634
50,405
0
W
Hachiman
reaper21690
Hachiman
4,504
2,293
0
1,632
8,746
3,394
1,416
1,454
7,228
0
20,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
40,263
158
Minions Killed
223
0
Camps Cleared
0
1,004,373
Distance Traveled
1,026,472
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,816
882
42
4
0
215,887
2
L
Kukulkan
6,807
681
38
4
0
189,991
0
L
Medusa
7,158
716
25
3
0
222,922
0
W
Nu Wa
7,611
761
31
3
0
199,916
0
L
Ra
7,236
724
72
7
0
197,877
0
W
Ares
7,553
755
15
2
0
185,096
0
L
Arachne
6,506
651
12
1
0
213,694
0
L
Kumbhakarna
6,661
666
11
1
0
179,889
0
W
Janus
9,100
910
101
10
0
230,066
0
W
Hachiman
7,183
718
34
3
0
195,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role