Player Matchup

Nemesis
Nemesis
Archangel411
Nemesis
Level 143
God Stats
3W - 4L
1,499 SR
Queue Stats
414W - 424L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Delta4one
Sylvanus
Level 128
God Stats
10W - 9L
1,477 SR
Queue Stats
775W - 736L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
SOUND0FSILENCE2
Zhong Kui
Level 170
God Stats
8W - 12L
1,418 SR
Queue Stats
455W - 484L
1,464 Elo+
Party 1
Medusa
Medusa
Trickypanda HD
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Hera
Hera
XcoletrainX7
Hera
Level 153
God Stats
4W - 1L
1,688 SR
Queue Stats
153W - 136L
1,696 Elo+
Party 1
Team Averages
Level 140
1,517 SR
1,557 Elo+

VS

Team Averages
Level 137
1,553 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 160L
1,522 Elo+
Solo
Achilles
Achilles
Blandcandie97
Achilles
Level 98
God Stats
9W - 7L
1,624 SR
Queue Stats
599W - 592L
1,511 Elo+
Solo
Bacchus
Bacchus
FlingPingPong
Bacchus
Level 142
God Stats
2W - 5L
1,709 SR
Queue Stats
195W - 187L
1,563 Elo+
Solo
Ra
Ra
GrimReaperds
Ra
Level 158
God Stats
3W - 2L
1,665 SR
Queue Stats
576W - 571L
1,522 Elo+
Solo
Bakasura
Bakasura
luchitoo0099
Bakasura
Level 127
God Stats
0W - 3L
1,266 SR
Queue Stats
210W - 189L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archangel411
Nemesis
17
4 / 1 / 9
9,626
740
12,534
13,807
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Delta4one
Sylvanus
17
2 / 2 / 11
10,330
795
8,334
15,919
16,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
SOUND0FSILENCE2
Zhong Kui
17
6 / 3 / 9
10,239
788
20,028
16,853
15,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 3 / 7
8,619
663
9,607
12,785
6,414
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 12
10,193
784
17,133
9,598
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
17
2 / 3 / 5
9,531
733
24,244
15,215
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Blandcandie97
Achilles
15
3 / 2 / 5
8,776
675
9,683
14,919
17,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
17
3 / 4 / 8
10,175
783
12,312
20,617
28,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 3 / 5
8,869
682
10,315
10,421
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
luchitoo0099
Bakasura
14
2 / 6 / 3
8,682
668
4,405
14,891
9,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
18
Kills
11
11
Deaths
18
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Archangel411
Nemesis
4
1
9
8.5
L
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
2
3
5
1.5
L
Achilles
Blandcandie97
Achilles
3
2
5
2.75
W
Sylvanus
Delta4one
Sylvanus
2
2
11
3.75
L
Bacchus
3
4
8
1.75
L
1
3
5
1.17
W
Zhong Kui
SOUND0FSILENCE2
Zhong Kui
6
3
9
3.5
W
1
3
7
1.5
W
5
2
12
5.5
L
Bakasura
luchitoo0099
Bakasura
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,636
Damage
60,959
68,962
Taken
76,063
55,864
Mitigated
70,088
37,138
Healing
31,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Archangel411
Nemesis
12,534
3,469
1,682
4,688
13,807
13,240
418
3,955
9,138
0
16,568
L
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
24,244
6,589
632
2,227
15,215
8,153
1,155
9,513
4,884
0
46,169
L
Achilles
Blandcandie97
Achilles
9,683
552
1,445
3,323
14,919
17,747
0
9,039
5,604
0
14,088
W
Sylvanus
Delta4one
Sylvanus
8,334
2,720
10,418
7,057
15,919
16,341
272
4,327
10,878
22,873
0
L
Bacchus
12,312
257
1,120
4,553
20,617
28,632
154
8,971
10,631
15,336
1,090
L
10,315
568
10,545
3,924
10,421
6,212
250
8,777
1,567
39,617
0
W
Zhong Kui
SOUND0FSILENCE2
Zhong Kui
20,028
604
106
6,079
16,853
15,216
202
4,760
11,447
38,990
0
W
9,607
3,777
620
3,137
12,785
6,414
837
5,480
6,959
0
20,468
W
17,133
4,191
1,788
1,563
9,598
4,653
195
2,096
6,985
35,162
0
L
Bakasura
luchitoo0099
Bakasura
4,405
2,576
822
2,752
14,891
9,344
31
8,718
5,763
0
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
46,033
189
Minions Killed
161
0
Camps Cleared
0
1,256,969
Distance Traveled
1,224,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,626
740
15
1
0
290,831
0
L
Ah Muzen Cab
9,531
733
48
4
0
248,452
0
L
Achilles
8,776
675
11
1
0
221,001
0
W
Sylvanus
10,330
795
40
3
0
190,049
0
L
Bacchus
10,175
783
13
1
0
244,968
0
L
Ra
8,869
682
69
5
0
270,628
0
W
Zhong Kui
10,239
788
51
4
0
247,306
0
W
Medusa
8,619
663
33
3
0
258,492
0
W
Hera
10,193
784
50
4
0
270,291
0
L
Bakasura
8,682
668
20
2
0
239,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role