Player Matchup

Vamana
Vamana
 
Vamana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Lord Dripius
Discordia
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,557 Elo+
Solo
Charon
Charon
MFalco
Charon
Level 153
God Stats
5W - 4L
1,809 SR
Queue Stats
146W - 111L
1,665 Elo+
Solo
Chernobog
Chernobog
Salsa_74u
Chernobog
Level 129
God Stats
10W - 14L
1,457 SR
Queue Stats
548W - 569L
1,436 Elo+
Solo
Arachne
Arachne
y0u w0nt win
Arachne
Level 124
God Stats
5W - 10L
1,424 SR
Queue Stats
426W - 411L
1,525 Elo+
Solo
Team Averages
Level 128
1,538 SR
1,537 Elo+

VS

Team Averages
Level 163
1,443 SR
1,507 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chang-eOneTrick
Chang'e
Level 150
God Stats
169W - 176L
1,523 SR
Queue Stats
213W - 232L
1,482 Elo+
Solo
Atlas
Atlas
Sure-Burt
Atlas
Level 189
God Stats
1W - 2L
1,397 SR
Queue Stats
166W - 164L
1,460 Elo+
Solo
Tyr
Tyr
hallowIV
Tyr
Level 165
God Stats
6W - 10L
1,363 SR
Queue Stats
485W - 373L
1,619 Elo+
Solo
Bastet
Bastet
rem002002
Bastet
Level 153
God Stats
45W - 60L
1,433 SR
Queue Stats
426W - 445L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 0 / 1
6,266
1,044
3,781
6,097
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Lord Dripius
Discordia
11
1 / 0 / 0
6,269
1,045
3,387
1,969
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
MFalco
Charon
11
0 / 1 / 1
6,643
1,107
6,405
6,259
5,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Salsa_74u
Chernobog
11
0 / 1 / 1
6,069
1,012
2,968
5,914
2,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
y0u w0nt win
Arachne
11
0 / 2 / 1
5,782
964
1,937
7,075
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

350

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 2
6,754
1,126
3,737
1,876
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 3
6,182
1,030
3,930
3,417
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Sure-Burt
Atlas
11
0 / 1 / 3
6,849
1,142
5,056
7,551
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,848
1,141
5,430
3,709
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
rem002002
Bastet
11
0 / 0 / 4
6,160
1,027
7,172
5,043
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
1
Kills
4
4
Deaths
1
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
1
0.5
W
Rama
 
Rama
2
0
2
3
W
0
0
3
1.5
L
Discordia
Lord Dripius
Discordia
1
0
0
1
L
Charon
MFalco
Charon
0
1
1
0.5
L
Chernobog
Salsa_74u
Chernobog
0
1
1
0.5
W
Atlas
Sure-Burt
Atlas
0
1
3
1.5
W
2
0
2
3
W
Bastet
rem002002
Bastet
0
0
4
2
L
Arachne
y0u w0nt win
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
25,325
27,314
Taken
21,596
17,932
Mitigated
12,358
1,679
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,781
465
0
1,158
6,097
5,244
0
2,550
3,443
0
13,681
W
Rama
 
Rama
3,737
2,981
0
1,245
1,876
709
0
472
1,318
0
17,082
W
3,930
322
1,815
1,568
3,417
1,404
0
2,173
1,200
16,481
0
L
Discordia
Lord Dripius
Discordia
3,387
154
0
0
1,969
543
0
588
1,381
16,704
0
L
Charon
MFalco
Charon
6,405
1,023
0
344
6,259
5,604
0
1,634
4,588
12,603
0
L
Chernobog
Salsa_74u
Chernobog
2,968
2,228
0
0
5,914
2,344
0
924
4,885
0
14,013
W
Atlas
Sure-Burt
Atlas
5,056
1,505
0
835
7,551
5,972
0
3,827
3,508
13,697
0
W
5,430
215
0
924
3,709
2,248
0
1,633
2,040
0
14,735
W
Bastet
rem002002
Bastet
7,172
1,165
0
886
5,043
2,025
0
1,687
3,193
0
14,754
L
Arachne
y0u w0nt win
Arachne
1,937
1,346
0
177
7,075
4,197
0
3,269
3,589
0
4,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
32,793
117
Minions Killed
129
4
Camps Cleared
7
531,402
Distance Traveled
639,697
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,266
1,044
32
5
1
125,969
0
W
Rama
6,754
1,126
24
4
2
103,753
0
W
Chang'e
6,182
1,030
33
6
1
128,341
0
L
Discordia
6,269
1,045
34
6
1
70,512
0
L
Charon
6,643
1,107
9
2
1
121,272
0
L
Chernobog
6,069
1,012
31
5
1
102,191
0
W
Atlas
6,849
1,142
21
4
0
126,687
0
W
Tyr
6,848
1,141
28
5
4
140,482
0
W
Bastet
6,160
1,027
23
4
0
140,434
3
L
Arachne
5,782
964
11
2
0
111,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role