Player Matchup

Atlas
Atlas
Platinum V
CyB0RGisMike
Atlas
Platinum V
Level 88
God Stats
3W - 4L
1,526 SR
Queue Stats
114W - 117L
1,851 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Il_Yurio
Ao Kuang
Platinum IV
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
336W - 329L
1,855 MMR
Solo
Tyr
Tyr
Platinum II
Ponchoseor123
Tyr
Platinum II
Level 163
God Stats
13W - 14L
1,582 SR
Queue Stats
49W - 35L
1,884 MMR
Party 3
Vulcan
Vulcan
Platinum IV
SeriousSAM180
Vulcan
Platinum IV
Level 159
God Stats
0W - 2L
1,611 SR
Queue Stats
31W - 22L
1,824 MMR
Party 3
Ishtar
Ishtar
Diamond V
Sυmmer
Ishtar
Diamond V
Level 150
God Stats
33W - 26L
1,634 SR
Queue Stats
115W - 87L
1,859 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,571 SR
1,854 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,664 SR
1,873 MMR
Anubis
Anubis
Platinum III
Ericks16
Anubis
Platinum III
Level 170
God Stats
4W - 0L
1,912 SR
Queue Stats
127W - 97L
1,841 MMR
Solo
Rama
Rama
Platinum III
MCJOSHYSFATHER
Rama
Platinum III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,949 MMR
Party 2
Sobek
Sobek
Platinum I
Montime
Sobek
Platinum I
Level 129
God Stats
5W - 2L
1,743 SR
Queue Stats
322W - 299L
1,781 MMR
Party 2
Kali
Kali
Platinum I
Rocket2717
Kali
Platinum I
Level 107
God Stats
1W - 2L
1,539 SR
Queue Stats
255W - 247L
1,962 MMR
Party 1
Agni
Agni
Platinum III
ThunderMuffinz
Agni
Platinum III
Level 115
God Stats
9W - 10L
1,626 SR
Queue Stats
353W - 353L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,478
696
2,200
3,261
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Il_Yurio
Ao Kuang
7
0 / 0 / 0
3,508
702
188
2,930
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
3,415
683
1,400
5,066
2,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 1 / 0
2,645
529
260
1,056
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Sυmmer
Ishtar
5
1 / 1 / 0
3,213
643
3,237
2,936
866
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SusanoMartichoras

VS

Bans
He BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ericks16
Anubis
7
1 / 1 / 0
4,060
812
1,922
2,352
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 1
3,313
663
2,534
3,226
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Montime
Sobek
5
0 / 1 / 2
3,489
698
1,599
5,111
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,802
760
750
3,534
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 0
4,262
852
837
1,012
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anubis
Ericks16
Anubis
1
1
0
1
L
Ao Kuang
Il_Yurio
Ao Kuang
0
0
0
0
W
1
0
1
1.5
W
Sobek
Montime
Sobek
0
1
2
1
L
1
1
0
1
W
1
0
1
1.5
L
0
1
0
0
L
Ishtar
Sυmmer
Ishtar
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,285
Damage
7,642
15,249
Taken
15,235
6,439
Mitigated
6,874
6,647
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,200
1,113
0
1,370
3,261
1,923
0
733
2,528
9,378
0
W
Anubis
Ericks16
Anubis
1,922
273
0
990
2,352
1,503
0
0
2,352
24,475
0
L
Ao Kuang
Il_Yurio
Ao Kuang
188
58
0
1,174
2,930
865
0
667
2,181
19,508
0
W
2,534
2,306
0
1,950
3,226
902
0
849
2,377
0
15,843
W
Sobek
Montime
Sobek
1,599
300
0
2,656
5,111
2,949
0
1,292
3,819
8,373
0
L
1,400
319
0
2,918
5,066
2,487
0
1,922
3,144
0
14,302
W
750
467
0
1,428
3,534
1,208
0
173
3,329
0
18,535
L
260
0
0
240
1,056
298
0
88
968
3,943
0
L
Ishtar
Sυmmer
Ishtar
3,237
2,362
0
945
2,936
866
16
866
2,070
0
17,704
W
837
88
0
353
1,012
312
0
300
710
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,259
Gold Earned
18,926
115
Minions Killed
174
0
Camps Cleared
0
454,069
Distance Traveled
547,317
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,478
696
10
2
0
100,419
2
W
Anubis
4,060
812
45
9
0
83,596
0
L
Ao Kuang
3,508
702
40
8
0
102,495
0
W
Rama
3,313
663
36
7
0
111,683
0
W
Sobek
3,489
698
5
1
0
119,580
2
L
Tyr
3,415
683
25
5
0
120,419
0
W
Kali
3,802
760
35
7
0
127,458
0
L
Vulcan
2,645
529
8
2
0
37,393
0
L
Ishtar
3,213
643
32
6
0
93,343
0
W
Agni
4,262
852
53
11
0
105,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role