Player Matchup

Camazotz
Camazotz
Foreal1
Camazotz
Level 28
God Stats
1W - 2L
1,279 SR
Queue Stats
73W - 61L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
Fwiee
Ratatoskr
Level 86
God Stats
3W - 4L
1,344 SR
Queue Stats
36W - 31L
1,534 Elo+
Party 1
Charon
Charon
Kolbu2
Charon
Level 46
God Stats
8W - 4L
1,703 SR
Queue Stats
118W - 76L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
uncert
Sun Wukong
Level 29
God Stats
10W - 8L
1,584 SR
Queue Stats
92W - 77L
1,596 Elo+
Party 1
Tiamat
Tiamat
vKeizeR
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 80L
1,563 Elo+
Party 1
Team Averages
Level 59
1,482 SR
1,555 Elo+

VS

Team Averages
Level 113
1,577 SR
1,547 Elo+
Cthulhu
Cthulhu
Bulraku
Cthulhu
Level 125
God Stats
11W - 12L
1,521 SR
Queue Stats
346W - 325L
1,503 Elo+
Solo
Anubis
Anubis
Cheese670
Anubis
Level 64
God Stats
22W - 11L
1,626 SR
Queue Stats
550W - 488L
1,560 Elo+
Solo
Hercules
Hercules
Jackycha6
Hercules
Level 127
God Stats
12W - 2L
1,821 SR
Queue Stats
77W - 67L
1,547 Elo+
Party 3
Susano
Susano
SoNoisy
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,657 Elo+
Party 3
Izanami
Izanami
SuR x LuNaTiK x
Izanami
Level 123
God Stats
11W - 9L
1,416 SR
Queue Stats
482W - 490L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Foreal1
Camazotz
13
3 / 4 / 1
7,599
422
7,489
17,339
6,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Fwiee
Ratatoskr
7
1 / 9 / 0
6,163
342
2,619
11,715
3,304
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon
Kolbu2
Charon
12
1 / 4 / 3
7,682
427
9,758
19,932
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
uncert
Sun Wukong
6
0 / 5 / 2
6,248
347
2,842
11,011
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
vKeizeR
Tiamat
8
1 / 5 / 0
6,322
351
3,059
9,552
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bulraku
Cthulhu
14
3 / 1 / 10
9,645
536
7,532
17,490
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Cheese670
Anubis
16
10 / 0 / 7
11,311
628
14,223
13,398
7,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Jackycha6
Hercules
17
6 / 2 / 10
11,337
630
14,110
18,048
16,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
SoNoisy
Susano
19
8 / 1 / 13
12,288
683
16,998
15,762
7,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 3 / 1
10,396
578
2,275
11,626
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
27
27
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bulraku
Cthulhu
3
1
10
8
W
Anubis
Cheese670
Anubis
10
0
7
13.5
L
Camazotz
Foreal1
Camazotz
3
4
1
0.88
L
Ratatoskr
Fwiee
Ratatoskr
1
9
0
0.11
W
Hercules
Jackycha6
Hercules
6
2
10
5.5
L
Charon
Kolbu2
Charon
1
4
3
0.63
W
Susano
SoNoisy
Susano
8
1
13
14.5
W
0
3
1
0.17
L
Sun Wukong
uncert
Sun Wukong
0
5
2
0.2
L
Tiamat
vKeizeR
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
55,138
69,549
Taken
76,324
38,108
Mitigated
54,626
11,062
Healing
27,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bulraku
Cthulhu
7,532
1,185
914
4,036
17,490
18,216
886
2,710
14,439
36,068
358
W
Anubis
Cheese670
Anubis
14,223
643
0
7,853
13,398
7,265
2,734
4,558
8,538
105,315
0
L
Camazotz
Foreal1
Camazotz
7,489
2,534
0
5,737
17,339
6,630
0
6,300
11,033
30
51,550
L
Ratatoskr
Fwiee
Ratatoskr
2,619
1,011
0
1,073
11,715
3,304
0
935
10,701
0
17,239
W
Hercules
Jackycha6
Hercules
14,110
5,140
0
6,967
18,048
16,856
3,338
3,617
14,377
0
91,432
L
Charon
Kolbu2
Charon
9,758
1,502
0
2,869
19,932
18,934
0
9,001
10,931
37,189
0
W
Susano
SoNoisy
Susano
16,998
6,051
0
2,206
15,762
7,478
778
1,445
13,759
0
118,623
W
2,275
1,893
0
5,304
11,626
4,811
6,051
2,612
9,014
0
104,303
L
Sun Wukong
uncert
Sun Wukong
2,842
970
0
899
11,011
5,717
0
1,580
9,431
0
17,109
L
Tiamat
vKeizeR
Tiamat
3,059
410
0
484
9,552
3,523
0
3,725
5,763
22,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
54,977
226
Minions Killed
653
0
Camps Cleared
0
1,088,660
Distance Traveled
1,759,251
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,645
536
30
2
0
333,542
0
W
Anubis
11,311
628
147
8
0
331,580
2
L
Camazotz
7,599
422
95
5
0
308,098
1
L
Ratatoskr
6,163
342
33
2
0
187,033
0
W
Hercules
11,337
630
137
8
0
332,422
0
L
Charon
7,682
427
28
2
0
294,122
3
W
Susano
12,288
683
159
9
0
446,203
0
W
Izanami
10,396
578
180
10
0
315,504
2
L
Sun Wukong
6,248
347
32
2
0
133,001
0
L
Tiamat
6,322
351
38
2
0
166,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role