Player Matchup

Terra
Terra
AkimboBackwoods
Terra
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 33L
1,529 Elo+
Party 1
Charon
Charon
LRFC 02
Charon
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 284L
1,482 Elo+
Party 1
Chronos
Chronos
SOLOSULLY
Chronos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 308L
1,455 Elo+
Party 1
Agni
Agni
liI noodle
Agni
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,492 Elo+
Party 1
Neith
Neith
thunderpiston11
Neith
Level 108
God Stats
4W - 6L
1,485 SR
Queue Stats
126W - 144L
1,526 Elo+
Party 1
Team Averages
Level 89
1,497 SR
1,497 Elo+

VS

Team Averages
Level 128
1,520 SR
1,487 Elo+
Pele
Pele
ArkhamKnight911
Pele
Level 128
God Stats
2W - 5L
1,735 SR
Queue Stats
277W - 284L
1,469 Elo+
Solo
Chronos
Chronos
Ramzebú
Chronos
Level 129
God Stats
2W - 2L
1,324 SR
Queue Stats
97W - 81L
1,468 Elo+
Solo
Chang'e
Chang'e
Swift_GamerID
Chang'e
Level 129
God Stats
0W - 2L
1,277 SR
Queue Stats
150W - 160L
1,541 Elo+
Solo
The Morrigan
The Morrigan
TheDankCorpse
The Morrigan
Level 100
God Stats
3W - 3L
1,558 SR
Queue Stats
290W - 289L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
chipper94
Baba Yaga
Level 154
God Stats
5W - 3L
1,705 SR
Queue Stats
214W - 215L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,223
838
6,769
14,498
17,893
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
LRFC 02
Charon
15
3 / 3 / 11
9,425
857
10,725
14,889
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
SOLOSULLY
Chronos
15
2 / 4 / 9
9,025
820
11,033
11,519
6,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 5
7,436
676
3,323
6,919
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
10 / 2 / 6
10,194
927
20,382
14,257
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
8,811
801
5,624
11,032
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Ramzebú
Chronos
17
2 / 2 / 7
8,327
757
7,495
12,389
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
17
6 / 4 / 7
8,996
818
15,461
14,259
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
TheDankCorpse
The Morrigan
14
1 / 5 / 10
8,342
758
6,625
7,276
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
chipper94
Baba Yaga
16
2 / 4 / 6
8,223
748
11,689
11,089
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
18
Kills
14
14
Deaths
18
41
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
3
3
7
2.17
W
Charon
LRFC 02
Charon
3
3
11
2.83
L
Chronos
Ramzebú
Chronos
2
2
7
2.75
W
Chronos
SOLOSULLY
Chronos
2
4
9
1.63
L
Chang'e
6
4
7
2.38
L
The Morrigan
TheDankCorpse
The Morrigan
1
5
10
1.2
L
Baba Yaga
chipper94
Baba Yaga
2
4
6
1.25
W
0
3
5
0.83
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,232
Damage
46,894
62,082
Taken
56,045
54,945
Mitigated
23,701
26,837
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,769
366
4,868
4,607
14,498
17,893
0
9,670
4,744
10,789
0
L
5,624
709
458
2,292
11,032
4,305
0
5,982
4,930
0
17,863
W
Charon
LRFC 02
Charon
10,725
328
2,832
2,780
14,889
18,039
168
8,799
6,066
22,959
1,195
L
Chronos
Ramzebú
Chronos
7,495
2,633
2,001
3,457
12,389
5,343
577
7,131
5,182
20,122
0
W
Chronos
SOLOSULLY
Chronos
11,033
1,265
1,628
871
11,519
6,498
651
8,323
3,172
23,412
0
L
Chang'e
15,461
1,145
4,074
4,805
14,259
6,398
88
7,413
6,694
26,316
0
L
The Morrigan
TheDankCorpse
The Morrigan
6,625
775
897
726
7,276
2,900
0
4,821
2,422
10,386
171
L
Baba Yaga
chipper94
Baba Yaga
11,689
557
462
2,409
11,089
4,755
0
4,828
6,015
26,095
0
W
3,323
70
1,937
715
6,919
3,964
336
5,086
1,833
9,409
0
W
20,382
4,838
1,548
5,051
14,257
8,551
1,228
8,997
5,091
0
47,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
42,699
107
Minions Killed
117
0
Camps Cleared
0
1,075,194
Distance Traveled
908,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,223
838
5
0
0
207,785
0
L
Pele
8,811
801
19
2
0
183,565
0
W
Charon
9,425
857
19
2
0
233,615
0
L
Chronos
8,327
757
35
3
0
211,041
0
W
Chronos
9,025
820
31
3
0
221,857
0
L
Chang'e
8,996
818
25
2
0
173,609
0
L
The Morrigan
8,342
758
8
1
0
145,670
0
L
Baba Yaga
8,223
748
30
3
0
194,227
0
W
Agni
7,436
676
17
2
0
183,758
0
W
Neith
10,194
927
35
3
0
228,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role