Player Matchup

Sun Wukong
Sun Wukong
Delta3705
Sun Wukong
Level 108
God Stats
5W - 8L
1,373 SR
Queue Stats
20W - 26L
1,475 Elo+
Party 1
Anubis
Anubis
Its The Ol 96er
Anubis
Level 141
God Stats
4W - 6L
1,536 SR
Queue Stats
156W - 150L
1,416 Elo+
Solo
Loki
Loki
JealousOrc
Loki
Level 108
God Stats
9W - 8L
1,495 SR
Queue Stats
61W - 62L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Python824
Cthulhu
Level 69
God Stats
21W - 25L
1,480 SR
Queue Stats
22W - 28L
1,508 Elo+
Party 1
Mercury
Mercury
Verationn
Mercury
Level 99
God Stats
2W - 3L
1,738 SR
Queue Stats
18W - 21L
1,444 Elo+
Party 1
Team Averages
Level 105
1,524 SR
1,466 Elo+

VS

Team Averages
Level 146
1,481 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CWMortalGrizzly
Jormungandr
Level 106
God Stats
7W - 11L
1,452 SR
Queue Stats
125W - 119L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
DonKAsaurus
Erlang Shen
Level 137
God Stats
8W - 8L
1,590 SR
Queue Stats
201W - 196L
1,466 Elo+
Solo
Ra
Ra
THE BLACK RULER
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,420 Elo+
Solo
Khepri
Khepri
holydevil321
Khepri
Level 129
God Stats
1W - 4L
1,361 SR
Queue Stats
160W - 148L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Delta3705
Sun Wukong
13
2 / 2 / 0
7,254
558
6,798
12,138
7,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 2
8,036
618
7,758
6,312
3,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 7
6,520
502
6,233
8,393
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Python824
Cthulhu
12
1 / 0 / 0
6,768
521
2,403
6,047
4,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Verationn
Mercury
10
3 / 1 / 3
6,444
496
2,433
9,292
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 1
6,960
535
4,187
7,188
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
CWMortalGrizzly
Jormungandr
12
2 / 1 / 1
7,207
554
7,985
9,318
6,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
DonKAsaurus
Erlang Shen
11
3 / 4 / 0
6,532
502
5,095
12,550
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 2
5,735
441
1,717
5,884
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
0 / 1 / 3
5,884
453
2,215
8,206
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
6
6
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
Jormungandr
CWMortalGrizzly
Jormungandr
2
1
1
2.5
W
Sun Wukong
Delta3705
Sun Wukong
2
2
0
1
L
Erlang Shen
DonKAsaurus
Erlang Shen
3
4
0
0.75
W
4
0
2
5
W
0
3
7
1.17
W
Cthulhu
Python824
Cthulhu
1
0
0
1
L
0
3
2
0.33
W
Mercury
Verationn
Mercury
3
1
3
4.5
L
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
21,199
42,182
Taken
43,146
21,435
Mitigated
23,951
13,318
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,187
1,446
0
2,106
7,188
2,851
208
1,915
5,273
0
58,108
L
Jormungandr
CWMortalGrizzly
Jormungandr
7,985
3,255
0
3,087
9,318
6,721
276
0
9,318
58,853
0
W
Sun Wukong
Delta3705
Sun Wukong
6,798
2,433
0
4,498
12,138
7,436
0
7,775
4,328
0
56,389
L
Erlang Shen
DonKAsaurus
Erlang Shen
5,095
3,208
0
2,069
12,550
7,341
0
1,673
10,621
0
52,143
W
7,758
713
0
4,781
6,312
3,054
0
2,186
4,062
74,642
0
W
6,233
2,707
0
3,396
8,393
2,913
0
781
7,608
0
47,009
W
Cthulhu
Python824
Cthulhu
2,403
101
0
219
6,047
4,841
0
168
5,879
41,781
0
L
1,717
191
232
538
5,884
1,519
0
3,541
2,343
37,744
0
W
Mercury
Verationn
Mercury
2,433
1,313
0
424
9,292
3,191
0
1,102
8,190
0
38,714
L
Khepri
2,215
324
0
958
8,206
5,519
0
3,062
5,144
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
32,318
420
Minions Killed
364
0
Camps Cleared
0
1,353,392
Distance Traveled
1,223,057
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,960
535
94
7
0
225,231
0
L
Jormungandr
7,207
554
95
7
0
224,309
0
W
Sun Wukong
7,254
558
97
7
0
236,103
0
L
Erlang Shen
6,532
502
79
6
0
277,596
5
W
Anubis
8,036
618
119
9
0
248,920
0
W
Loki
6,520
502
76
6
0
287,591
0
W
Cthulhu
6,768
521
72
6
0
268,737
1
L
Ra
5,735
441
59
5
0
244,308
4
W
Mercury
6,444
496
56
4
0
312,041
0
L
Khepri
5,884
453
37
3
0
251,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role