Player Matchup

Loki
Loki
HitReset
Loki
Level 141
God Stats
0W - 2L
1,341 SR
Queue Stats
7W - 9L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Leonardo362007
Danzaburou
Level 38
God Stats
1W - 6L
1,228 SR
Queue Stats
46W - 110L
1,223 Elo+
Solo
Raijin
Raijin
Lightwrrk
Raijin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 69L
1,582 Elo+
Party 2
Ah Puch
Ah Puch
Matt De Fonte
Ah Puch
Level 148
God Stats
16W - 10L
1,281 SR
Queue Stats
433W - 432L
1,426 Elo+
Solo
Nox
Nox
selus wolf
Nox
Level 88
God Stats
3W - 5L
1,831 SR
Queue Stats
183W - 156L
1,552 Elo+
Party 2
Team Averages
Level 96
1,436 SR
1,437 Elo+

VS

Team Averages
Level 73
1,583 SR
1,375 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chosennn12
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 101L
1,238 Elo+
Solo
Bakasura
Bakasura
Cmag9782
Bakasura
Level 46
God Stats
18W - 20L
1,428 SR
Queue Stats
37W - 41L
1,371 Elo+
Solo
Mulan
Mulan
blackmafiaboi
Mulan
Level 123
God Stats
18W - 16L
1,748 SR
Queue Stats
716W - 701L
1,400 Elo+
Solo
Ymir
Ymir
dnndkhr
Ymir
Level 27
God Stats
3W - 0L
1,739 SR
Queue Stats
74W - 77L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
1
0 / 0 / 0
2,463
189
0
0
0
Danzaburou
Leonardo362007
Danzaburou
7
0 / 7 / 0
5,104
393
2,508
9,427
2,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Lightwrrk
Raijin
9
0 / 4 / 2
5,963
459
7,962
8,640
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
13
1 / 0 / 1
7,020
540
5,991
6,346
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 3 / 0
6,439
495
4,968
6,067
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 4
6,774
521
3,522
8,736
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Chosennn12
Morgan Le Fay
12
0 / 1 / 0
6,790
522
1,471
6,080
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Cmag9782
Bakasura
12
4 / 1 / 1
7,416
570
6,961
11,779
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 0 / 0
8,429
648
4,797
9,536
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
dnndkhr
Ymir
11
4 / 1 / 3
7,249
558
5,463
11,570
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
14
14
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
4
3
W
Morgan Le Fay
Chosennn12
Morgan Le Fay
0
1
0
0
W
Bakasura
Cmag9782
Bakasura
4
1
1
4.5
L
Loki
0
0
0
0
L
Danzaburou
Leonardo362007
Danzaburou
0
7
0
0
L
Raijin
Lightwrrk
Raijin
0
4
2
0.25
L
Ah Puch
1
0
1
1.5
W
5
0
0
5
W
Ymir
dnndkhr
Ymir
4
1
3
5.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
22,214
30,480
Taken
47,701
10,561
Mitigated
26,595
6,024
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,522
2,640
0
3,870
8,736
3,187
2,450
3,750
4,788
0
56,977
W
Morgan Le Fay
Chosennn12
Morgan Le Fay
1,471
0
0
276
6,080
2,481
189
2,925
3,083
39,967
0
W
Bakasura
Cmag9782
Bakasura
6,961
5,249
0
2,847
11,779
5,448
0
3,205
8,544
0
41,628
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Leonardo362007
Danzaburou
2,508
1,554
0
1,138
9,427
2,881
0
937
8,325
0
21,355
L
Raijin
Lightwrrk
Raijin
7,962
2,115
0
1,529
8,640
2,840
0
3,835
4,455
46,072
0
L
Ah Puch
5,991
168
0
1,683
6,346
2,214
0
1,355
4,331
53,890
0
W
4,797
540
0
4,552
9,536
6,532
195
1,933
7,525
0
60,696
W
Ymir
dnndkhr
Ymir
5,463
932
0
2,378
11,570
8,947
0
6,549
4,767
23,876
0
L
4,968
855
326
1,348
6,067
2,626
0
897
5,115
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
36,658
245
Minions Killed
418
0
Camps Cleared
0
852,715
Distance Traveled
1,199,041
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,774
521
98
8
0
199,474
7
W
Morgan Le Fay
6,790
522
83
6
0
224,281
0
W
Bakasura
7,416
570
99
8
0
304,090
0
L
Loki
2,463
189
0
0
0
0
0
L
Danzaburou
5,104
393
31
2
0
206,038
0
L
Raijin
5,963
459
83
6
0
205,145
0
L
Ah Puch
7,020
540
80
6
0
236,717
4
W
Mulan
8,429
648
106
8
0
216,959
2
W
Ymir
7,249
558
32
2
0
254,237
0
L
Nox
6,439
495
51
4
0
204,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role