Player Matchup

Charon
Charon
AlmadeTigre
Charon
Level 145
God Stats
16W - 12L
1,420 SR
Queue Stats
273W - 286L
1,435 Elo+
Party 1
Chaac
Chaac
ChrisYahweh
Chaac
Level 145
God Stats
340W - 341L
1,491 SR
Queue Stats
638W - 626L
1,481 Elo+
Solo
Thanatos
Thanatos
Mamute901828
Thanatos
Level 59
God Stats
4W - 2L
1,489 SR
Queue Stats
6W - 11L
1,338 Elo+
Solo
Chronos
Chronos
eduPR780
Chronos
Level 129
God Stats
4W - 3L
1,508 SR
Queue Stats
301W - 350L
1,427 Elo+
Party 1
Anubis
Anubis
santydragon01
Anubis
Level 99
God Stats
13W - 7L
1,646 SR
Queue Stats
28W - 20L
1,592 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,455 Elo+

VS

Team Averages
Level 130
1,539 SR
1,487 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DagurasuGamer
Charon
Level 158
God Stats
3W - 5L
1,600 SR
Queue Stats
66W - 87L
1,490 Elo+
Solo
Hercules
Hercules
SmiteDUPLEX
Hercules
Level 124
God Stats
1W - 4L
1,821 SR
Queue Stats
31W - 40L
1,506 Elo+
Solo
Sol
Sol
Thiagozero9
Sol
Level 149
God Stats
3W - 3L
1,348 SR
Queue Stats
43W - 40L
1,439 Elo+
Solo
Neith
Neith
tres_grudado
Neith
Level 154
God Stats
31W - 43L
1,427 SR
Queue Stats
347W - 352L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 1 / 0
6,909
576
1,488
7,794
4,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 0 / 0
7,493
624
5,642
8,116
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Mamute901828
Thanatos
11
1 / 1 / 2
6,544
545
1,805
9,797
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
eduPR780
Chronos
12
0 / 1 / 2
6,944
579
4,272
6,796
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 1
7,530
628
3,019
6,297
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 0 / 1
5,160
430
1,485
3,363
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,280
190
0
0
0
Hercules
SmiteDUPLEX
Hercules
9
0 / 1 / 1
5,612
468
3,063
8,497
6,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,057
588
4,330
5,911
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 1
6,246
521
5,784
9,149
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
0
1
1.5
W
Charon
2
1
0
2
W
1
0
0
1
L
0
0
0
0
W
Thanatos
Mamute901828
Thanatos
1
1
2
2
L
Hercules
SmiteDUPLEX
Hercules
0
1
1
0.5
L
1
1
0
1
W
Chronos
eduPR780
Chronos
0
1
2
1
W
0
1
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
14,662
38,800
Taken
26,920
22,137
Mitigated
12,667
19,462
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,485
473
0
2,090
3,363
799
0
228
3,100
14,903
0
W
Charon
1,488
195
1,237
1,814
7,794
4,773
229
1,011
6,783
20,286
0
W
5,642
757
0
2,814
8,116
7,871
654
234
7,882
0
51,852
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Mamute901828
Thanatos
1,805
361
0
8,975
9,797
3,469
496
613
9,184
0
38,208
L
Hercules
SmiteDUPLEX
Hercules
3,063
846
0
2,778
8,497
6,477
0
0
7,637
0
25,232
L
4,330
1,050
0
3,594
5,911
1,694
0
3,028
2,883
59,584
0
W
Chronos
eduPR780
Chronos
4,272
1,628
0
1,119
6,796
2,526
2,120
0
6,796
51,476
0
W
3,019
136
0
3,503
6,297
3,498
615
4,023
2,274
72,223
0
L
5,784
910
0
1,960
9,149
3,697
0
5,523
3,626
0
47,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
26,355
401
Minions Killed
259
0
Camps Cleared
0
1,234,556
Distance Traveled
761,438
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,160
430
36
3
0
121,467
0
W
Charon
6,909
576
25
2
0
249,599
5
W
Chaac
7,493
624
80
7
0
244,446
4
L
Charon
2,280
190
0
0
0
0
0
W
Thanatos
6,544
545
71
6
0
294,962
0
L
Hercules
5,612
468
48
4
0
181,900
2
L
Sol
7,057
588
105
9
0
218,015
4
W
Chronos
6,944
579
100
8
0
220,188
0
W
Anubis
7,530
628
125
10
0
225,361
2
L
Neith
6,246
521
70
6
0
240,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role