Player Matchup

Hades
Hades
Gînger
Hades
Level 147
God Stats
3W - 0L
1,581 SR
Queue Stats
21W - 8L
1,685 Elo+
Party 1
Ravana
Ravana
Mythsarran
Ravana
Level 14
God Stats
3W - 0L
1,700 SR
Queue Stats
11W - 4L
1,867 Elo+
Party 1
Mulan
Mulan
massivehammerc0c
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,867 Elo+
Party 1
Team Averages
Level 56
1,594 SR
1,806 Elo+

VS

Team Averages
Level 32
1,318 SR
1,151 Elo+
Yemoja
Yemoja
BiggySmallz50
Yemoja
Level 65
God Stats
3W - 9L
1,277 SR
Queue Stats
112W - 156L
1,196 Elo+
Party 2
Kukulkan
Kukulkan
ErosiveSmudge
Kukulkan
Level 14
God Stats
2W - 6L
1,388 SR
Queue Stats
48W - 89L
1,115 Elo+
Party 2
Cerberus
Cerberus
GMoMoney_1
Cerberus
Level 16
God Stats
4W - 18L
1,287 SR
Queue Stats
6W - 23L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gînger
Hades
14
7 / 0 / 5
10,588
882
13,055
6,887
3,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Mythsarran
Ravana
12
3 / 3 / 11
9,521
793
12,090
9,758
6,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 0 / 8
10,362
864
12,007
11,598
10,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
8,106
676
4,709
15,806
5,834
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ErosiveSmudge
Kukulkan
11
0 / 5 / 1
7,830
653
3,856
7,843
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
GMoMoney_1
Cerberus
10
0 / 3 / 2
7,897
658
3,547
17,316
13,494
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
1
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Kukulkan
ErosiveSmudge
Kukulkan
0
5
1
0.1
L
Cerberus
GMoMoney_1
Cerberus
0
3
2
0.33
W
Hades
Gînger
Hades
7
0
5
9.5
W
Ravana
Mythsarran
Ravana
3
3
11
2.83
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
12,112
28,243
Taken
40,965
20,126
Mitigated
22,579
13,552
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,709
1,365
530
681
15,806
5,834
0
4,939
10,687
32,254
0
L
Kukulkan
ErosiveSmudge
Kukulkan
3,856
829
0
0
7,843
3,251
0
2,566
5,277
24,424
0
L
Cerberus
GMoMoney_1
Cerberus
3,547
227
56
6,393
17,316
13,494
0
5,772
11,544
8,846
0
W
Hades
Gînger
Hades
13,055
1,705
1,664
4,992
6,887
3,158
1,311
4,415
2,472
59,421
0
W
Ravana
Mythsarran
Ravana
12,090
4,492
0
2,335
9,758
6,846
297
3,578
5,841
0
25,358
W
12,007
1,058
0
4,561
11,598
10,122
251
5,398
6,200
35
43,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
23,833
159
Minions Killed
105
0
Camps Cleared
0
627,567
Distance Traveled
558,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,106
676
36
3
0
182,545
0
L
Kukulkan
7,830
653
47
4
0
180,883
0
L
Cerberus
7,897
658
22
2
0
195,381
0
W
Hades
10,588
882
82
7
0
202,805
0
W
Ravana
9,521
793
19
2
0
205,359
0
W
Mulan
10,362
864
58
5
0
219,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role