Player Matchup

Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum III
 
Khepri
Platinum III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
SelvesterTheYAK
Bastet
Platinum I
Level 143
God Stats
10W - 3L
1,369 SR
Queue Stats
406W - 397L
2,003 MMR
Party 4
Hachiman
Hachiman
Gold I
candyman44
Hachiman
Gold I
Level 189
God Stats
4W - 8L
1,500 SR
Queue Stats
489W - 485L
1,840 MMR
Party 4
Tyr
Tyr
Platinum II
goateee--
Tyr
Platinum II
Level 75
God Stats
1W - 4L
1,425 SR
Queue Stats
298W - 280L
1,822 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,459 SR
1,733 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,500 SR
1,796 MMR
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Diamond V
Grøøm
Xbalanque
Diamond V
Level 149
God Stats
4W - 3L
1,413 SR
Queue Stats
241W - 223L
1,903 MMR
Party 3
Jormungandr
Jormungandr
Platinum I
NoRecomendablee
Jormungandr
Platinum I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,839 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
ReallyChad
Kuzenbo
Platinum II
Level 146
God Stats
5W - 6L
1,571 SR
Queue Stats
231W - 218L
1,831 MMR
Party 3
Susano
Susano
Diamond V
mediocrelegend
Susano
Diamond V
Level 146
God Stats
16W - 13L
1,513 SR
Queue Stats
135W - 132L
1,907 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 2 / 1
7,380
568
7,964
10,211
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
 
Khepri
7
0 / 1 / 1
5,380
414
1,397
4,643
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 4 / 2
7,242
557
5,746
13,572
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
candyman44
Hachiman
12
0 / 3 / 0
6,423
494
3,789
9,170
2,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 0
7,478
575
3,877
12,956
11,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
RavanaLokiAo Kuang

VS

Bans
MartichorasThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 3
7,598
584
6,355
6,405
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Grøøm
Xbalanque
14
2 / 1 / 4
7,748
596
6,794
7,269
2,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
NoRecomendablee
Jormungandr
12
0 / 1 / 2
7,406
570
5,517
7,962
8,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
ReallyChad
Kuzenbo
11
0 / 0 / 8
6,504
500
4,674
7,763
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
7 / 1 / 2
8,028
618
9,578
10,155
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
11
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
L
Khepri
 
Khepri
0
1
1
0.5
W
Janus
 
Janus
2
1
3
3.5
W
Xbalanque
Grøøm
Xbalanque
2
1
4
4
W
Jormungandr
NoRecomendablee
Jormungandr
0
1
2
1
W
Kuzenbo
ReallyChad
Kuzenbo
0
0
8
4
L
2
4
2
0.75
L
Hachiman
candyman44
Hachiman
0
3
0
0
L
1
1
0
1
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
32,918
50,552
Taken
39,554
30,569
Mitigated
26,157
18,927
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,964
760
0
5,056
10,211
8,896
0
4,271
5,563
65,416
0
L
Khepri
 
Khepri
1,397
0
0
2,253
4,643
2,968
0
1,268
3,335
10,931
0
W
Janus
 
Janus
6,355
480
0
665
6,405
2,436
0
2,373
4,032
70,052
0
W
Xbalanque
Grøøm
Xbalanque
6,794
3,569
0
4,745
7,269
2,856
0
397
6,872
0
60,321
W
Jormungandr
NoRecomendablee
Jormungandr
5,517
2,857
0
3,312
7,962
8,469
0
186
7,776
64,066
0
W
Kuzenbo
ReallyChad
Kuzenbo
4,674
2,310
0
2,407
7,763
8,282
0
3,189
4,574
19,463
0
L
5,746
1,588
0
2,710
13,572
4,671
0
3,644
9,805
0
55,238
L
Hachiman
candyman44
Hachiman
3,789
1,960
0
3,517
9,170
2,941
0
516
8,654
0
55,019
L
3,877
298
0
5,391
12,956
11,093
0
6,348
6,568
0
59,753
W
9,578
3,059
0
3,797
10,155
4,114
0
3,244
6,911
0
53,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
37,284
451
Minions Killed
468
0
Camps Cleared
0
1,146,256
Distance Traveled
1,362,075
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,380
568
114
9
0
234,849
0
L
Khepri
5,380
414
12
1
0
147,693
4
W
Janus
7,598
584
141
11
0
273,444
2
W
Xbalanque
7,748
596
109
8
0
257,228
1
W
Jormungandr
7,406
570
121
9
0
254,452
0
W
Kuzenbo
6,504
500
17
1
0
273,013
3
L
Bastet
7,242
557
93
7
0
276,977
0
L
Hachiman
6,423
494
109
8
0
231,955
2
L
Tyr
7,478
575
123
9
0
254,782
0
W
Susano
8,028
618
80
6
0
303,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role