Player Matchup

Jormungandr
Jormungandr
Dona_gar
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,894 Elo+
Party 1
Merlin
Merlin
EMSAquatic
Merlin
Level 86
God Stats
3W - 0L
1,684 SR
Queue Stats
44W - 39L
1,479 Elo+
Party 3
Ullr
Ullr
Rinzleker
Ullr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,894 Elo+
Party 1
Nike
Nike
RoughButtLicking
Nike
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 33L
1,475 Elo+
Party 3
Loki
Loki
xKoolKev
Loki
Level 39
God Stats
1W - 4L
1,108 SR
Queue Stats
82W - 99L
1,394 Elo+
Solo
Team Averages
Level 41
1,459 SR
1,627 Elo+

VS

Team Averages
Level 32
1,490 SR
1,426 Elo+
Sun Wukong
Sun Wukong
DeltaHat
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,414 Elo+
Party 2
Freya
Freya
LLRubyRoseLL
Freya
Level 44
God Stats
21W - 12L
1,612 SR
Queue Stats
48W - 42L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
LoganCoble
Baron Samedi
Level 29
God Stats
5W - 7L
1,418 SR
Queue Stats
29W - 46L
1,405 Elo+
Party 2
Horus
Horus
PandyBear1019
Horus
Level 42
God Stats
3W - 7L
1,485 SR
Queue Stats
36W - 55L
1,415 Elo+
Party 2
Chiron
Chiron
Rawrs2603
Chiron
Level 29
God Stats
4W - 6L
1,436 SR
Queue Stats
18W - 29L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dona_gar
Jormungandr
17
1 / 4 / 0
11,312
870
3,198
9,823
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
EMSAquatic
Merlin
18
0 / 1 / 3
12,492
961
14,617
9,025
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
1 / 5 / 1
11,961
920
9,542
10,691
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
0 / 0 / 1
12,960
997
1,533
7,763
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
17
1 / 4 / 0
12,542
965
5,372
12,292
4,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeltaHat
Sun Wukong
15
0 / 0 / 6
11,000
846
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 2
14,896
1,146
26,824
31,473
11,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
LoganCoble
Baron Samedi
15
0 / 0 / 4
10,893
838
0
1,372
650
15
0 / 0 / 5
9,388
722
0
14
6
Chiron
Rawrs2603
Chiron
16
0 / 1 / 5
11,302
869
1,991
4,590
1,425
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
10
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeltaHat
Sun Wukong
0
0
6
3
W
Jormungandr
Dona_gar
Jormungandr
1
4
0
0.25
W
Merlin
EMSAquatic
Merlin
0
1
3
1.5
L
10
2
2
5.5
L
Baron Samedi
LoganCoble
Baron Samedi
0
0
4
2
L
0
0
5
2.5
L
Chiron
Rawrs2603
Chiron
0
1
5
2.5
W
Ullr
1
5
1
0.3
W
0
0
1
0.5
W
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
28,815
49,594
Taken
37,449
23,424
Mitigated
13,506
888
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeltaHat
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Dona_gar
Jormungandr
3,198
547
0
208
9,823
5,037
0
5,382
1,746
7,830
0
W
Merlin
EMSAquatic
Merlin
14,617
131
0
124
9,025
3,446
0
6,506
2,168
56,441
0
L
26,824
8,234
0
9,952
31,473
11,425
0
16,867
14,200
56,805
0
L
Baron Samedi
LoganCoble
Baron Samedi
0
0
0
0
1,372
650
0
0
1,372
0
0
L
0
0
0
0
14
6
0
14
0
0
0
L
Chiron
Rawrs2603
Chiron
1,991
503
78
552
4,590
1,425
0
590
3,908
0
8,238
W
Ullr
9,542
5,427
0
546
10,691
2,681
0
5,613
1,130
0
22,243
W
1,533
51
0
0
7,763
7,270
0
1,527
6,047
0
46,512
W
Loki
5,372
1,370
0
10
12,292
4,990
0
6,500
4,639
0
30,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,267
Gold Earned
57,479
297
Minions Killed
85
15
Camps Cleared
2
879,351
Distance Traveled
268,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,000
846
0
0
0
0
0
W
Jormungandr
11,312
870
8
1
1
97,425
0
W
Merlin
12,492
961
108
8
2
250,949
0
L
Freya
14,896
1,146
77
6
1
227,884
0
L
Baron Samedi
10,893
838
0
0
0
0
0
L
Horus
9,388
722
0
0
0
0
0
L
Chiron
11,302
869
8
1
1
40,480
0
W
Ullr
11,961
920
17
1
4
121,053
0
W
Nike
12,960
997
114
9
1
197,520
0
W
Loki
12,542
965
50
4
7
212,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role