Player Matchup

Erlang Shen
Erlang Shen
FreeCarDiddy
Erlang Shen
Level 48
God Stats
4W - 1L
1,464 SR
Queue Stats
190W - 202L
1,382 Elo+
Solo
Scylla
Scylla
SAVAGE-_-XXD
Scylla
Level 41
God Stats
7W - 9L
1,536 SR
Queue Stats
139W - 172L
1,299 Elo+
Solo
Thor
Thor
SimbaFlacko
Thor
Level 47
God Stats
7W - 12L
1,273 SR
Queue Stats
82W - 108L
1,290 Elo+
Solo
Ganesha
Ganesha
TheUbiMiracle
Ganesha
Level 41
God Stats
4W - 0L
1,754 SR
Queue Stats
33W - 30L
1,428 Elo+
Party 2
Neith
Neith
Ubivashe4ka
Neith
Level 26
God Stats
25W - 20L
1,516 SR
Queue Stats
33W - 30L
1,428 Elo+
Party 2
Team Averages
Level 41
1,509 SR
1,365 Elo+

VS

Team Averages
Level 50
1,478 SR
1,387 Elo+
Xing Tian
Xing Tian
BMB_ThaSavage
Xing Tian
Level 49
God Stats
5W - 3L
1,542 SR
Queue Stats
96W - 120L
1,397 Elo+
Solo
Artemis
Artemis
LilChocoMcKush
Artemis
Level 48
God Stats
14W - 10L
1,356 SR
Queue Stats
28W - 26L
1,418 Elo+
Solo
Sol
Sol
ShadowZelena
Sol
Level 42
God Stats
5W - 2L
1,684 SR
Queue Stats
56W - 68L
1,267 Elo+
Party 1
Hades
Hades
StewardMan
Hades
Level 63
God Stats
16W - 9L
1,461 SR
Queue Stats
128W - 132L
1,416 Elo+
Party 1
Thanatos
Thanatos
hunter061506
Thanatos
Level 49
God Stats
8W - 15L
1,346 SR
Queue Stats
126W - 142L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FreeCarDiddy
Erlang Shen
15
1 / 1 / 0
8,701
512
4,158
15,689
12,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
15
4 / 3 / 2
9,229
543
11,300
13,289
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 5
8,388
493
6,740
10,920
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
13
0 / 3 / 8
8,238
485
7,933
16,373
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 3 / 2
9,004
530
21,070
15,214
7,563
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BMB_ThaSavage
Xing Tian
12
2 / 4 / 1
8,047
473
7,507
20,595
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 3
7,672
451
11,243
14,947
5,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
8,182
481
7,847
14,943
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
17
1 / 0 / 1
9,905
583
9,297
11,361
6,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
hunter061506
Thanatos
15
6 / 2 / 1
9,572
563
7,793
13,688
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
11
12
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BMB_ThaSavage
Xing Tian
2
4
1
0.63
W
Erlang Shen
FreeCarDiddy
Erlang Shen
1
1
0
1
L
1
6
3
0.42
W
Scylla
4
3
2
1.67
L
1
6
1
0.25
W
4
2
5
3.25
L
Hades
1
0
1
1.5
W
Ganesha
0
3
8
1.33
W
9
3
2
3.33
L
Thanatos
hunter061506
Thanatos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,201
Damage
43,687
71,485
Taken
75,534
46,810
Mitigated
38,941
19,701
Healing
31,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BMB_ThaSavage
Xing Tian
7,507
1,417
0
3,270
20,595
16,900
140
3,305
16,767
21,792
0
W
Erlang Shen
FreeCarDiddy
Erlang Shen
4,158
1,815
0
7,663
15,689
12,623
0
8,377
7,312
0
57,130
L
11,243
5,002
0
3,048
14,947
5,979
216
3,586
11,325
0
53,707
W
Scylla
11,300
1,400
0
3,240
13,289
4,476
477
6,768
6,521
56,514
0
L
7,847
2,056
0
4,379
14,943
4,605
182
9,404
4,899
47,272
0
W
6,740
755
0
827
10,920
4,297
16
1,961
8,959
0
59,556
L
Hades
9,297
2,205
62
9,811
11,361
6,116
509
0
11,361
70,158
0
W
Ganesha
7,933
1,186
0
1,787
16,373
17,851
167
4,411
11,962
27,019
0
W
21,070
15,226
0
6,184
15,214
7,563
2,584
3,216
11,954
0
72,886
L
Thanatos
hunter061506
Thanatos
7,793
1,687
127
10,716
13,688
5,341
3
1,783
11,833
0
60,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
43,378
362
Minions Killed
345
0
Camps Cleared
0
1,660,702
Distance Traveled
1,437,909
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,047
473
21
1
0
300,037
0
W
Erlang Shen
8,701
512
77
5
0
364,631
2
L
Artemis
7,672
451
67
4
0
282,051
0
W
Scylla
9,229
543
95
6
0
333,141
5
L
Sol
8,182
481
68
4
0
303,455
0
W
Thor
8,388
493
82
5
0
350,603
0
L
Hades
9,905
583
121
7
0
293,570
0
W
Ganesha
8,238
485
2
0
0
309,228
2
W
Neith
9,004
530
106
6
0
303,099
0
L
Thanatos
9,572
563
68
4
0
258,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role