Player Matchup

Vamana
Vamana
 
Vamana
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D_Ortizz6
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,392 Elo+
Party 3
Skadi
Skadi
Stare_InThe_Void
Skadi
Level 88
God Stats
1W - 2L
1,247 SR
Queue Stats
283W - 277L
1,460 Elo+
Solo
Bastet
Bastet
XxmariocuadraoxX
Bastet
Level 137
God Stats
1W - 0L
1,824 SR
Queue Stats
205W - 189L
1,545 Elo+
Party 3
Merlin
Merlin
guguito4
Merlin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,385 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,456 Elo+

VS

Team Averages
Level 92
1,444 SR
1,449 Elo+
Vamana
Vamana
InYaFace0069
Vamana
Level 69
God Stats
15W - 14L
1,535 SR
Queue Stats
151W - 160L
1,424 Elo+
Party 2
Poseidon
Poseidon
InYourFace0069
Poseidon
Level 93
God Stats
8W - 4L
1,644 SR
Queue Stats
196W - 201L
1,407 Elo+
Party 2
Ganesha
Ganesha
SoulGilford
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,522 Elo+
Party 1
Charybdis
Charybdis
jabbo16888
Charybdis
Level 116
God Stats
0W - 2L
1,285 SR
Queue Stats
264W - 261L
1,423 Elo+
Party 2
Lancelot
Lancelot
o0-mAgicLoBu-0o
Lancelot
Level 154
God Stats
4W - 7L
1,253 SR
Queue Stats
106W - 114L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
7 / 1 / 0
9,607
640
12,629
12,669
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
D_Ortizz6
Cthulhu
12
1 / 0 / 7
7,373
492
6,027
10,426
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 2
7,218
481
9,563
8,915
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
8 / 1 / 3
8,614
574
10,999
12,177
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
guguito4
Merlin
11
0 / 3 / 4
6,509
434
2,507
7,352
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 4 / 0
7,183
479
4,264
12,712
10,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
3 / 4 / 2
8,055
537
8,209
7,382
2,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
SoulGilford
Ganesha
10
0 / 1 / 3
6,788
453
3,806
14,003
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
jabbo16888
Charybdis
10
1 / 5 / 0
6,454
430
8,078
10,993
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
12
2 / 6 / 0
7,661
511
6,825
13,960
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
6
6
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
1
0
7
W
Cthulhu
D_Ortizz6
Cthulhu
1
0
7
4.5
L
Vamana
0
4
0
0
L
Poseidon
3
4
2
1
L
Ganesha
SoulGilford
Ganesha
0
1
3
1.5
W
3
1
2
4
W
8
1
3
9.5
W
Merlin
guguito4
Merlin
0
3
4
0.67
L
Charybdis
jabbo16888
Charybdis
1
5
0
0.2
L
Lancelot
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
31,182
51,539
Taken
59,050
29,432
Mitigated
35,752
14,960
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,629
5,325
0
4,249
12,669
10,297
204
2,199
10,470
0
69,185
W
Cthulhu
D_Ortizz6
Cthulhu
6,027
763
247
3,146
10,426
8,825
112
2,106
8,320
26,006
0
L
Vamana
4,264
2,543
0
3,527
12,712
10,453
0
0
11,867
0
52,262
L
Poseidon
8,209
775
0
1,544
7,382
2,614
0
1,836
5,397
59,492
0
L
Ganesha
SoulGilford
Ganesha
3,806
535
0
4,041
14,003
12,807
23
3,248
10,755
21,746
0
W
9,563
3,642
0
1,689
8,915
3,077
122
1,719
7,196
0
55,771
W
10,999
3,764
0
4,129
12,177
4,799
0
2,399
9,778
0
66,685
W
Merlin
guguito4
Merlin
2,507
86
0
1,500
7,352
2,434
0
3,767
3,585
34,148
0
L
Charybdis
jabbo16888
Charybdis
8,078
4,426
0
1,569
10,993
4,265
190
2,159
8,834
0
43,836
L
Lancelot
6,825
1,277
0
4,916
13,960
5,613
0
1,291
12,599
0
50,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
36,141
385
Minions Killed
363
0
Camps Cleared
0
1,475,018
Distance Traveled
1,392,608
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,607
640
114
8
0
285,594
0
W
Cthulhu
7,373
492
57
4
0
298,115
1
L
Vamana
7,183
479
90
6
0
264,922
0
L
Poseidon
8,055
537
90
6
0
276,838
4
L
Ganesha
6,788
453
13
1
0
298,070
1
W
Skadi
7,218
481
70
5
0
274,299
2
W
Bastet
8,614
574
91
6
0
338,917
0
W
Merlin
6,509
434
53
4
0
278,093
0
L
Charybdis
6,454
430
91
6
0
217,167
0
L
Lancelot
7,661
511
79
5
0
335,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role