Player Matchup

Discordia
Discordia
AnxietyPrime__
Discordia
Level 10
God Stats
27W - 40L
1,369 SR
Queue Stats
29W - 55L
1,266 Elo+
Solo
Scylla
Scylla
DeezyJ6
Scylla
Level 69
God Stats
15W - 16L
1,494 SR
Queue Stats
83W - 73L
1,438 Elo+
Party 3
Bellona
Bellona
Te Sensei
Bellona
Level 19
God Stats
32W - 39L
1,441 SR
Queue Stats
48W - 54L
1,354 Elo+
Party 3
Rama
Rama
UltrixTenebrae
Rama
Level 157
God Stats
3W - 5L
1,494 SR
Queue Stats
107W - 116L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
deltorbeast4k
Xing Tian
Level 14
God Stats
1W - 4L
1,332 SR
Queue Stats
15W - 22L
1,423 Elo+
Party 1
Team Averages
Level 54
1,426 SR
1,396 Elo+

VS

Team Averages
Level 89
1,547 SR
1,501 Elo+
Cernunnos
Cernunnos
AlucardIsGod420
Cernunnos
Level 44
God Stats
2W - 1L
1,656 SR
Queue Stats
2W - 1L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
MewCuno
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,601 Elo+
Party 2
Bellona
Bellona
YogiBad
Bellona
Level 40
God Stats
4W - 5L
1,405 SR
Queue Stats
81W - 95L
1,437 Elo+
Solo
Ix Chel
Ix Chel
cod1013
Ix Chel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Thor
Thor
dylanlmao
Thor
Level 145
God Stats
1W - 0L
1,676 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnxietyPrime__
Discordia
15
1 / 7 / 0
8,603
615
3,790
13,581
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
DeezyJ6
Scylla
17
0 / 3 / 1
9,285
663
8,897
9,601
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Te Sensei
Bellona
14
1 / 7 / 0
8,865
633
5,325
17,714
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 2
9,392
671
12,324
18,499
6,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
deltorbeast4k
Xing Tian
16
1 / 6 / 1
9,663
690
4,018
18,062
20,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlucardIsGod420
Cernunnos
18
8 / 1 / 10
11,263
805
11,576
9,479
4,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
MewCuno
Kuzenbo
16
1 / 0 / 16
9,967
712
9,961
10,554
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
YogiBad
Bellona
18
2 / 0 / 12
10,545
753
7,773
12,701
13,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
cod1013
Ix Chel
17
2 / 2 / 15
10,191
728
14,806
7,773
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
19
15 / 1 / 5
12,186
870
23,900
16,946
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
4
Kills
28
28
Deaths
4
4
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlucardIsGod420
Cernunnos
8
1
10
13
L
Discordia
AnxietyPrime__
Discordia
1
7
0
0.14
L
Scylla
DeezyJ6
Scylla
0
3
1
0.17
W
Kuzenbo
MewCuno
Kuzenbo
1
0
16
9
L
Bellona
Te Sensei
Bellona
1
7
0
0.14
L
1
5
2
0.4
W
Bellona
YogiBad
Bellona
2
0
12
8
W
Ix Chel
cod1013
Ix Chel
2
2
15
4.75
L
Xing Tian
deltorbeast4k
Xing Tian
1
6
1
0.25
W
Thor
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
68,016
77,457
Taken
57,453
50,601
Mitigated
46,725
5,484
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlucardIsGod420
Cernunnos
11,576
5,636
0
936
9,479
4,719
5,973
4,495
4,710
0
31,972
L
Discordia
AnxietyPrime__
Discordia
3,790
296
0
0
13,581
4,943
0
5,184
7,831
19,885
0
L
Scylla
DeezyJ6
Scylla
8,897
301
0
375
9,601
3,099
0
2,109
7,316
44,083
0
W
Kuzenbo
MewCuno
Kuzenbo
9,961
2,830
0
823
10,554
17,107
348
3,653
6,793
21,096
0
L
Bellona
Te Sensei
Bellona
5,325
847
0
1,228
17,714
15,307
0
6,547
10,516
0
15,613
L
12,324
10,130
0
3,429
18,499
6,716
0
4,549
13,409
0
41,797
W
Bellona
YogiBad
Bellona
7,773
2,144
0
2,056
12,701
13,177
2,376
2,685
9,887
0
36,618
W
Ix Chel
cod1013
Ix Chel
14,806
1,223
2,406
2,110
7,773
3,485
1,907
2,178
5,467
41,184
0
L
Xing Tian
deltorbeast4k
Xing Tian
4,018
298
0
452
18,062
20,536
0
4,804
12,367
15,555
0
W
Thor
23,900
4,254
0
2,232
16,946
8,237
1,693
3,832
13,069
0
54,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
54,152
226
Minions Killed
274
0
Camps Cleared
0
1,171,872
Distance Traveled
1,504,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,263
805
51
4
0
277,838
0
L
Discordia
8,603
615
38
3
0
232,180
0
L
Scylla
9,285
663
84
6
0
258,393
0
W
Kuzenbo
9,967
712
26
2
0
294,816
0
L
Bellona
8,865
633
21
2
0
189,650
0
L
Rama
9,392
671
67
5
0
269,608
0
W
Bellona
10,545
753
59
4
0
303,716
0
W
Ix Chel
10,191
728
72
5
0
295,989
0
L
Xing Tian
9,663
690
16
1
0
222,041
0
W
Thor
12,186
870
66
5
0
331,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role