Player Matchup

Ullr
Ullr
BYJoel99
Ullr
Level 108
God Stats
25W - 31L
1,432 SR
Queue Stats
299W - 286L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChaseAlex
Morgan Le Fay
Level 163
God Stats
8W - 1L
1,715 SR
Queue Stats
115W - 96L
1,617 Elo+
Party 3
Bellona
Bellona
DCOverkill
Bellona
Level 88
God Stats
3W - 1L
1,649 SR
Queue Stats
125W - 108L
1,547 Elo+
Party 1
Athena
Athena
Diegxrm
Athena
Level 69
God Stats
3W - 4L
1,426 SR
Queue Stats
114W - 99L
1,546 Elo+
Party 1
Fenrir
Fenrir
Ghetto Pheasant
Fenrir
Level 158
God Stats
5W - 2L
1,563 SR
Queue Stats
132W - 112L
1,581 Elo+
Party 3
Team Averages
Level 117
1,557 SR
1,571 Elo+

VS

Team Averages
Level 161
1,524 SR
1,520 Elo+
Serqet
Serqet
 
Serqet
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
FlintLockwood14
Yu Huang
Level 155
God Stats
14W - 10L
1,560 SR
Queue Stats
192W - 205L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
LSDionysus
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 301L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Master Rifles
Ah Muzen Cab
Level 128
God Stats
0W - 2L
1,312 SR
Queue Stats
14W - 12L
1,593 Elo+
Solo
Charon
Charon
XGabe04X
Charon
Level 128
God Stats
3W - 3L
1,747 SR
Queue Stats
45W - 50L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 2 / 1
7,112
508
4,877
10,376
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ChaseAlex
Morgan Le Fay
15
4 / 0 / 1
9,020
644
8,091
5,830
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DCOverkill
Bellona
12
6 / 1 / 1
7,884
563
11,524
11,687
9,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
Diegxrm
Athena
9
0 / 1 / 1
6,476
463
3,056
9,508
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 0
8,577
613
5,780
11,792
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 4 / 0
6,915
494
4,710
11,701
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
12
0 / 2 / 2
6,984
499
2,610
7,414
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LSDionysus
Gilgamesh
12
2 / 7 / 0
7,651
547
9,118
15,373
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Master Rifles
Ah Muzen Cab
12
2 / 3 / 1
7,355
525
6,903
7,505
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
XGabe04X
Charon
11
1 / 0 / 3
7,400
529
5,077
8,046
5,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
16
Kills
6
6
Deaths
16
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
W
Ullr
1
2
1
0.75
W
Morgan Le Fay
ChaseAlex
Morgan Le Fay
4
0
1
4.5
W
Bellona
DCOverkill
Bellona
6
1
1
6.5
W
Athena
Diegxrm
Athena
0
1
1
0.5
L
Yu Huang
0
2
2
0.5
W
5
2
0
2.5
L
Gilgamesh
LSDionysus
Gilgamesh
2
7
0
0.29
L
Ah Muzen Cab
Master Rifles
Ah Muzen Cab
2
3
1
0.83
L
Charon
XGabe04X
Charon
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
28,418
49,193
Taken
50,039
29,849
Mitigated
23,272
11,945
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,710
819
0
1,400
11,701
4,719
0
4,079
7,622
0
56,579
W
Ullr
4,877
3,279
0
3,303
10,376
4,142
427
1,039
9,257
0
49,878
W
Morgan Le Fay
ChaseAlex
Morgan Le Fay
8,091
163
0
1,003
5,830
2,362
0
1,178
4,094
82,118
0
W
Bellona
DCOverkill
Bellona
11,524
5,389
0
3,182
11,687
9,954
807
1,098
10,394
0
49,523
W
Athena
Diegxrm
Athena
3,056
917
0
2,690
9,508
5,840
0
3,024
6,484
23,364
0
L
Yu Huang
2,610
308
0
816
7,414
2,870
0
2,899
4,515
53,121
0
W
5,780
1,514
0
1,767
11,792
7,551
0
1,411
10,381
108
74,609
L
Gilgamesh
LSDionysus
Gilgamesh
9,118
3,185
0
2,405
15,373
7,216
221
1,223
14,150
0
49,854
L
Ah Muzen Cab
Master Rifles
Ah Muzen Cab
6,903
1,843
0
313
7,505
3,349
978
567
6,938
0
61,563
L
Charon
XGabe04X
Charon
5,077
1,348
1,267
2,233
8,046
5,118
0
2,578
5,468
20,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
36,305
469
Minions Killed
388
0
Camps Cleared
0
1,480,241
Distance Traveled
1,359,092
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,915
494
89
6
0
308,465
1
W
Ullr
7,112
508
106
8
0
252,437
0
W
Morgan Le Fay
9,020
644
153
11
0
308,472
2
W
Bellona
7,884
563
68
5
0
294,897
0
W
Athena
6,476
463
33
2
0
317,063
0
L
Yu Huang
6,984
499
105
8
0
292,965
4
W
Fenrir
8,577
613
109
8
0
307,372
1
L
Gilgamesh
7,651
547
73
5
0
248,174
0
L
Ah Muzen Cab
7,355
525
96
7
0
260,084
2
L
Charon
7,400
529
25
2
0
249,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role