Player Matchup

Pele
Pele
Ashton1219
Pele
Level 82
God Stats
4W - 3L
1,737 SR
Queue Stats
484W - 415L
1,508 Elo+
Party 3
Bellona
Bellona
Bobslayer25
Bellona
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 61L
1,442 Elo+
Party 1
Anhur
Anhur
Braylon6303
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 80L
1,510 Elo+
Party 3
Sol
Sol
Pandi480
Sol
Level 116
God Stats
78W - 49L
1,455 SR
Queue Stats
324W - 301L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
Shadow wolf1721
Jormungandr
Level 106
God Stats
7W - 3L
1,867 SR
Queue Stats
44W - 46L
1,507 Elo+
Party 1
Team Averages
Level 88
1,612 SR
1,479 Elo+

VS

Team Averages
Level 106
1,424 SR
1,409 Elo+
Charon
Charon
Chu6935
Charon
Level 109
God Stats
1W - 4L
1,120 SR
Queue Stats
41W - 60L
1,389 Elo+
Party 2
Hades
Hades
EtrnlDreamer
Hades
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 169L
1,497 Elo+
Solo
Medusa
Medusa
Pretzl1562
Medusa
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 65L
1,374 Elo+
Party 2
Loki
Loki
RedCrackJacks
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
aqua shark1987
Kukulkan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 59L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,783
708
9,820
10,672
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Bobslayer25
Bellona
10
0 / 1 / 0
5,828
530
6,058
11,372
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 5
6,166
561
4,829
5,941
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 4
6,203
564
5,701
4,733
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Shadow wolf1721
Jormungandr
10
2 / 1 / 2
6,191
563
4,164
6,774
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Chu6935
Charon
9
0 / 0 / 1
5,662
515
2,683
7,655
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,723
611
5,949
10,266
6,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Pretzl1562
Medusa
8
0 / 3 / 0
5,063
460
3,495
7,767
2,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
5,844
531
4,860
10,374
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
1 / 3 / 0
5,549
504
2,570
8,633
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Bellona
Bobslayer25
Bellona
0
1
0
0
W
1
0
5
3.5
L
Charon
Chu6935
Charon
0
0
1
0.5
L
1
0
1
1.5
W
0
1
4
2
L
Medusa
Pretzl1562
Medusa
0
3
0
0
L
1
4
1
0.38
W
Jormungandr
Shadow wolf1721
Jormungandr
2
1
2
3
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
19,557
39,492
Taken
44,695
23,288
Mitigated
20,195
14,644
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,820
3,031
0
2,161
10,672
4,370
5
1,684
8,925
0
67,305
W
Bellona
Bobslayer25
Bellona
6,058
3,313
0
5,108
11,372
9,355
0
4,837
6,535
0
39,308
W
4,829
3,041
0
2,669
5,941
2,065
535
1,157
4,612
0
33,079
L
Charon
Chu6935
Charon
2,683
502
244
2,537
7,655
5,851
0
3,670
3,805
14,256
0
L
5,949
853
80
6,376
10,266
6,794
0
0
10,266
45,707
0
W
5,701
749
0
2,384
4,733
1,615
0
2,074
2,659
34,810
0
L
Medusa
Pretzl1562
Medusa
3,495
2,030
0
1,465
7,767
2,059
0
1,693
6,046
0
30,081
L
4,860
1,317
0
3,316
10,374
2,915
0
981
9,326
0
44,297
W
Jormungandr
Shadow wolf1721
Jormungandr
4,164
779
0
2,322
6,774
5,883
260
1,372
5,402
27,978
0
L
Kukulkan
2,570
144
0
2,773
8,633
2,576
0
2,993
5,308
32,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
28,841
321
Minions Killed
289
0
Camps Cleared
0
1,184,756
Distance Traveled
1,176,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,783
708
97
9
0
280,198
0
W
Bellona
5,828
530
55
5
0
243,968
0
W
Anhur
6,166
561
67
6
0
215,689
0
L
Charon
5,662
515
11
1
0
236,844
0
L
Hades
6,723
611
92
8
0
210,790
1
W
Sol
6,203
564
67
6
0
213,863
4
L
Medusa
5,063
460
58
5
0
237,326
0
L
Loki
5,844
531
67
6
0
289,498
0
W
Jormungandr
6,191
563
35
3
0
231,038
0
L
Kukulkan
5,549
504
61
6
0
201,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role